From 865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20 Mon Sep 17 00:00:00 2001 From: Jacob Nevins Date: Thu, 26 May 2005 13:40:38 +0000 Subject: Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net. (Adding modifier+cursors handling has had minor knock-on effects on the other puzzles, so that they can continue to ignore modifiers.) (An unfortunate side effect of this is some artifacts in exterior barrier drawing; notably, a disconnected corner can now appear at the corner of the grid under some circumstances. I haven't found a satisfactory way round this yet.) [originally from svn r5844] --- twiddle.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'twiddle.c') diff --git a/twiddle.c b/twiddle.c index 871bd7f..a681059 100644 --- a/twiddle.c +++ b/twiddle.c @@ -594,6 +594,8 @@ static game_state *make_move(game_state *from, game_ui *ui, int x, int y, game_state *ret; int dir; + button = button & (~MOD_MASK | MOD_NUM_KEYPAD); + if (button == LEFT_BUTTON || button == RIGHT_BUTTON) { /* * Determine the coordinates of the click. We offset by n-1 -- cgit v1.1