<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/puzzles/src, branch duke3d</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>puzzles: clean junk files</title>
<updated>2017-11-22T00:29:46+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-11-22T00:29:24+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=c1dc957195a7ddc39243218405973eb083c481ce'/>
<id>c1dc957195a7ddc39243218405973eb083c481ce</id>
<content type='text'>
These are really not needed.

Change-Id: I8aa8d648c363c657ca104fc9876b3c63558c5608
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
These are really not needed.

Change-Id: I8aa8d648c363c657ca104fc9876b3c63558c5608
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: resync with upstream; add Loopy and Palisade, mouse mode</title>
<updated>2017-11-22T00:29:45+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-11-22T00:28:16+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e8e85c5762da65ef7fa6e49ee8cc61f132be6d34'/>
<id>e8e85c5762da65ef7fa6e49ee8cc61f132be6d34</id>
<content type='text'>
This brings a various small changes to the drawing and input code,
as well as a brand new "mouse mode", where input goes to a virtual
mouse cursor. Only Loopy has this mouse mode enabled by default,
while other games have it hidden away under the debug menu. Some
changes by me to Palisade were required to make it playable; those
are included here as well. Right now, sgt-net is pushing the c200v2's
upper limit on size and may have to be dropped in a future commit.

Change-Id: I495d2a2125462c2985aec1ffbc54bbe3fe5133bd
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This brings a various small changes to the drawing and input code,
as well as a brand new "mouse mode", where input goes to a virtual
mouse cursor. Only Loopy has this mouse mode enabled by default,
while other games have it hidden away under the debug menu. Some
changes by me to Palisade were required to make it playable; those
are included here as well. Right now, sgt-net is pushing the c200v2's
upper limit on size and may have to be dropped in a future commit.

Change-Id: I495d2a2125462c2985aec1ffbc54bbe3fe5133bd
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: sync with upstream</title>
<updated>2017-10-29T21:39:29+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-10-29T21:39:29+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=1f3e70aafcdeaf13eeb906fba97825b5d64ccde9'/>
<id>1f3e70aafcdeaf13eeb906fba97825b5d64ccde9</id>
<content type='text'>
This includes the fix for Map's incorrect cursor positioning when
zoomed in.

Change-Id: I7d7d1f3031bbe1390e89340039996f99efaa8ef5
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This includes the fix for Map's incorrect cursor positioning when
zoomed in.

Change-Id: I7d7d1f3031bbe1390e89340039996f99efaa8ef5
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: make Untangle's input code return UI_UPDATE instead of ""</title>
<updated>2017-10-24T23:36:19+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-10-24T23:33:56+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3ad9caeb2a8443b5975fb91c83d2793166a4e4f6'/>
<id>3ad9caeb2a8443b5975fb91c83d2793166a4e4f6</id>
<content type='text'>
This was changed upstream and slipped by when I was merging the
changes.

Change-Id: I3a53cd2db5a5cd2ffef52719a048b8ff4c80d1aa
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This was changed upstream and slipped by when I was merging the
changes.

Change-Id: I3a53cd2db5a5cd2ffef52719a048b8ff4c80d1aa
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: resync with upstream</title>
<updated>2017-10-23T21:19:29+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-10-23T21:19:29+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ef1306764e6443d67612542654f252b376c5993e'/>
<id>ef1306764e6443d67612542654f252b376c5993e</id>
<content type='text'>
There have been some improvements with regard to small screen sizes,
which will be nice to have.

Change-Id: I30c740514156258d2818fde325c1a751500f7611
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There have been some improvements with regard to small screen sizes,
which will be nice to have.

Change-Id: I30c740514156258d2818fde325c1a751500f7611
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: resync with upstream</title>
<updated>2017-10-01T00:06:50+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-09-30T21:47:13+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=b9386109e8f0cf346037b72464577fe19bba2d43'/>
<id>b9386109e8f0cf346037b72464577fe19bba2d43</id>
<content type='text'>
This brings puzzles to upstream commit 84d3fd2.

Change-Id: I808a197f868032d771fc101a15666c5ec4b9f94b
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This brings puzzles to upstream commit 84d3fd2.

Change-Id: I808a197f868032d771fc101a15666c5ec4b9f94b
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: misc. changes and sync with upstream</title>
<updated>2017-08-23T18:22:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-08-23T18:20:07+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3c514f8e20ea8762025a12f9edbea27967e31d76'/>
<id>3c514f8e20ea8762025a12f9edbea27967e31d76</id>
<content type='text'>
This brings puzzles up-to-date with Simon's tree, along with the
rockbox-specific changes I made. Note that I also got rid of some
of the ugly floating-point code in rbwrappers.c and replaced it
with wrappers for our fixed-point library.

Change-Id: Ibfb79acb15517116a26de1c3ea89e025146b9e2e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This brings puzzles up-to-date with Simon's tree, along with the
rockbox-specific changes I made. Note that I also got rid of some
of the ugly floating-point code in rbwrappers.c and replaced it
with wrappers for our fixed-point library.

Change-Id: Ibfb79acb15517116a26de1c3ea89e025146b9e2e
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: fix polygon drawing in Inertia</title>
<updated>2017-08-16T15:40:42+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-08-16T15:38:04+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ef9c2f44579543d2fa83632106343ba8b730f734'/>
<id>ef9c2f44579543d2fa83632106343ba8b730f734</id>
<content type='text'>
Yet another hack to accommodate our polygon algorithm...

Change-Id: Ic5d304be23d30c380b19771ab68cf01c416261b4
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yet another hack to accommodate our polygon algorithm...

Change-Id: Ic5d304be23d30c380b19771ab68cf01c416261b4
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: add more parameter validation checks</title>
<updated>2017-08-16T15:40:42+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-08-16T15:37:10+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=f31a400bac0b72e773e32d2a17ac839145dded2b'/>
<id>f31a400bac0b72e773e32d2a17ac839145dded2b</id>
<content type='text'>
Fixes some annoying crashes.

Change-Id: If3c293bd90e301c3e697d1e5fcb1b0aa2ea320fb
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fixes some annoying crashes.

Change-Id: If3c293bd90e301c3e697d1e5fcb1b0aa2ea320fb
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: fix floating-point formatting</title>
<updated>2017-08-16T15:40:42+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-08-16T15:35:32+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=c78ff7f6153d2a787bfd8cb3410dff8db74b2789'/>
<id>c78ff7f6153d2a787bfd8cb3410dff8db74b2789</id>
<content type='text'>
This is pretty ad-hoc, but the only other ways are to rewrite
sprintf (which would use too much memory on the c200v2), or
implement support for floats in rockbox's formatter, neither of
which are acceptable.

Change-Id: I70d59fd3e90a16e2db9ae0a84cd8c14807f50b46
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is pretty ad-hoc, but the only other ways are to rewrite
sprintf (which would use too much memory on the c200v2), or
implement support for floats in rockbox's formatter, neither of
which are acceptable.

Change-Id: I70d59fd3e90a16e2db9ae0a84cd8c14807f50b46
</pre>
</div>
</content>
</entry>
</feed>
