From 61f08e7634e0e39148a784c0ce6efcc112ed5a7a Mon Sep 17 00:00:00 2001 From: Simon Tatham Date: Thu, 20 May 2004 08:22:49 +0000 Subject: Now that we have string-encodable game parameters, let's support a command-line argument which is either a set of parameters or a params+seed game ID. [originally from svn r4234] --- windows.c | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) (limited to 'windows.c') diff --git a/windows.c b/windows.c index 7689993..80a929d 100644 --- a/windows.c +++ b/windows.c @@ -7,6 +7,7 @@ #include #include +#include #include #include #include @@ -309,7 +310,7 @@ void activate_timer(frontend *fe) } } -static frontend *new_window(HINSTANCE inst) +static frontend *new_window(HINSTANCE inst, char *game_id, char **error) { frontend *fe; int x, y; @@ -322,6 +323,15 @@ static frontend *new_window(HINSTANCE inst) time(&t); fe->me = midend_new(fe, &t, sizeof(t)); + if (game_id) { + *error = midend_game_id(fe->me, game_id, FALSE); + if (*error) { + midend_free(fe->me); + sfree(fe); + return NULL; + } + } + fe->inst = inst; midend_new_game(fe->me); midend_size(fe->me, &x, &y); @@ -1008,6 +1018,7 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) { MSG msg; + char *error; InitCommonControls(); @@ -1028,7 +1039,15 @@ int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) RegisterClass(&wndclass); } - new_window(inst); + while (*cmdline && isspace(*cmdline)) + cmdline++; + + if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) { + char buf[128]; + sprintf(buf, "%.100s Error", game_name); + MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR); + return 1; + } while (GetMessage(&msg, NULL, 0, 0)) { DispatchMessage(&msg); -- cgit v1.1