<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox, branch working</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Merge branch 'puzzles' into working</title>
<updated>2016-11-28T01:55:46+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-28T01:55:46+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=bad4eb382b571e3b883208980719bcc065218712'/>
<id>bad4eb382b571e3b883208980719bcc065218712</id>
<content type='text'>
Change-Id: I68d0d0820a30054ee67a71f36bddb6b55615b2e6
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I68d0d0820a30054ee67a71f36bddb6b55615b2e6
</pre>
</div>
</content>
</entry>
<entry>
<title>[WIP] Port of Simon Tatham's Puzzle Collection</title>
<updated>2016-11-28T01:35:46+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-20T20:16:41+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=d71a2abe90a751fc1b8321fc53c38098c17b6bc8'/>
<id>d71a2abe90a751fc1b8321fc53c38098c17b6bc8</id>
<content type='text'>
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

The following games are at least partially broken for various reasons:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, crash on target (stack overflow maybe?)
Towers:   input and drawing issues
Undead:   input issues
Unequal:  input and drawing issues
Untangle: input issues

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

The following games are at least partially broken for various reasons:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, crash on target (stack overflow maybe?)
Towers:   input and drawing issues
Undead:   input issues
Unequal:  input and drawing issues
Untangle: input issues

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
</pre>
</div>
</content>
</entry>
<entry>
<title>fix</title>
<updated>2016-11-24T21:30:46+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-24T21:30:46+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3993f11a59fd912dba3a789f2c17fd6073b02688'/>
<id>3993f11a59fd912dba3a789f2c17fd6073b02688</id>
<content type='text'>
Change-Id: I6f1e11867dd1633848170fbf7d5073e943e5b629
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I6f1e11867dd1633848170fbf7d5073e943e5b629
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'puzzles' into working</title>
<updated>2016-11-24T21:23:54+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-24T21:23:54+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=308757a0a5596491c80b0596bb4fa8e7299e78e2'/>
<id>308757a0a5596491c80b0596bb4fa8e7299e78e2</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>[WIP] Port of Simon Tatham's Puzzle Collection</title>
<updated>2016-11-24T21:23:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-20T20:16:41+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=56c9984511f016eab7e1278ba9e40d88bb59a162'/>
<id>56c9984511f016eab7e1278ba9e40d88bb59a162</id>
<content type='text'>
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

The following games are at least partially broken for various reasons:

Cube:     crash with certain settings
Galaxies: crash
Inertia:  crash
Keen:     input issues
Loopy:    weird stuff happens
Map:      crash on input
Mines:    weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo:     input issues
Towers:   input and drawing issues
Train Tracks: drawing issues
Twiddle:  weird animation on target
Undead:   input and drawing issues
Unequal:  input and drawing issues
Untangle: input issues

All in all, about 40% of the games are at least partially broken.

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

The following games are at least partially broken for various reasons:

Cube:     crash with certain settings
Galaxies: crash
Inertia:  crash
Keen:     input issues
Loopy:    weird stuff happens
Map:      crash on input
Mines:    weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo:     input issues
Towers:   input and drawing issues
Train Tracks: drawing issues
Twiddle:  weird animation on target
Undead:   input and drawing issues
Unequal:  input and drawing issues
Untangle: input issues

All in all, about 40% of the games are at least partially broken.

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
</pre>
</div>
</content>
</entry>
<entry>
<title>merge</title>
<updated>2016-11-24T21:22:40+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-24T21:22:40+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=84b550b7856ae98c5d4655d171415aa8198dec95'/>
<id>84b550b7856ae98c5d4655d171415aa8198dec95</id>
<content type='text'>
Change-Id: I1c02ad0476eb055eac78ecf717dbff07510ceef7
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I1c02ad0476eb055eac78ecf717dbff07510ceef7
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'puzzles' into working</title>
<updated>2016-11-24T20:38:20+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-24T20:38:20+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=46ae5224a5c39ee2bc3945d5f5511d290a3b926e'/>
<id>46ae5224a5c39ee2bc3945d5f5511d290a3b926e</id>
<content type='text'>
Change-Id: I66c3920266e141767b776203e0c4f0076260dadc
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I66c3920266e141767b776203e0c4f0076260dadc
</pre>
</div>
</content>
</entry>
<entry>
<title>[WIP] Port of Simon Tatham's Puzzle Collection</title>
<updated>2016-11-24T20:21:21+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-20T20:16:41+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=f311285f23cf7f6c664bc712fab2ea38d7cc2f8c'/>
<id>f311285f23cf7f6c664bc712fab2ea38d7cc2f8c</id>
<content type='text'>
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

The following games are at least partially broken for various reasons:

Cube:     crash with certain settings
Galaxies: crash
Inertia:  crash
Keen:     input issues
Loopy:    weird stuff happens
Map:      crash on input
Mines:    weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo:     input issues
Towers:   input and drawing issues
Train Tracks: drawing issues
Twiddle:  weird animation on target
Undead:   input and drawing issues
Unequal:  input and drawing issues
Untangle: input issues

All in all, about 40% of the games are at least partially broken.

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

The following games are at least partially broken for various reasons:

Cube:     crash with certain settings
Galaxies: crash
Inertia:  crash
Keen:     input issues
Loopy:    weird stuff happens
Map:      crash on input
Mines:    weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo:     input issues
Towers:   input and drawing issues
Train Tracks: drawing issues
Twiddle:  weird animation on target
Undead:   input and drawing issues
Unequal:  input and drawing issues
Untangle: input issues

All in all, about 40% of the games are at least partially broken.

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
</pre>
</div>
</content>
</entry>
<entry>
<title>Add circle drawing/filling to xlcd</title>
<updated>2016-11-20T20:13:13+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2015-04-08T18:15:20+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=29648f817677b84c03c2bcfe89eb8cf53653e7db'/>
<id>29648f817677b84c03c2bcfe89eb8cf53653e7db</id>
<content type='text'>
Change-Id: I5d28ade42145d9d82babcf62c0db7948927cafec
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I5d28ade42145d9d82babcf62c0db7948927cafec
</pre>
</div>
</content>
</entry>
<entry>
<title>remove debug macro</title>
<updated>2016-11-19T18:26:51+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2016-11-19T18:26:51+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=c1400ad87c5e8d02411f8add6aedd4da268590f3'/>
<id>c1400ad87c5e8d02411f8add6aedd4da268590f3</id>
<content type='text'>
Change-Id: I1bf6ecc5bb5275fd4addd3fdb62a89df441afe81
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I1bf6ecc5bb5275fd4addd3fdb62a89df441afe81
</pre>
</div>
</content>
</entry>
</feed>
