<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/radio, branch quake5</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Do not touch FM tuner when it is turned off</title>
<updated>2018-12-23T23:01:02+00:00</updated>
<author>
<name>Solomon Peachy</name>
<email>pizza@shaftnet.org</email>
</author>
<published>2018-12-23T03:07:19+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=7a718fc27dfea78bb212b4fd492334f4f142594e'/>
<id>7a718fc27dfea78bb212b4fd492334f4f142594e</id>
<content type='text'>
Credit to Igor Poretsky

Change-Id: Ie9e61740f87f3b56d0b602cd431757262a6ed808
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Credit to Igor Poretsky

Change-Id: Ie9e61740f87f3b56d0b602cd431757262a6ed808
</pre>
</div>
</content>
</entry>
<entry>
<title>nwz: improve keymap</title>
<updated>2017-11-14T15:49:36+00:00</updated>
<author>
<name>Amaury Pouly</name>
<email>amaury.pouly@gmail.com</email>
</author>
<published>2017-11-14T15:47:27+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=ff08c5287dda0ecedba22e8d71d9d75ed3b36342'/>
<id>ff08c5287dda0ecedba22e8d71d9d75ed3b36342</id>
<content type='text'>
- enable various features in radio screen (like mode switch)
- improve keyboard (short play to select, long play to finish, power to abort)
- enable volume keys in radio screen if available

Change-Id: I01e71291cfd783763ffd55d4fa60610b6900c726
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- enable various features in radio screen (like mode switch)
- improve keyboard (short play to select, long play to finish, power to abort)
- enable volume keys in radio screen if available

Change-Id: I01e71291cfd783763ffd55d4fa60610b6900c726
</pre>
</div>
</content>
</entry>
<entry>
<title>Improve radio RDS driver and framework</title>
<updated>2017-02-12T03:19:32+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2017-01-30T14:52:05+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=fc9695eb47732e1c189e2f033dbd55e5c346e8c4'/>
<id>fc9695eb47732e1c189e2f033dbd55e5c346e8c4</id>
<content type='text'>
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.

* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.

Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.

Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.

* Time out of stale text.

* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?

* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.

* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).

Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
</pre>
</div>
</content>
</entry>
<entry>
<title>Replace SAMSUNG_YH920_PAD with YH92X</title>
<updated>2016-01-25T08:23:09+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2016-01-23T14:54:08+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e6cd53ad53e7168e2bd46d49de83250d7f4097a4'/>
<id>e6cd53ad53e7168e2bd46d49de83250d7f4097a4</id>
<content type='text'>
seems more logical to me, and is more consistent, since
"SAMSUNG_YH92X_PAD" is already used in the tex files.

Change-Id: Ie9a9d850ea86155a7dcf86c88a22a420a10a3837
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
seems more logical to me, and is more consistent, since
"SAMSUNG_YH92X_PAD" is already used in the tex files.

Change-Id: Ie9a9d850ea86155a7dcf86c88a22a420a10a3837
</pre>
</div>
</content>
</entry>
<entry>
<title>Rewrite filesystem code (WIP)</title>
<updated>2014-08-30T01:48:23+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2013-08-06T02:02:45+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=7d1a47cf13726c95ac46027156cc12dd9da5b855'/>
<id>7d1a47cf13726c95ac46027156cc12dd9da5b855</id>
<content type='text'>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/&lt;0&gt;/foo/../../&lt;1&gt;/bar" :&lt;=&gt; "/&lt;1&gt;/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis &lt;jethead71@rockbox.org&gt;
Tested: Michael Sevakis &lt;jethead71@rockbox.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/&lt;0&gt;/foo/../../&lt;1&gt;/bar" :&lt;=&gt; "/&lt;1&gt;/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis &lt;jethead71@rockbox.org&gt;
Tested: Michael Sevakis &lt;jethead71@rockbox.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Reduce definitions of actions for fm radio.</title>
<updated>2014-07-26T15:36:12+00:00</updated>
<author>
<name>Szymon Dziok</name>
<email>b0hoon@o2.pl</email>
</author>
<published>2014-07-14T00:10:37+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3f2c525c57cf97ca2954bd1be9630e7ed529a991'/>
<id>3f2c525c57cf97ca2954bd1be9630e7ed529a991</id>
<content type='text'>
Change-Id: I89188ecc820058b79b5c8fcf3e9b5ed49ae8aff4
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I89188ecc820058b79b5c8fcf3e9b5ed49ae8aff4
</pre>
</div>
</content>
</entry>
<entry>
<title>MPIO HD200: Fix action for fm radio.</title>
<updated>2014-07-26T15:36:12+00:00</updated>
<author>
<name>Szymon Dziok</name>
<email>b0hoon@o2.pl</email>
</author>
<published>2014-07-13T23:56:25+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=e3476f06d094c64a53f6f79b8d2f036b517bd440'/>
<id>e3476f06d094c64a53f6f79b8d2f036b517bd440</id>
<content type='text'>
Change-Id: I65a8e6f39d47f5d091e9676102b0ec08eb08690c
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I65a8e6f39d47f5d091e9676102b0ec08eb08690c
</pre>
</div>
</content>
</entry>
<entry>
<title>HDD1630/HDD6330: Add actions for fm radio.</title>
<updated>2014-07-26T15:36:12+00:00</updated>
<author>
<name>Szymon Dziok</name>
<email>b0hoon@o2.pl</email>
</author>
<published>2014-07-13T23:48:48+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=facf708048528f7fd61d2340110a73093c890ca7'/>
<id>facf708048528f7fd61d2340110a73093c890ca7</id>
<content type='text'>
Change-Id: I6acc21663fd0bc27509f8c37c71defb817ec7108
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I6acc21663fd0bc27509f8c37c71defb817ec7108
</pre>
</div>
</content>
</entry>
<entry>
<title>Radio and radio recording for Samsung YH-920.</title>
<updated>2014-06-18T18:06:17+00:00</updated>
<author>
<name>Szymon Dziok</name>
<email>b0hoon@o2.pl</email>
</author>
<published>2014-06-17T23:13:15+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=eacd76cb80db12adcce74980e69d116911a8cde7'/>
<id>eacd76cb80db12adcce74980e69d116911a8cde7</id>
<content type='text'>
There is no simple method to detect radio through the 3-wire interface, so it's
not implemented for the YH-925 for now. YH-920 always has a radio.

Change-Id: Iea484d752915fcd40dbbbd7dbbf13e81aaf548db
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There is no simple method to detect radio through the 3-wire interface, so it's
not implemented for the YH-925 for now. YH-920 always has a radio.

Change-Id: Iea484d752915fcd40dbbbd7dbbf13e81aaf548db
</pre>
</div>
</content>
</entry>
<entry>
<title>events: Rework event subsystem (add_event, send_event) to be more versatile.</title>
<updated>2014-03-14T22:36:30+00:00</updated>
<author>
<name>Thomas Martitz</name>
<email>kugel@rockbox.org</email>
</author>
<published>2014-03-14T22:15:16+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=470989bd708d9a425dbbf2d83b8fcbd0a8d0f488'/>
<id>470989bd708d9a425dbbf2d83b8fcbd0a8d0f488</id>
<content type='text'>
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.

On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).

As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.

This commit also adds some documentation to events.h

Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.

On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).

As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.

This commit also adds some documentation to events.h

Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
</pre>
</div>
</content>
</entry>
</feed>
