<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/gui, branch duke3d</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Do playback restarts the proper way</title>
<updated>2017-11-24T13:55:49+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-11-24T12:55:56+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=abef23608152a2839c34dcfc283d1561b3eadd45'/>
<id>abef23608152a2839c34dcfc283d1561b3eadd45</id>
<content type='text'>
It isn't necessary to explicitly stop and restart playback to
force it to update something that must cause rebuffering.

Change-Id: I6ff5394fcafc7374af67ef9fbf9022bb4a79b773
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
It isn't necessary to explicitly stop and restart playback to
force it to update something that must cause rebuffering.

Change-Id: I6ff5394fcafc7374af67ef9fbf9022bb4a79b773
</pre>
</div>
</content>
</entry>
<entry>
<title>Undo hacks to meant to get around string formatting limitations</title>
<updated>2017-11-21T10:01:14+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-09-18T10:00:05+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=aced667f48c29a160aa4e5c0a8df037092b28189'/>
<id>aced667f48c29a160aa4e5c0a8df037092b28189</id>
<content type='text'>
The new vuprintf makes unnecessary workarounds due to formatting
limitations. I checked grep output for whatever appeared to fit
but it's possible I missed some instances because they weren't
so obvious.

Also, this means sound settings can dynamically work with any
number of decimals rather than the current assumption of one or
two. Add an ipow() function to help and take advantage of dynamic
field width and precision. Consolidate string formatting of sound
settings.

Change-Id: I46caf534859dfd1916cd440cd25e5206b192fcd8
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The new vuprintf makes unnecessary workarounds due to formatting
limitations. I checked grep output for whatever appeared to fit
but it's possible I missed some instances because they weren't
so obvious.

Also, this means sound settings can dynamically work with any
number of decimals rather than the current assumption of one or
two. Add an ipow() function to help and take advantage of dynamic
field width and precision. Consolidate string formatting of sound
settings.

Change-Id: I46caf534859dfd1916cd440cd25e5206b192fcd8
</pre>
</div>
</content>
</entry>
<entry>
<title>Explicitly provide both cases in conditional (fixes warning)</title>
<updated>2017-09-07T08:38:42+00:00</updated>
<author>
<name>Frank Gevaerts</name>
<email>frank@gevaerts.be</email>
</author>
<published>2017-09-07T08:38:15+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=28591f2e92cff7edb8da4339b61b15305419863a'/>
<id>28591f2e92cff7edb8da4339b61b15305419863a</id>
<content type='text'>
Change-Id: Iedca64432103af5407a7c7bac83e92ca1ae8992b
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Iedca64432103af5407a7c7bac83e92ca1ae8992b
</pre>
</div>
</content>
</entry>
<entry>
<title>Improve radio RDS driver and framework</title>
<updated>2017-02-12T03:19:32+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-01-30T14:52:05+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=fc9695eb47732e1c189e2f033dbd55e5c346e8c4'/>
<id>fc9695eb47732e1c189e2f033dbd55e5c346e8c4</id>
<content type='text'>
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix dangerous casts</title>
<updated>2017-02-04T16:24:47+00:00</updated>
<author>
<name>Amaury Pouly</name>
<email>amaury.pouly@gmail.com</email>
</author>
<published>2017-01-15T23:10:38+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=d7871914acd2ed77f43344e36e08944524a67d9e'/>
<id>d7871914acd2ed77f43344e36e08944524a67d9e</id>
<content type='text'>
On Windows 64-bit, the size of long is 32-bit, thus any pointer to long cast is
not valid. In any case, one should use intptr_t and ptrdiff_t when casting
to integers. This commit attempts to fix all instances reported by GCC.
When relevant, I replaced code by the macros PTR_ADD, ALIGN_UP from system.h

Change-Id: I2273b0e8465d3c4689824717ed5afa5ed238a2dc
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
On Windows 64-bit, the size of long is 32-bit, thus any pointer to long cast is
not valid. In any case, one should use intptr_t and ptrdiff_t when casting
to integers. This commit attempts to fix all instances reported by GCC.
When relevant, I replaced code by the macros PTR_ADD, ALIGN_UP from system.h

Change-Id: I2273b0e8465d3c4689824717ed5afa5ed238a2dc
</pre>
</div>
</content>
</entry>
<entry>
<title>Selective Backlight/Advanced Softlock - Selective actions based on context</title>
<updated>2017-01-17T22:06:17+00:00</updated>
<author>
<name>William Wilgus</name>
<email>me.theuser@yahoo.com</email>
</author>
<published>2016-11-22T05:21:31+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=dc87e9e9f3c383b63c3cb3713886a6c93b6a79d1'/>
<id>dc87e9e9f3c383b63c3cb3713886a6c93b6a79d1</id>
<content type='text'>
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix misleading indentation as pointed out by the new gcc warning</title>
<updated>2016-08-12T13:33:28+00:00</updated>
<author>
<name>Frank Gevaerts</name>
<email>frank@gevaerts.be</email>
</author>
<published>2016-08-12T13:33:28+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=4f7f7f286d168998d260c16d2be62e02a379aae1'/>
<id>4f7f7f286d168998d260c16d2be62e02a379aae1</id>
<content type='text'>
Change-Id: Ia9c0b09ffb57dccbc7d13fce3b3a8a7d46b84857
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Ia9c0b09ffb57dccbc7d13fce3b3a8a7d46b84857
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix reset runtime</title>
<updated>2016-04-04T09:05:43+00:00</updated>
<author>
<name>Mihail Zenkov</name>
<email>mihail.zenkov@gmail.com</email>
</author>
<published>2016-03-30T22:25:24+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=6228c8da185066e3e8824bffc47ed2d11147e84b'/>
<id>6228c8da185066e3e8824bffc47ed2d11147e84b</id>
<content type='text'>
Change-Id: Ic1ba0c7c7883aae43100c67235dbc2db83056fe7
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Ic1ba0c7c7883aae43100c67235dbc2db83056fe7
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix scrolling left button inadvertently cancels listtree</title>
<updated>2015-11-10T19:40:36+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2015-10-20T22:11:44+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=a8758c953d50fb020b245d5739c41de113638b49'/>
<id>a8758c953d50fb020b245d5739c41de113638b49</id>
<content type='text'>
Depending on the actual keymap, canceling a listtree with the
"scroll left" button may not be intended, especially
if the list is entered from a completely different focus
(think of leaving a plugin with "long left")

Note:
initializing "scrolling_left" with true without anything actually
scrolling sounds odd to me... maybe this variable should be renamed?
"pgleft_allow_cancel" comes to my mind (with opposite boolean states)

Change-Id: I58a747fc90e91ae96e75932febb462f1f1a1b4ca
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Depending on the actual keymap, canceling a listtree with the
"scroll left" button may not be intended, especially
if the list is entered from a completely different focus
(think of leaving a plugin with "long left")

Note:
initializing "scrolling_left" with true without anything actually
scrolling sounds odd to me... maybe this variable should be renamed?
"pgleft_allow_cancel" comes to my mind (with opposite boolean states)

Change-Id: I58a747fc90e91ae96e75932febb462f1f1a1b4ca
</pre>
</div>
</content>
</entry>
<entry>
<title>AB repeat: fix bug that prevents to jump to beginning of track</title>
<updated>2015-10-25T19:58:36+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2015-10-25T19:58:36+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ce26212138d53147e3e2e91f7b864d5deada344f'/>
<id>ce26212138d53147e3e2e91f7b864d5deada344f</id>
<content type='text'>
Change-Id: Ia323a2b16eaaf7d9afa888b71fd8b20fd9e2e62c
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Ia323a2b16eaaf7d9afa888b71fd8b20fd9e2e62c
</pre>
</div>
</content>
</entry>
</feed>
