<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/plugins/xracer/compat.h, branch working</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>[WIP] XRacer - a racing game</title>
<updated>2015-06-13T23:44:59+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>frankhwei536@gmail.com</email>
</author>
<published>2015-01-07T21:40:33+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=b9fb85845715d81f50d8fd6bf523982b339d26e7'/>
<id>b9fb85845715d81f50d8fd6bf523982b339d26e7</id>
<content type='text'>
Plan:
-----

A simple racing game like Pole Position or Enduro.

Status:
-------
 - Currently generates a random road and scrolls through it
 - Random road generation (curves and hills)
 - Supports loading of maps from a file ("/output.xrm")
 - Sample map at http://a.pomf.se/ynhlwq.xrm

Todo:
-----
 - Convert to fixed-point math in all places (only one place left!)
 - Improve/fix track looping
 - Improve random road generation to start and end at the same height
 - Finish sprite code
 - Make sprites
 - Game-ify!

What's new:
-----------
 - NEW: uses greylib on low-depth targets!
 - Loadable maps implemented, UNTESTED!
 - Sprites in progress (see render() in graphics.c)

Change-Id: Ia2ff60b3c43d9f2e3a4f63e0ad90d2cb571c605e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Plan:
-----

A simple racing game like Pole Position or Enduro.

Status:
-------
 - Currently generates a random road and scrolls through it
 - Random road generation (curves and hills)
 - Supports loading of maps from a file ("/output.xrm")
 - Sample map at http://a.pomf.se/ynhlwq.xrm

Todo:
-----
 - Convert to fixed-point math in all places (only one place left!)
 - Improve/fix track looping
 - Improve random road generation to start and end at the same height
 - Finish sprite code
 - Make sprites
 - Game-ify!

What's new:
-----------
 - NEW: uses greylib on low-depth targets!
 - Loadable maps implemented, UNTESTED!
 - Sprites in progress (see render() in graphics.c)

Change-Id: Ia2ff60b3c43d9f2e3a4f63e0ad90d2cb571c605e
</pre>
</div>
</content>
</entry>
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