<feed xmlns='http://www.w3.org/2005/Atom'>
<title>rockbox/apps/settings.h, branch puzzlesmanual</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Implement speaker enable/disable on jack (un)plug</title>
<updated>2017-02-04T16:22:08+00:00</updated>
<author>
<name>Amaury Pouly</name>
<email>amaury.pouly@gmail.com</email>
</author>
<published>2017-01-14T00:40:12+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=1245c5fe61f6ca8e1980a33a8b8f7ea4322829fd'/>
<id>1245c5fe61f6ca8e1980a33a8b8f7ea4322829fd</id>
<content type='text'>
The implementation is not very complicated but there are a few things worth
noting. There was a previous "speaker enable" setting but it was a boolean.
I decided to replace it with a choice setting that has 2 options (on, off)
if headphones cannot be detect on this target, or 3 options (on, off, auto)
if we can detect headphones. This will break the old setting on target that
cannot detect jack but it makes the code more uniform and avoid maintaining
two settings with more #ifdef. The third option (auto) uses the LANG_AUTO
text, which I think is clear enough (disable speaker on jack plug).
In order to avoid code duplication (both in apps and firmware), I decided to
keep the audiohw_enable_speaker function as-is: it takes a boolean and doesn't
care about the speaker policy. I introduced a new audio_enable_speaker that
takes directly the mode (which follows the setting encoding): 0=off, 1=on
and 2=auto. This way one calls audio_enable_speaker and it changes the speaker
once to reflect the request mode. The apps code then uses this function in the
places where it makes sense: on setting load, setting change and jack (un)plug
event.

Change-Id: I027873f698eb4bc365d7c02b515297806355d9e2
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The implementation is not very complicated but there are a few things worth
noting. There was a previous "speaker enable" setting but it was a boolean.
I decided to replace it with a choice setting that has 2 options (on, off)
if headphones cannot be detect on this target, or 3 options (on, off, auto)
if we can detect headphones. This will break the old setting on target that
cannot detect jack but it makes the code more uniform and avoid maintaining
two settings with more #ifdef. The third option (auto) uses the LANG_AUTO
text, which I think is clear enough (disable speaker on jack plug).
In order to avoid code duplication (both in apps and firmware), I decided to
keep the audiohw_enable_speaker function as-is: it takes a boolean and doesn't
care about the speaker policy. I introduced a new audio_enable_speaker that
takes directly the mode (which follows the setting encoding): 0=off, 1=on
and 2=auto. This way one calls audio_enable_speaker and it changes the speaker
once to reflect the request mode. The apps code then uses this function in the
places where it makes sense: on setting load, setting change and jack (un)plug
event.

Change-Id: I027873f698eb4bc365d7c02b515297806355d9e2
</pre>
</div>
</content>
</entry>
<entry>
<title>Selective Backlight/Advanced Softlock - Selective actions based on context</title>
<updated>2017-01-17T22:06:17+00:00</updated>
<author>
<name>William Wilgus</name>
<email>me.theuser@yahoo.com</email>
</author>
<published>2016-11-22T05:21:31+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=dc87e9e9f3c383b63c3cb3713886a6c93b6a79d1'/>
<id>dc87e9e9f3c383b63c3cb3713886a6c93b6a79d1</id>
<content type='text'>
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix reset runtime</title>
<updated>2016-04-04T09:05:43+00:00</updated>
<author>
<name>Mihail Zenkov</name>
<email>mihail.zenkov@gmail.com</email>
</author>
<published>2016-03-30T22:25:24+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=6228c8da185066e3e8824bffc47ed2d11147e84b'/>
<id>6228c8da185066e3e8824bffc47ed2d11147e84b</id>
<content type='text'>
Change-Id: Ic1ba0c7c7883aae43100c67235dbc2db83056fe7
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Ic1ba0c7c7883aae43100c67235dbc2db83056fe7
</pre>
</div>
</content>
</entry>
<entry>
<title>iBasso DX50/DX90: User selectable USB mode.</title>
<updated>2015-02-02T21:43:46+00:00</updated>
<author>
<name>Udo Schläpfer</name>
<email>rockbox-2014.10@desktopwarrior.net</email>
</author>
<published>2015-01-21T19:51:36+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=95fdad5e2827685160a5a669c3e8b4dc783995ad'/>
<id>95fdad5e2827685160a5a669c3e8b4dc783995ad</id>
<content type='text'>
Depends on http://gerrit.rockbox.org/r/#/c/1043/.

This patch adds a new setting in Settings -&gt; General -&gt; System: USB Mode.

Usable in Quickscreen and Shortcuts.

Possible settings are:
- Mass Storage: The default, on USB connect export the internal and external
drives as usual. Rockbox will exit gracefully in this case, since the internal
drive (/mnt/sdcard) is exported as mass storage device and Android prevents
Rockbox from continued execution.
- Charge Only: USB charge only, do not export the internal and external drives.
This will not close Rockbox.
- ADB: Enable the Android Debug Bridge. This will not close Rockbox.

Charge only and ADB are actually the same, since it is not yet established if
charge only is doable without adb and major hooks into Android.

German translation provided.

This may be genric for Android based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I616247c29946c6595ebcf8f0c14b2410c9f0498b
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Depends on http://gerrit.rockbox.org/r/#/c/1043/.

This patch adds a new setting in Settings -&gt; General -&gt; System: USB Mode.

Usable in Quickscreen and Shortcuts.

Possible settings are:
- Mass Storage: The default, on USB connect export the internal and external
drives as usual. Rockbox will exit gracefully in this case, since the internal
drive (/mnt/sdcard) is exported as mass storage device and Android prevents
Rockbox from continued execution.
- Charge Only: USB charge only, do not export the internal and external drives.
This will not close Rockbox.
- ADB: Enable the Android Debug Bridge. This will not close Rockbox.

Charge only and ADB are actually the same, since it is not yet established if
charge only is doable without adb and major hooks into Android.

German translation provided.

This may be genric for Android based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I616247c29946c6595ebcf8f0c14b2410c9f0498b
</pre>
</div>
</content>
</entry>
<entry>
<title>iBasso DX50/DX90: User selectable freq scaling governor.</title>
<updated>2015-02-02T20:58:25+00:00</updated>
<author>
<name>Udo Schläpfer</name>
<email>rockbox-2014.10@desktopwarrior.net</email>
</author>
<published>2015-01-30T21:47:30+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=040306a71663d98f1ca568b61010ee125d1e6501'/>
<id>040306a71663d98f1ca568b61010ee125d1e6501</id>
<content type='text'>
Depends on http://gerrit.rockbox.org/r/#/c/1043/.

This patch adds a new setting in Settings -&gt; General
-&gt; System: Freq Scaling Governor

Usable in Quickscreen and Shortcuts.

Possible settings are:
- Conservative: Slow frequency switching.
- Ondemand or Interactive: Fast frequency switching.
- Powersave: Allways lowest frequency.
- Performance: Allways highest frequency.

German translation provided.

This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I10296f5be9586ad3a409105db0cd03682a30e9c1
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Depends on http://gerrit.rockbox.org/r/#/c/1043/.

This patch adds a new setting in Settings -&gt; General
-&gt; System: Freq Scaling Governor

Usable in Quickscreen and Shortcuts.

Possible settings are:
- Conservative: Slow frequency switching.
- Ondemand or Interactive: Fast frequency switching.
- Powersave: Allways lowest frequency.
- Performance: Allways highest frequency.

German translation provided.

This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I10296f5be9586ad3a409105db0cd03682a30e9c1
</pre>
</div>
</content>
</entry>
<entry>
<title>iBasso DX50/DX90: Major code cleanup and reorganization.</title>
<updated>2015-02-02T20:57:55+00:00</updated>
<author>
<name>Udo Schläpfer</name>
<email>rockbox-2014.10@desktopwarrior.net</email>
</author>
<published>2015-02-02T20:44:29+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=dbabd0d9c34a33bc0c51243ec37f230d117db955'/>
<id>dbabd0d9c34a33bc0c51243ec37f230d117db955</id>
<content type='text'>
Reorganization

- Separated iBasso devices from PLATFORM_ANDROID. These are now standlone
  hosted targets. Most device specific code is in the
  firmware/target/hosted/ibasso directory.
- No dependency on Android SDK, only the Android NDK is needed.
  32 bit Android NDK and Android API Level 16.
- Separate implementation for each device where feasible.

Code cleanup

- Rewrite of existing code, from simple reformat to complete reimplementation.
- New backlight interface, seperating backlight from touchscreen.
- Rewrite of device button handler, removing unneeded code and fixing memory
  leaks.
- New Debug messages interface logging to Android adb logcat (DEBUGF, panicf,
  logf).
- Rewrite of lcd device handler, removing unneeded code and fixing memory leaks.
- Rewrite of audiohw device handler/pcm interface, removing unneeded code and
  fixing memory leaks, enabling 44.1/48kHz pthreaded playback.
- Rewrite of power and powermng, proper shutdown, using batterylog results
  (see http://gerrit.rockbox.org/r/#/c/1047/).
- Rewrite of configure (Android NDK) and device specific config.
- Rewrite of the Android NDK specific Makefile.

Misc

- All plugins/games/demos activated.
- Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa.

Includes

- http://gerrit.rockbox.org/r/#/c/993/
- http://gerrit.rockbox.org/r/#/c/1010/
- http://gerrit.rockbox.org/r/#/c/1035/

Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight
interface and new option for hold switch, touchscreen, physical button
interaction.

Rockbox needs the iBasso DX50/DX90 loader for startup, see
http://gerrit.rockbox.org/r/#/c/1099/

The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If
/mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit
gracefully and the loader will restart Rockbox on USB disconnect.

Tested on iBasso DX50.
Compiled (not tested) for iBasso DX90.
Compiled (not tested) for PLATFORM_ANDROID.

Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Reorganization

- Separated iBasso devices from PLATFORM_ANDROID. These are now standlone
  hosted targets. Most device specific code is in the
  firmware/target/hosted/ibasso directory.
- No dependency on Android SDK, only the Android NDK is needed.
  32 bit Android NDK and Android API Level 16.
- Separate implementation for each device where feasible.

Code cleanup

- Rewrite of existing code, from simple reformat to complete reimplementation.
- New backlight interface, seperating backlight from touchscreen.
- Rewrite of device button handler, removing unneeded code and fixing memory
  leaks.
- New Debug messages interface logging to Android adb logcat (DEBUGF, panicf,
  logf).
- Rewrite of lcd device handler, removing unneeded code and fixing memory leaks.
- Rewrite of audiohw device handler/pcm interface, removing unneeded code and
  fixing memory leaks, enabling 44.1/48kHz pthreaded playback.
- Rewrite of power and powermng, proper shutdown, using batterylog results
  (see http://gerrit.rockbox.org/r/#/c/1047/).
- Rewrite of configure (Android NDK) and device specific config.
- Rewrite of the Android NDK specific Makefile.

Misc

- All plugins/games/demos activated.
- Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa.

Includes

- http://gerrit.rockbox.org/r/#/c/993/
- http://gerrit.rockbox.org/r/#/c/1010/
- http://gerrit.rockbox.org/r/#/c/1035/

Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight
interface and new option for hold switch, touchscreen, physical button
interaction.

Rockbox needs the iBasso DX50/DX90 loader for startup, see
http://gerrit.rockbox.org/r/#/c/1099/

The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If
/mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit
gracefully and the loader will restart Rockbox on USB disconnect.

Tested on iBasso DX50.
Compiled (not tested) for iBasso DX90.
Compiled (not tested) for PLATFORM_ANDROID.

Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
</pre>
</div>
</content>
</entry>
<entry>
<title>three new DSPs</title>
<updated>2015-01-19T18:34:01+00:00</updated>
<author>
<name>Chiwen Chang</name>
<email>rock1104.tw@yahoo.com.tw</email>
</author>
<published>2014-08-22T13:30:35+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3ae0f32ac3d6693a9528703c5f1b3586a9d79601'/>
<id>3ae0f32ac3d6693a9528703c5f1b3586a9d79601</id>
<content type='text'>
perceptual bass enhancement
- a bbe-ish group delay corrction with Biophonic EQ boost.
- precut

auditory fatigue reduction
-reduce signal in frequency that may trigger temporary threshold shift

haas surround
-frequency between f(x1) and f(x2) is always bypassed.
-can apply to side only.

Change-Id: Icb6355ce9b1c99bf2c58c9385c3c411c0ae209d3
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
perceptual bass enhancement
- a bbe-ish group delay corrction with Biophonic EQ boost.
- precut

auditory fatigue reduction
-reduce signal in frequency that may trigger temporary threshold shift

haas surround
-frequency between f(x1) and f(x2) is always bypassed.
-can apply to side only.

Change-Id: Icb6355ce9b1c99bf2c58c9385c3c411c0ae209d3
</pre>
</div>
</content>
</entry>
<entry>
<title>Fuze+: add a configurable deadzone area for touchpad buttons</title>
<updated>2014-09-08T09:21:54+00:00</updated>
<author>
<name>Amaury Pouly</name>
<email>amaury.pouly@gmail.com</email>
</author>
<published>2013-12-01T18:25:42+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=8146b40e73bb999001787fbf414c96acf5dce2a8'/>
<id>8146b40e73bb999001787fbf414c96acf5dce2a8</id>
<content type='text'>
To stop erroneous button presses, allow users to add a deadzone between
the button via the Settings &gt; General &gt; System menu &gt; Touch Dead Zone.

The configuration was chosen this way: the touchpad has the same DPI
in both direction so the setting applies the same on both the X and Y
axis. The setting ranges from 0 to 100 and is internally multiplied by 2
giving a maximum deadzone of 2*100 = 200 around each button, which
account for 400 total (once around each button), effectively reducing
each virtual button from 1000x600 to 600x200 when using the maximum value.

Change-Id: I8683c63d2950200eb32d1dda0a00bbd92d83d5be
Reviewed-on: http://gerrit.rockbox.org/677
Reviewed-by: Benjamin Brown &lt;foolshperson@gmail.com&gt;
Tested: Benjamin Brown &lt;foolshperson@gmail.com&gt;
Reviewed-by: Amaury Pouly &lt;amaury.pouly@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
To stop erroneous button presses, allow users to add a deadzone between
the button via the Settings &gt; General &gt; System menu &gt; Touch Dead Zone.

The configuration was chosen this way: the touchpad has the same DPI
in both direction so the setting applies the same on both the X and Y
axis. The setting ranges from 0 to 100 and is internally multiplied by 2
giving a maximum deadzone of 2*100 = 200 around each button, which
account for 400 total (once around each button), effectively reducing
each virtual button from 1000x600 to 600x200 when using the maximum value.

Change-Id: I8683c63d2950200eb32d1dda0a00bbd92d83d5be
Reviewed-on: http://gerrit.rockbox.org/677
Reviewed-by: Benjamin Brown &lt;foolshperson@gmail.com&gt;
Tested: Benjamin Brown &lt;foolshperson@gmail.com&gt;
Reviewed-by: Amaury Pouly &lt;amaury.pouly@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement time-based resume and playback start.</title>
<updated>2014-03-10T03:12:30+00:00</updated>
<author>
<name>Michael Sevakis</name>
<email>jethead71@rockbox.org</email>
</author>
<published>2013-07-14T11:59:39+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=31b712286721dd606940c7b557d03e3f714b9604'/>
<id>31b712286721dd606940c7b557d03e3f714b9604</id>
<content type='text'>
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.

Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.

To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.

Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:

* Codecs not able to use an offset such as VGM or other atomic
formats

* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet

The change re-versions pretty much everything from tagcache to nvram.

Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis &lt;jethead71@rockbox.org&gt;
Tested: Michael Sevakis &lt;jethead71@rockbox.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.

Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.

To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.

Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:

* Codecs not able to use an offset such as VGM or other atomic
formats

* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet

The change re-versions pretty much everything from tagcache to nvram.

Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis &lt;jethead71@rockbox.org&gt;
Tested: Michael Sevakis &lt;jethead71@rockbox.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Touchscreen: Show a line separator in lists.</title>
<updated>2014-03-03T14:14:16+00:00</updated>
<author>
<name>Thomas Martitz</name>
<email>kugel@rockbox.org</email>
</author>
<published>2013-05-06T05:20:40+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=05a67d021c8fbb10b2654f8378b549901dd4c520'/>
<id>05a67d021c8fbb10b2654f8378b549901dd4c520</id>
<content type='text'>
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.

Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.

Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.

Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.

Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
</pre>
</div>
</content>
</entry>
</feed>
