<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/bitmaps/native/SOURCES, branch duke3d</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>puzzles: resync with upstream; add Loopy and Palisade, mouse mode</title>
<updated>2017-11-22T00:29:45+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-11-22T00:28:16+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e8e85c5762da65ef7fa6e49ee8cc61f132be6d34'/>
<id>e8e85c5762da65ef7fa6e49ee8cc61f132be6d34</id>
<content type='text'>
This brings a various small changes to the drawing and input code,
as well as a brand new "mouse mode", where input goes to a virtual
mouse cursor. Only Loopy has this mouse mode enabled by default,
while other games have it hidden away under the debug menu. Some
changes by me to Palisade were required to make it playable; those
are included here as well. Right now, sgt-net is pushing the c200v2's
upper limit on size and may have to be dropped in a future commit.

Change-Id: I495d2a2125462c2985aec1ffbc54bbe3fe5133bd
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This brings a various small changes to the drawing and input code,
as well as a brand new "mouse mode", where input goes to a virtual
mouse cursor. Only Loopy has this mouse mode enabled by default,
while other games have it hidden away under the debug menu. Some
changes by me to Palisade were required to make it playable; those
are included here as well. Right now, sgt-net is pushing the c200v2's
upper limit on size and may have to be dropped in a future commit.

Change-Id: I495d2a2125462c2985aec1ffbc54bbe3fe5133bd
</pre>
</div>
</content>
</entry>
<entry>
<title>Plugin 2048: Optimize for 128x96 screen</title>
<updated>2016-04-07T09:52:09+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2016-01-08T01:17:05+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=45a02dcf818ca2f7513863cda2a56a8929c6d20e'/>
<id>45a02dcf818ca2f7513863cda2a56a8929c6d20e</id>
<content type='text'>
Change-Id: I47c2d857fbf9e53696e005b075d8a6f041738fe3
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I47c2d857fbf9e53696e005b075d8a6f041738fe3
</pre>
</div>
</content>
</entry>
<entry>
<title>Snake2: add 128x96x16 bitmaps</title>
<updated>2015-09-28T21:19:19+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2015-08-16T19:35:51+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=729e7130a04df5fc895a297edfb2411aabdef5b7'/>
<id>729e7130a04df5fc895a297edfb2411aabdef5b7</id>
<content type='text'>
These fit by pure chance exactly the YH820 screen :)

Change-Id: I0f7a7f5d14aa0497da5ddf63cf1f95a2c4989460
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
These fit by pure chance exactly the YH820 screen :)

Change-Id: I0f7a7f5d14aa0497da5ddf63cf1f95a2c4989460
</pre>
</div>
</content>
</entry>
<entry>
<title>Correction of the Sliding puzzle on Samsung YH-820.</title>
<updated>2014-09-08T13:23:13+00:00</updated>
<author>
<name>Szymon Dziok</name>
<email>b0hoon@o2.pl</email>
</author>
<published>2014-09-08T13:23:13+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=c986655b64c072a4a57807fc5d80ae25dfef4126'/>
<id>c986655b64c072a4a57807fc5d80ae25dfef4126</id>
<content type='text'>
Change-Id: Iceef613d8f99da75c7861e0ca472bc67e94a51f9
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Iceef613d8f99da75c7861e0ca472bc67e94a51f9
</pre>
</div>
</content>
</entry>
<entry>
<title>Bubbles: make it work on Samsung YH-820 and align it on the occasion on Cowon M3.</title>
<updated>2014-09-08T12:09:58+00:00</updated>
<author>
<name>Szymon Dziok</name>
<email>b0hoon@o2.pl</email>
</author>
<published>2014-09-08T12:02:34+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=5e0baf29222f9a8b1bc6c993c82e523036fdcc05'/>
<id>5e0baf29222f9a8b1bc6c993c82e523036fdcc05</id>
<content type='text'>
Change-Id: I8d679ccba7f618cee78445b76452c368b00d2b60
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I8d679ccba7f618cee78445b76452c368b00d2b60
</pre>
</div>
</content>
</entry>
<entry>
<title>Added 2048 game</title>
<updated>2014-08-11T22:01:24+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2014-06-29T18:49:07+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=b61553c2b18d37566b6561e413ef1b49de39c0a7'/>
<id>b61553c2b18d37566b6561e413ef1b49de39c0a7</id>
<content type='text'>
Change-Id: I4012dca4f93ca0db386a454635534f648ba906e9
Reviewed-on: http://gerrit.rockbox.org/888
Reviewed-by: Michael Giacomelli &lt;giac2000@hotmail.com&gt;
Tested: Michael Giacomelli &lt;giac2000@hotmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I4012dca4f93ca0db386a454635534f648ba906e9
Reviewed-on: http://gerrit.rockbox.org/888
Reviewed-by: Michael Giacomelli &lt;giac2000@hotmail.com&gt;
Tested: Michael Giacomelli &lt;giac2000@hotmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>bitmaps: Use *x16.bmp also for upcoming 24bit targets (they are actually 24bit BMPs).</title>
<updated>2014-06-20T22:13:58+00:00</updated>
<author>
<name>Thomas Martitz</name>
<email>kugel@rockbox.org</email>
</author>
<published>2014-06-14T22:21:20+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e49dcbf190b12f8830d7ce057d59d22db8921790'/>
<id>e49dcbf190b12f8830d7ce057d59d22db8921790</id>
<content type='text'>
Change-Id: I5c7d16ad41e43c26a9ac3e01c52c3ca34a6b7495
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I5c7d16ad41e43c26a9ac3e01c52c3ca34a6b7495
</pre>
</div>
</content>
</entry>
<entry>
<title>YH820: game fix and improvements</title>
<updated>2014-05-27T18:14:23+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2014-05-24T21:37:57+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=148e0ab4162c7a441fbd99b9524c2a2542be8103'/>
<id>148e0ab4162c7a441fbd99b9524c2a2542be8103</id>
<content type='text'>
* sudoku: make colour icons (without screen was squeezed)
* jewels: add colour bitmaps
* pegbox: make game fit on screen (add small header bitmap),
  improve keymap

I left the original pegbox keymaps for samsung's YH-92x,
because they seem to make some sense there (YH92x has a
REC switch instead of pushbutton).
Someone with a YH9xx target has to check what is better...

Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c
Reviewed-on: http://gerrit.rockbox.org/816
Reviewed-by: Szymon Dziok &lt;b0hoon@o2.pl&gt;
Tested: Szymon Dziok &lt;b0hoon@o2.pl&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sudoku: make colour icons (without screen was squeezed)
* jewels: add colour bitmaps
* pegbox: make game fit on screen (add small header bitmap),
  improve keymap

I left the original pegbox keymaps for samsung's YH-92x,
because they seem to make some sense there (YH92x has a
REC switch instead of pushbutton).
Someone with a YH9xx target has to check what is better...

Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c
Reviewed-on: http://gerrit.rockbox.org/816
Reviewed-by: Szymon Dziok &lt;b0hoon@o2.pl&gt;
Tested: Szymon Dziok &lt;b0hoon@o2.pl&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Created graphics for the numbers in Sudoku and fixed layout for Sansa Clip Zip.</title>
<updated>2013-01-27T12:57:27+00:00</updated>
<author>
<name>Kirill Stryaponoff</name>
<email>stryaponoff@gmail.com</email>
</author>
<published>2013-01-27T09:37:04+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=6a6e7ea26a236b2dd113c9937064c90fd2cf601a'/>
<id>6a6e7ea26a236b2dd113c9937064c90fd2cf601a</id>
<content type='text'>
Added three bitmaps with the new 70x14 graphics and added link to them in /apps/plugins/bitmaps/native/SOURCES

Change-Id: I1f4b9e3504011b80a7cd40e0fcd71ba8fd100424
Reviewed-on: http://gerrit.rockbox.org/389
Reviewed-by: Jonathan Gordon &lt;rockbox@jdgordon.info&gt;
Tested-by: Jonathan Gordon &lt;rockbox@jdgordon.info&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Added three bitmaps with the new 70x14 graphics and added link to them in /apps/plugins/bitmaps/native/SOURCES

Change-Id: I1f4b9e3504011b80a7cd40e0fcd71ba8fd100424
Reviewed-on: http://gerrit.rockbox.org/389
Reviewed-by: Jonathan Gordon &lt;rockbox@jdgordon.info&gt;
Tested-by: Jonathan Gordon &lt;rockbox@jdgordon.info&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>brickmania: adapt to 96x96 screen of sansa clip zip</title>
<updated>2012-06-19T19:09:51+00:00</updated>
<author>
<name>Bertrik Sikken</name>
<email>bertrik@sikken.nl</email>
</author>
<published>2012-06-18T21:58:23+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=bc657b51636dd7d5aa0d0a0d904e3f8799a560d6'/>
<id>bc657b51636dd7d5aa0d0a0d904e3f8799a560d6</id>
<content type='text'>
Change-Id: I298e989f4b1ae274eb9a28d97c453cc473609176
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I298e989f4b1ae274eb9a28d97c453cc473609176
</pre>
</div>
</content>
</entry>
</feed>
