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<title>rockbox/apps/plugins/sdl/main.c, branch quake5</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Quake!</title>
<updated>2019-07-20T02:37:40+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2018-02-11T20:34:30+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4'/>
<id>5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4</id>
<content type='text'>
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.

Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.

Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.

To run, extract Quake's data files to /.rockbox/quake. Have fun!

Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.

Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.

Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.

To run, extract Quake's data files to /.rockbox/quake. Have fun!

Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
</pre>
</div>
</content>
</entry>
<entry>
<title>sdl: a couple minor fixes</title>
<updated>2019-07-09T15:20:55+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-07-08T01:51:41+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=71922db6cf64fde49deb0ce12fc2828ca0129b53'/>
<id>71922db6cf64fde49deb0ce12fc2828ca0129b53</id>
<content type='text'>
Prevents system SDL from interfering with thread driver selection. Also
adds test code for alignment faults.

Change-Id: I8bc181922c4a9e764429897dbbaa1ffaabd01126
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Prevents system SDL from interfering with thread driver selection. Also
adds test code for alignment faults.

Change-Id: I8bc181922c4a9e764429897dbbaa1ffaabd01126
</pre>
</div>
</content>
</entry>
<entry>
<title>duke3d: unregister timer on exit</title>
<updated>2018-01-05T23:05:10+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2018-01-05T22:19:19+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=896c828152f758f569426db1013a59d4854bc291'/>
<id>896c828152f758f569426db1013a59d4854bc291</id>
<content type='text'>
This was leading to a crash upon audio playback after running the game.

Change-Id: I1e9961da443c21e3eff38bcf9877ffa75a922715
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<pre>
This was leading to a crash upon audio playback after running the game.

Change-Id: I1e9961da443c21e3eff38bcf9877ffa75a922715
</pre>
</div>
</content>
</entry>
<entry>
<title>fix red once more</title>
<updated>2017-12-24T22:43:30+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-12-24T22:43:30+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=8d3e3056f75fbcd8e7db6cc396981750fb65806b'/>
<id>8d3e3056f75fbcd8e7db6cc396981750fb65806b</id>
<content type='text'>
Change-Id: I6290cc6cca468c197656236d3dd31c3f72c53842
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<pre>
Change-Id: I6290cc6cca468c197656236d3dd31c3f72c53842
</pre>
</div>
</content>
</entry>
<entry>
<title>Port of Duke Nukem 3D</title>
<updated>2017-12-24T02:01:26+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-01-21T20:18:31+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=a855d6202536ff28e5aae4f22a0f31d8f5b325d0'/>
<id>a855d6202536ff28e5aae4f22a0f31d8f5b325d0</id>
<content type='text'>
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
</pre>
</div>
</content>
</entry>
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