<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/boomshine.lua, branch wolf3d</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Boomshine Fix rb.touchscreen_set_mode()</title>
<updated>2019-06-17T21:03:57+00:00</updated>
<author>
<name>William Wilgus</name>
<email>me.theuser@yahoo.com</email>
</author>
<published>2019-06-17T21:03:57+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=213cdfc1096bc43471a7f01b67ef5f5b29113ff1'/>
<id>213cdfc1096bc43471a7f01b67ef5f5b29113ff1</id>
<content type='text'>
Change-Id: I5bc835f1e006ed923cf0b7a3fcf91d4e357913ed
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I5bc835f1e006ed923cf0b7a3fcf91d4e357913ed
</pre>
</div>
</content>
</entry>
<entry>
<title>lua rewrite boomshine</title>
<updated>2019-01-24T04:39:38+00:00</updated>
<author>
<name>William Wilgus</name>
<email>me.theuser@yahoo.com</email>
</author>
<published>2018-11-25T20:24:19+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=cdd470832628b4d8b1db86dc597fec89a027fc37'/>
<id>cdd470832628b4d8b1db86dc597fec89a027fc37</id>
<content type='text'>
rewrite the logic of boomshine to make it more difficult
 especially small screens

rewrite of the game engine to make memory usage more consistent
 throught the level and decrease overall memory usage
 this also removes most of the stuttering in play

Add test of device speed this should improve very slow devices
 but the threshold might still need tweaked

Change-Id: I49f5269c69405f6b6060ab18f52c96e3f69ebb14
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
rewrite the logic of boomshine to make it more difficult
 especially small screens

rewrite of the game engine to make memory usage more consistent
 throught the level and decrease overall memory usage
 this also removes most of the stuttering in play

Add test of device speed this should improve very slow devices
 but the threshold might still need tweaked

Change-Id: I49f5269c69405f6b6060ab18f52c96e3f69ebb14
</pre>
</div>
</content>
</entry>
<entry>
<title>Lua Boomshine Update with circles + levels</title>
<updated>2018-11-05T05:30:46+00:00</updated>
<author>
<name>William Wilgus</name>
<email>me.theuser@yahoo.com</email>
</author>
<published>2018-10-17T22:35:02+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=85079483c5595c2a04774ae9fbf529719eaec9fa'/>
<id>85079483c5595c2a04774ae9fbf529719eaec9fa</id>
<content type='text'>
added a few more levels and increased difficulty based on level

Rliimage allows us to use circles in boomshine
Optimized some of the code to exceed the speed of the original

Change-Id: I68eb74f8b68fcdc8a9d022cd172374744425f15d
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
added a few more levels and increased difficulty based on level

Rliimage allows us to use circles in boomshine
Optimized some of the code to exceed the speed of the original

Change-Id: I68eb74f8b68fcdc8a9d022cd172374744425f15d
</pre>
</div>
</content>
</entry>
<entry>
<title>Rename 'expanded' to 'expended'. Was this a typo?</title>
<updated>2015-04-19T10:23:22+00:00</updated>
<author>
<name>Christ van Willegen</name>
<email>cvwillegen@gmail.com</email>
</author>
<published>2015-04-08T07:46:42+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ea334cf650b31cda32066eef2c0541b02270ce98'/>
<id>ea334cf650b31cda32066eef2c0541b02270ce98</id>
<content type='text'>
Change-Id: I2feaee4225f04e3b93f8ccde555090437238ee0f
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I2feaee4225f04e3b93f8ccde555090437238ee0f
</pre>
</div>
</content>
</entry>
<entry>
<title>Re-seed the random generator for each new game.</title>
<updated>2015-04-08T07:45:02+00:00</updated>
<author>
<name>Christ van Willegen</name>
<email>cvwillegen@gmail.com</email>
</author>
<published>2015-04-08T07:45:02+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=926829cba33671a37f1eceade54be410ac6927e3'/>
<id>926829cba33671a37f1eceade54be410ac6927e3</id>
<content type='text'>
Change-Id: I1b814e8475798830d204b4838d98b8b671d93e02
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I1b814e8475798830d204b4838d98b8b671d93e02
</pre>
</div>
</content>
</entry>
<entry>
<title>scroll_engine: Rename scroll_stop* functions to be more consistent with the lcd api.</title>
<updated>2013-12-14T22:11:30+00:00</updated>
<author>
<name>Thomas Martitz</name>
<email>kugel@rockbox.org</email>
</author>
<published>2013-04-03T14:33:23+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=1c5d0b41eebdb4f8c627b1a0e5f7b699f0b08fb8'/>
<id>1c5d0b41eebdb4f8c627b1a0e5f7b699f0b08fb8</id>
<content type='text'>
Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
</pre>
</div>
</content>
</entry>
<entry>
<title>Use PLA in boomshine.lua instead of the awkward kbd_input context. This enables it on RaaA.</title>
<updated>2012-01-27T08:15:05+00:00</updated>
<author>
<name>Thomas Martitz</name>
<email>kugel@rockbox.org</email>
</author>
<published>2012-01-26T23:06:51+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=7c623d577beea6fce3eadaa697d5e6835d820bdf'/>
<id>7c623d577beea6fce3eadaa697d5e6835d820bdf</id>
<content type='text'>
Change-Id: I616bb39c1e785e39e9369d2ccef45477911bb5a3
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I616bb39c1e785e39e9369d2ccef45477911bb5a3
</pre>
</div>
</content>
</entry>
<entry>
<title>fix FS#11659. wait for user input before exiting the plugin.</title>
<updated>2010-10-12T13:56:54+00:00</updated>
<author>
<name>Teruaki Kawashima</name>
<email>teru@rockbox.org</email>
</author>
<published>2010-10-12T13:56:54+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=796ba3ed767a9a50bf183bc0aefb7220d4ca0460'/>
<id>796ba3ed767a9a50bf183bc0aefb7220d4ca0460</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28253 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28253 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>boomshine: improve collision detection.</title>
<updated>2010-03-06T12:20:09+00:00</updated>
<author>
<name>Teruaki Kawashima</name>
<email>teru@rockbox.org</email>
</author>
<published>2010-03-06T12:20:09+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e726920bde78dbbf9b3b85d6e344dbb068ecc144'/>
<id>e726920bde78dbbf9b3b85d6e344dbb068ecc144</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25043 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25043 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>Boomshine:</title>
<updated>2009-12-06T15:58:18+00:00</updated>
<author>
<name>Maurus Cuelenaere</name>
<email>mcuelenaere@gmail.com</email>
</author>
<published>2009-12-06T15:58:18+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=51d89e25940a79401b71c3a4d2e23bba88c2647f'/>
<id>51d89e25940a79401b71c3a4d2e23bba88c2647f</id>
<content type='text'>
 * simplify some things (no functional changes)
 * increase default and exploded ball size a bit to be more compliant with the original game (and make beating it on big screens a bit easier)
 * whitespace cleanups

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23876 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
 * simplify some things (no functional changes)
 * increase default and exploded ball size a bit to be more compliant with the original game (and make beating it on big screens a bit easier)
 * whitespace cleanups

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23876 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
</feed>
