<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/debug_menu.c, branch master</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Do some housekeeping with fat.h and SECTOR_SIZE</title>
<updated>2017-03-13T02:05:44+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-03-13T02:05:44+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=6db80020b45ae22b19524b01f60d0653d70ac7ca'/>
<id>6db80020b45ae22b19524b01f60d0653d70ac7ca</id>
<content type='text'>
Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.

Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.

(We'll see what's in fact pointless in a moment ;)

Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.

Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.

(We'll see what's in fact pointless in a moment ;)

Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
</pre>
</div>
</content>
</entry>
<entry>
<title>Improve radio RDS driver and framework</title>
<updated>2017-02-12T03:19:32+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-01-30T14:52:05+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=fc9695eb47732e1c189e2f033dbd55e5c346e8c4'/>
<id>fc9695eb47732e1c189e2f033dbd55e5c346e8c4</id>
<content type='text'>
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
</pre>
</div>
</content>
</entry>
<entry>
<title>AMS: Return ascodec to interrupt-based I2C2 driver</title>
<updated>2017-01-24T23:05:13+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-01-21T13:04:43+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=783c77531c35e62dd754c510c4f2beefe6df4a9d'/>
<id>783c77531c35e62dd754c510c4f2beefe6df4a9d</id>
<content type='text'>
1. Slightly revised and regularized internal interface. Callback is used
for read and write to provide completion signal instead of having two
mechanisms.

2. Lower overhead for asynchronous or alterate completion callbacks. We
now only init what is required by the transfer. A couple unneeded
structure members were also nixed.

3. Fixes a bug that would neglect a semaphore wait if pumping the I2C
interrupts in a loop when not in thread state or interrupts are masked.

4. Corrects broken initialization order by defining KDEV_INIT, which
makes kernel_init() call kernel_device_init() to initialize additional
devices _after_ the kernel, threading and synchronization objects are
safe to use.

5. Locking set_cpu_frequency has to be done at the highest level in
system.c to ensure the boost counter and the frequency are both set in
agreement. Reconcile the locking inteface between PP and AMS (the only
two currently using locking there) to keep it clean.

Now works fine with voltages in GIT HEAD on my Fuze v2, type 0.
Previously, everything crashed and died instantly. action.c calling
set_cpu_frequency from a tick was part of it. The rest may have been
related to 3. and 4. Honestly, I'm not certain!

Testing by Mihail Zenkov indicates it solves our problems. This will
get the developer builds running again after the kernel assert code
push.

Change-Id: Ie245994fb3e318dd5ef48e383ce61fdd977224d4
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
1. Slightly revised and regularized internal interface. Callback is used
for read and write to provide completion signal instead of having two
mechanisms.

2. Lower overhead for asynchronous or alterate completion callbacks. We
now only init what is required by the transfer. A couple unneeded
structure members were also nixed.

3. Fixes a bug that would neglect a semaphore wait if pumping the I2C
interrupts in a loop when not in thread state or interrupts are masked.

4. Corrects broken initialization order by defining KDEV_INIT, which
makes kernel_init() call kernel_device_init() to initialize additional
devices _after_ the kernel, threading and synchronization objects are
safe to use.

5. Locking set_cpu_frequency has to be done at the highest level in
system.c to ensure the boost counter and the frequency are both set in
agreement. Reconcile the locking inteface between PP and AMS (the only
two currently using locking there) to keep it clean.

Now works fine with voltages in GIT HEAD on my Fuze v2, type 0.
Previously, everything crashed and died instantly. action.c calling
set_cpu_frequency from a tick was part of it. The rest may have been
related to 3. and 4. Honestly, I'm not certain!

Testing by Mihail Zenkov indicates it solves our problems. This will
get the developer builds running again after the kernel assert code
push.

Change-Id: Ie245994fb3e318dd5ef48e383ce61fdd977224d4
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix checking for CONFIG_CHARGING</title>
<updated>2016-04-04T09:19:51+00:00</updated>
<author>
<name>Mihail Zenkov</name>
<email>mihail.zenkov@gmail.com</email>
</author>
<published>2016-03-30T12:50:40+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ce90c0481a6c7a5a455791e4e7366c589e52b68c'/>
<id>ce90c0481a6c7a5a455791e4e7366c589e52b68c</id>
<content type='text'>
Change-Id: I53b9a129679fd7b322770025106ef92033226d2a
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I53b9a129679fd7b322770025106ef92033226d2a
</pre>
</div>
</content>
</entry>
<entry>
<title>iPod Classic: size optmizations for HAVE_ATA_SMART</title>
<updated>2016-02-16T20:42:24+00:00</updated>
<author>
<name>Cástor Muñoz</name>
<email>cmvidal@gmail.com</email>
</author>
<published>2016-02-16T19:42:42+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ff637c7641c7dca03ac8b1c73d3e0f6e01995fff'/>
<id>ff637c7641c7dca03ac8b1c73d3e0f6e01995fff</id>
<content type='text'>
After commit e9497db the switch() in ata_smart_get_attr_name() is no
longer optimized by the compiler, ata_smart_get_attr_rawfmt() is also
updated to prevent that future additions will cause the same problem.

Change-Id: Ib0d6482331f567896720589a5a2d93628f2d8f3d
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
After commit e9497db the switch() in ata_smart_get_attr_name() is no
longer optimized by the compiler, ata_smart_get_attr_rawfmt() is also
updated to prevent that future additions will cause the same problem.

Change-Id: Ib0d6482331f567896720589a5a2d93628f2d8f3d
</pre>
</div>
</content>
</entry>
<entry>
<title>iPod Classic: ATA SMART updates</title>
<updated>2016-02-14T14:17:42+00:00</updated>
<author>
<name>Cástor Muñoz</name>
<email>cmvidal@gmail.com</email>
</author>
<published>2016-02-13T17:28:46+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e9497dbf6d4d0e7ceead8397a736b1efc13ee120'/>
<id>e9497dbf6d4d0e7ceead8397a736b1efc13ee120</id>
<content type='text'>
- Add description for attributes supported by Samsung HS081HA (80Gb)
  and HS161JQ (CEATA 160Gb).
- Show error code when ata_read_smart() fails.

Change-Id: I618cc4f37d139fc90f596e2cf3a751346b27deb6
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- Add description for attributes supported by Samsung HS081HA (80Gb)
  and HS161JQ (CEATA 160Gb).
- Show error code when ata_read_smart() fails.

Change-Id: I618cc4f37d139fc90f596e2cf3a751346b27deb6
</pre>
</div>
</content>
</entry>
<entry>
<title>Change the debug menu to show CPU frequency in MHz.</title>
<updated>2016-01-17T00:17:28+00:00</updated>
<author>
<name>Michael Giacomelli</name>
<email>giac2000@hotmail.com</email>
</author>
<published>2016-01-17T00:17:28+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=09dc358beeb3be715176f5fc28e9307fc36d4185'/>
<id>09dc358beeb3be715176f5fc28e9307fc36d4185</id>
<content type='text'>
Change-Id: Ibda9ceecbdd3c5548ccf0467c77c3fb4d4412c70
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Ibda9ceecbdd3c5548ccf0467c77c3fb4d4412c70
</pre>
</div>
</content>
</entry>
<entry>
<title>iPod Classic: reads HDD S.M.A.R.T. data</title>
<updated>2015-10-07T04:15:04+00:00</updated>
<author>
<name>Cástor Muñoz</name>
<email>cmvidal@gmail.com</email>
</author>
<published>2014-12-09T18:38:47+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=d20185ac96c4b50ed4de7098a101a31f2b140b82'/>
<id>d20185ac96c4b50ed4de7098a101a31f2b140b82</id>
<content type='text'>
Adds ata_read_smart() function to storage ATA driver, current
SMART data can be displayed and optionally written to hard
disk using System-&gt;Debug menu.

Change-Id: Ie8817bb311d5d956df2f0fbfaf554e2d53e89a93
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Adds ata_read_smart() function to storage ATA driver, current
SMART data can be displayed and optionally written to hard
disk using System-&gt;Debug menu.

Change-Id: Ie8817bb311d5d956df2f0fbfaf554e2d53e89a93
</pre>
</div>
</content>
</entry>
<entry>
<title>iBasso DX50/DX90: CPU info enhancements.</title>
<updated>2015-01-30T19:15:21+00:00</updated>
<author>
<name>Udo Schläpfer</name>
<email>rockbox-2014.10@desktopwarrior.net</email>
</author>
<published>2014-12-13T19:45:03+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=6d3dc8fce0401da24ad45593e4eb9a68e2cde297'/>
<id>6d3dc8fce0401da24ad45593e4eb9a68e2cde297</id>
<content type='text'>
System -&gt; Debug (Keep Out) -&gt; View CPU stats

Will now show the current cpufreq scaling governor, minimum, current and
maximum cpufreq scaling frequency for each CPU.

This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I53e212f8707bf2abaa557e297293fb559ac37058
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
System -&gt; Debug (Keep Out) -&gt; View CPU stats

Will now show the current cpufreq scaling governor, minimum, current and
maximum cpufreq scaling frequency for each CPU.

This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I53e212f8707bf2abaa557e297293fb559ac37058
</pre>
</div>
</content>
</entry>
<entry>
<title>Rewrite filesystem code (WIP)</title>
<updated>2014-08-30T01:48:23+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2013-08-06T02:02:45+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=7d1a47cf13726c95ac46027156cc12dd9da5b855'/>
<id>7d1a47cf13726c95ac46027156cc12dd9da5b855</id>
<content type='text'>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/&lt;0&gt;/foo/../../&lt;1&gt;/bar" :&lt;=&gt; "/&lt;1&gt;/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis &lt;jethead71@rockbox.org&gt;
Tested: Michael Sevakis &lt;jethead71@rockbox.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/&lt;0&gt;/foo/../../&lt;1&gt;/bar" :&lt;=&gt; "/&lt;1&gt;/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis &lt;jethead71@rockbox.org&gt;
Tested: Michael Sevakis &lt;jethead71@rockbox.org&gt;
</pre>
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