From b1f691f2deb0b59c6e237241e1995c5d95f37ffa Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Thu, 17 Aug 2017 15:27:52 -0400 Subject: Introduce ftoa() as a replacement for the %g format specifier Not all platforms support printing floats, this is a more portable (if uglier) way. --- rect.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'rect.c') diff --git a/rect.c b/rect.c index 3cb67bd..b13de75 100644 --- a/rect.c +++ b/rect.c @@ -163,7 +163,10 @@ static char *encode_params(const game_params *params, bool full) sprintf(data, "%dx%d", params->w, params->h); if (full && params->expandfactor) - sprintf(data + strlen(data), "e%g", params->expandfactor); + { + sprintf(data + strlen(data), "e"); + ftoa(data + strlen(data), params->expandfactor); + } if (full && !params->unique) strcat(data, "a"); @@ -189,7 +192,7 @@ static config_item *game_configure(const game_params *params) ret[2].name = "Expansion factor"; ret[2].type = C_STRING; - sprintf(buf, "%g", params->expandfactor); + ftoa(buf, params->expandfactor); ret[2].u.string.sval = dupstr(buf); ret[3].name = "Ensure unique solution"; -- cgit v1.1