From a4fca3286f3aa630a3641e50a8e1f44ab1504a29 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 21 Apr 2023 15:30:41 +0100 Subject: Pass a game_ui to compute_size, print_size and print. I'm about to move some of the bodgy getenv-based options so that they become fields in game_ui. So these functions, which could previously access those options directly via getenv, will now need to be given a game_ui where they can look them up. --- samegame.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'samegame.c') diff --git a/samegame.c b/samegame.c index d1f1f2e..5c57a55 100644 --- a/samegame.c +++ b/samegame.c @@ -1373,7 +1373,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds, } static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { /* Ick: fake up tile size variables for macro expansion purposes */ game_drawstate ads, *ds = &ads; -- cgit v1.1