From 865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20 Mon Sep 17 00:00:00 2001 From: Jacob Nevins Date: Thu, 26 May 2005 13:40:38 +0000 Subject: Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net. (Adding modifier+cursors handling has had minor knock-on effects on the other puzzles, so that they can continue to ignore modifiers.) (An unfortunate side effect of this is some artifacts in exterior barrier drawing; notably, a disconnected corner can now appear at the corner of the grid under some circumstances. I haven't found a satisfactory way round this yet.) [originally from svn r5844] --- windows.c | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) (limited to 'windows.c') diff --git a/windows.c b/windows.c index baa9998..383b742 100644 --- a/windows.c +++ b/windows.c @@ -1221,31 +1221,35 @@ static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, case WM_KEYDOWN: { int key = -1; + BYTE keystate[256]; + int r = GetKeyboardState(keystate); + int shift = (r && (keystate[VK_SHIFT] & 0x80)) ? MOD_SHFT : 0; + int ctrl = (r && (keystate[VK_CONTROL] & 0x80)) ? MOD_CTRL : 0; switch (wParam) { case VK_LEFT: if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '4'; - else - key = CURSOR_LEFT; + else + key = shift | ctrl | CURSOR_LEFT; break; case VK_RIGHT: if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '6'; - else - key = CURSOR_RIGHT; + else + key = shift | ctrl | CURSOR_RIGHT; break; case VK_UP: if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '8'; - else - key = CURSOR_UP; + else + key = shift | ctrl | CURSOR_UP; break; case VK_DOWN: if (!(lParam & 0x01000000)) key = MOD_NUM_KEYPAD | '2'; - else - key = CURSOR_DOWN; + else + key = shift | ctrl | CURSOR_DOWN; break; /* * Diagonal keys on the numeric keypad. -- cgit v1.1