<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/pacbox/wsg3.c, branch wolf3d</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int.</title>
<updated>2010-07-01T03:57:37+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2010-07-01T03:57:37+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ceab0b04ebb52da8fd632ed051cf833d35bbdd22'/>
<id>ceab0b04ebb52da8fd632ed051cf833d35bbdd22</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27208 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27208 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
<entry>
<title>Enable game sounds in PacBox. Sound is OFF by default but can be enabled from the menu. Enable a function for SWCODEC in the middle of the plugin API, so plugins must be made incompatible (full update).</title>
<updated>2010-07-01T00:26:01+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2010-07-01T00:26:01+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=cf73340f1e85d3b39dc452d57e28d2a9a9081051'/>
<id>cf73340f1e85d3b39dc452d57e28d2a9a9081051</id>
<content type='text'>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27202 a1c6a512-1295-4272-9138-f99709370657
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27202 a1c6a512-1295-4272-9138-f99709370657
</pre>
</div>
</content>
</entry>
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