<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/codecs/libwmapro/libwmapro.make, branch master</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Add codecs to librbcodec.</title>
<updated>2012-04-25T20:13:20+00:00</updated>
<author>
<name>Sean Bartell</name>
<email>wingedtachikoma@gmail.com</email>
</author>
<published>2011-06-26T01:32:25+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=f40bfc9267b13b54e6379dfe7539447662879d24'/>
<id>f40bfc9267b13b54e6379dfe7539447662879d24</id>
<content type='text'>
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius &lt;nils@rockbox.org&gt;
Tested-by: Nils Wallménius &lt;nils@rockbox.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius &lt;nils@rockbox.org&gt;
Tested-by: Nils Wallménius &lt;nils@rockbox.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>FS#12231</title>
<updated>2011-08-18T16:33:41+00:00</updated>
<author>
<name>Nils Wallménius</name>
<email>nils@rockbox.org</email>
</author>
<published>2011-08-18T16:33:41+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=b086458e4e1908878161ab5b84f287d5d726497b'/>
<id>b086458e4e1908878161ab5b84f287d5d726497b</id>
<content type='text'>
Centralize the selection of codec compilation flags to codec.make
to avoid having to duplicate the per cpu selection logic and the
build rule in the individual codec lib make files and make tweaking
easier.

The two special cases, libmad and libspeex were left alone.

I plan to introduce a var for arm generation so that appropriate flags
can be selected per generation as benchmarking results have shown that
different arm arches might have different optimal flags.



git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30330 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Centralize the selection of codec compilation flags to codec.make
to avoid having to duplicate the per cpu selection logic and the
build rule in the individual codec lib make files and make tweaking
easier.

The two special cases, libmad and libspeex were left alone.

I plan to introduce a var for arm generation so that appropriate flags
can be selected per generation as benchmarking results have shown that
different arm arches might have different optimal flags.



git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30330 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>Switch coldfire builds over to new toolchain using gcc 4.5.2 and binutils 2.20.1</title>
<updated>2011-01-12T22:28:43+00:00</updated>
<author>
<name>Nils Wallménius</name>
<email>nils@rockbox.org</email>
</author>
<published>2011-01-12T22:28:43+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=c8535f27d140a2030cedf695a66595aae5b95c27'/>
<id>c8535f27d140a2030cedf695a66595aae5b95c27</id>
<content type='text'>
Retune codec compiler optimizations with new compiler. Overall speedup with aac and flac getting big speedups.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29042 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Retune codec compiler optimizations with new compiler. Overall speedup with aac and flac getting big speedups.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29042 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>libwmapro: build with -O2 for coldfire, 5% speedup.</title>
<updated>2010-07-27T06:48:15+00:00</updated>
<author>
<name>Nils Wallménius</name>
<email>nils@rockbox.org</email>
</author>
<published>2010-07-27T06:48:15+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=24bde73d1ed1c4a07d0071e7fdf7fd316e719f09'/>
<id>24bde73d1ed1c4a07d0071e7fdf7fd316e719f09</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27586 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27586 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>libwmapro no longer needs libm in the sim; update the makefile and README.rockbox.</title>
<updated>2010-07-17T08:19:05+00:00</updated>
<author>
<name>Mohamed Tarek</name>
<email>mt@rockbox.org</email>
</author>
<published>2010-07-17T08:19:05+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=53d13a8e76adb93ea33b1715257ab467f9f05b13'/>
<id>53d13a8e76adb93ea33b1715257ab467f9f05b13</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27456 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27456 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename/change SIMVER to APP_TYPE in the Makefiles.</title>
<updated>2010-07-10T13:49:49+00:00</updated>
<author>
<name>Thomas Martitz</name>
<email>kugel@rockbox.org</email>
</author>
<published>2010-07-10T13:49:49+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=57613ea5fafb8ba4555755074e7d6ad768fb8a68'/>
<id>57613ea5fafb8ba4555755074e7d6ad768fb8a68</id>
<content type='text'>
SIMVER was really only used to detect a simulator build. With APP_TYPE you can
now differentiate between simulator, application, checkwps and database builds.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27372 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
SIMVER was really only used to detect a simulator build. With APP_TYPE you can
now differentiate between simulator, application, checkwps and database builds.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27372 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>wmapro codec sim build needs to link with libm</title>
<updated>2010-07-07T17:10:26+00:00</updated>
<author>
<name>Rafaël Carré</name>
<email>rafael.carre@gmail.com</email>
</author>
<published>2010-07-07T17:10:26+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=d05a24e64ea5bb3ead159a95e78b45a9012d085b'/>
<id>d05a24e64ea5bb3ead159a95e78b45a9012d085b</id>
<content type='text'>
Override generic rule in libwmapro/*.make

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27336 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Override generic rule in libwmapro/*.make

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27336 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>Wrote apps/codecs/wmapro.c and modified libwmapro to make the codec work in the sim. Neither libwmapro nor wmapro.c have been added to the main build yet, codecs.make should be edited to compile both with rockbox.</title>
<updated>2010-06-21T10:48:34+00:00</updated>
<author>
<name>Mohamed Tarek</name>
<email>mt@rockbox.org</email>
</author>
<published>2010-06-21T10:48:34+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=816fca820caa537a07c761f49d1f8ecf996a91ce'/>
<id>816fca820caa537a07c761f49d1f8ecf996a91ce</id>
<content type='text'>
current status of the decoder :
- Plays and seeks in the sim
- Still in floating point

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27006 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
current status of the decoder :
- Plays and seeks in the sim
- Still in floating point

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27006 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
</feed>
