<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/puzzles, branch master</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>puzzles: enable Mines</title>
<updated>2017-07-27T04:03:26+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T04:03:26+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3f65fbbd9b2f2f52e918a2dbf5aa890764d47084'/>
<id>3f65fbbd9b2f2f52e918a2dbf5aa890764d47084</id>
<content type='text'>
It should work now that arm memset() has been fixed for negative
values. This is the last puzzle that was disabled due to a crash.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
It should work now that arm memset() has been fixed for negative
values. This is the last puzzle that was disabled due to a crash.
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: new input scheme for Mines and Magnets</title>
<updated>2017-07-27T04:03:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T03:28:50+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=56dd2eaaf2ccee6f682d30e29b3b6babe1dc49ef'/>
<id>56dd2eaaf2ccee6f682d30e29b3b6babe1dc49ef</id>
<content type='text'>
Both these puzzles now have long press mapped to spacebar.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Both these puzzles now have long press mapped to spacebar.
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: polish up the config menus</title>
<updated>2017-07-27T04:03:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T03:28:17+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=43e8e3e08b2ba3ce1f1748da0782f07b3fccafcb'/>
<id>43e8e3e08b2ba3ce1f1748da0782f07b3fccafcb</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: tweak text positioning</title>
<updated>2017-07-27T04:03:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T03:27:19+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=f27392997c16d0eba964a526adade17693af5ce6'/>
<id>f27392997c16d0eba964a526adade17693af5ce6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: font caching</title>
<updated>2017-07-27T04:03:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T03:26:32+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=6c18083749fd44b47fa8f1628f6fc48b661291ab'/>
<id>6c18083749fd44b47fa8f1628f6fc48b661291ab</id>
<content type='text'>
This lets puzzles remember which fonts were loaded previously so
they can be preloaded when the puzzle is started (and the disk is
spinning), instead of while the game is being played.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This lets puzzles remember which fonts were loaded previously so
they can be preloaded when the puzzle is started (and the disk is
spinning), instead of while the game is being played.
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: add number chooser for integer settings</title>
<updated>2017-07-27T04:03:09+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T02:33:54+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=857b5babb9fb40781848b5581d664b228f063483'/>
<id>857b5babb9fb40781848b5581d664b228f063483</id>
<content type='text'>
Sure beats typing on the virtual keyboard.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Sure beats typing on the virtual keyboard.
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: update debug menu</title>
<updated>2017-07-27T04:03:08+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T02:19:28+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=7c87dbfba3b53c1e36733e184ce5cbeee2e7c86f'/>
<id>7c87dbfba3b53c1e36733e184ce5cbeee2e7c86f</id>
<content type='text'>
Add an option to visualize polygon rendering to aid in diagnosing
artifacts.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add an option to visualize polygon rendering to aid in diagnosing
artifacts.
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: fix flag drawing in Mines</title>
<updated>2017-07-27T04:03:08+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>me@fwei.tk</email>
</author>
<published>2017-07-27T02:16:27+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=0140246a9007d77290fd70f7474e941d0599a31f'/>
<id>0140246a9007d77290fd70f7474e941d0599a31f</id>
<content type='text'>
Yet another workaround to accomodate our polygon
drawing "algorithm" (if you can call it that).
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Yet another workaround to accomodate our polygon
drawing "algorithm" (if you can call it that).
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: fix star drawing in Signpost</title>
<updated>2017-07-17T21:03:03+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-07-13T20:56:17+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3a70222a732621e52cec9f865e4d2ee2de7d8541'/>
<id>3a70222a732621e52cec9f865e4d2ee2de7d8541</id>
<content type='text'>
- change point ordering to make concave polygon rendering work
- also enables an "Easter egg" of sorts

Change-Id: I3b4044a374dce1cff889d5f3744de9e634978591
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- change point ordering to make concave polygon rendering work
- also enables an "Easter egg" of sorts

Change-Id: I3b4044a374dce1cff889d5f3744de9e634978591
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: dynamic text size via custom font pack</title>
<updated>2017-07-17T20:58:13+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-07-12T16:19:09+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e7a35ba3833925043b1b3e4a164e06058500bcd8'/>
<id>e7a35ba3833925043b1b3e4a164e06058500bcd8</id>
<content type='text'>
Up to now, we'd just ignore whatever font size the puzzle asked for,
and instead just go with either the UI font or system font regardless
of their size, which led to some horrible-looking puzzles. This patch
adds the ability to automatically load fonts of the proper size when
they are available, which makes text-based puzzles such as Pattern and
Slant function correctly with any UI font.

The font pack, which should be extracted to the system-wide fonts
directory consists of 3 small bitmap fonts from 7px to 10px and then
anti-aliased Deja Vu fonts from 10px to 36px. It is available in the
source tree (apps/plugins/puzzles/fonts.zip), or from
&lt;http://download.rockbox.org/useful/sgt-fonts.zip&gt;.

Change-Id: I05c8fe7bd6d867e14de9b941deb91e8c642ee4a8
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Up to now, we'd just ignore whatever font size the puzzle asked for,
and instead just go with either the UI font or system font regardless
of their size, which led to some horrible-looking puzzles. This patch
adds the ability to automatically load fonts of the proper size when
they are available, which makes text-based puzzles such as Pattern and
Slant function correctly with any UI font.

The font pack, which should be extracted to the system-wide fonts
directory consists of 3 small bitmap fonts from 7px to 10px and then
anti-aliased Deja Vu fonts from 10px to 36px. It is available in the
source tree (apps/plugins/puzzles/fonts.zip), or from
&lt;http://download.rockbox.org/useful/sgt-fonts.zip&gt;.

Change-Id: I05c8fe7bd6d867e14de9b941deb91e8c642ee4a8
</pre>
</div>
</content>
</entry>
</feed>
