<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/bitmaps/native/rockblox_background.112x64x1.bmp, branch master</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Fix rockblox on all 160x128x2 and 160x128x16 targets. They used the mono bitmap intended for m:robe100 as a native one, making the background looking odd and crashing the sim. Bitmaps for monochrome targets used like native bitmaps shouldn't reside in bitmaps/mono, as that's asking for confusion.</title>
<updated>2008-05-25T21:12:18+00:00</updated>
<author>
<name>Jens Arnold</name>
<email>amiconn@rockbox.org</email>
</author>
<published>2008-05-25T21:12:18+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=43d02f66a0ade99a8de3bd76a9d2533b11c7aa41'/>
<id>43d02f66a0ade99a8de3bd76a9d2533b11c7aa41</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17629 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17629 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
</feed>
