From 262118324645da482747ef6c319fc428a40eb716 Mon Sep 17 00:00:00 2001 From: Jacob Nevins Date: Wed, 4 May 2005 12:56:04 +0000 Subject: Allow for trailing '\0' in game_text_format() in various games. [originally from svn r5743] --- twiddle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'twiddle.c') diff --git a/twiddle.c b/twiddle.c index 5209606..b03ca01 100644 --- a/twiddle.c +++ b/twiddle.c @@ -521,7 +521,7 @@ static char *game_text_format(game_state *state) */ maxlen = state->h * state->w * (col+o+1); - ret = snewn(maxlen, char); + ret = snewn(maxlen+1, char); p = ret; for (y = 0; y < state->h; y++) { -- cgit v1.1