From a4fca3286f3aa630a3641e50a8e1f44ab1504a29 Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Fri, 21 Apr 2023 15:30:41 +0100 Subject: Pass a game_ui to compute_size, print_size and print. I'm about to move some of the bodgy getenv-based options so that they become fields in game_ui. So these functions, which could previously access those options directly via getenv, will now need to be given a game_ui where they can look them up. --- untangle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'untangle.c') diff --git a/untangle.c b/untangle.c index 85d8fc9..8ae1a7f 100644 --- a/untangle.c +++ b/untangle.c @@ -1183,7 +1183,7 @@ static game_state *execute_move(const game_state *state, const char *move) */ static void game_compute_size(const game_params *params, int tilesize, - int *x, int *y) + const game_ui *ui, int *x, int *y) { *x = *y = COORDLIMIT(params->n) * tilesize; } @@ -1341,7 +1341,7 @@ static void game_redraw(drawing *dr, game_drawstate *ds, ds->dragpoint = ui->dragpoint; ds->bg = bg; - game_compute_size(&state->params, ds->tilesize, &w, &h); + game_compute_size(&state->params, ds->tilesize, ui, &w, &h); draw_rect(dr, 0, 0, w, h, bg); /* -- cgit v1.1