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<title>rockbox/apps, branch wolf3d</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>wolf3d: work on rebasing to GPL'd FM OPL emulator</title>
<updated>2019-07-02T21:59:01+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-07-02T21:59:01+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=af57e1c8f20a51cc1a3a291b7e424eda7c2c1996'/>
<id>af57e1c8f20a51cc1a3a291b7e424eda7c2c1996</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Wolfenstein 3-D!</title>
<updated>2019-07-02T21:25:26+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-06-15T22:52:28+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=dcb68344911bd19020d401c7484e101705b32464'/>
<id>dcb68344911bd19020d401c7484e101705b32464</id>
<content type='text'>
This is a port of wolf4sdl to Rockbox, via my SDL port.

It *should* work on pretty much anything with a color display, but I
have no idea since I haven't tested it. Place the original data files
in /.rockbox/wolf3d/. Surprisingly even sound works (and doesn't sound
like crap, either!).

TODO (in no particular order):
 * decide whether or not to merge this (license issues)
 * flesh out manual entry (screenshots)

Change-Id: I64c2ba035e0be7e2f49252f40640641416613439
</content>
<content type='xhtml'>
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<pre>
This is a port of wolf4sdl to Rockbox, via my SDL port.

It *should* work on pretty much anything with a color display, but I
have no idea since I haven't tested it. Place the original data files
in /.rockbox/wolf3d/. Surprisingly even sound works (and doesn't sound
like crap, either!).

TODO (in no particular order):
 * decide whether or not to merge this (license issues)
 * flesh out manual entry (screenshots)

Change-Id: I64c2ba035e0be7e2f49252f40640641416613439
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix reversal of "always/never" in "LCD setting &gt; Sleep (After Backlight Off)"</title>
<updated>2019-06-27T12:19:05+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2019-06-25T20:32:39+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3e504c3dcd16ec93fb70b10c4f5a361633d7a77b'/>
<id>3e504c3dcd16ec93fb70b10c4f5a361633d7a77b</id>
<content type='text'>
The bug was introduced in a06d9c8.
The patch also fixes some (more or less) related obsolete comments.

Change-Id: I5e491d64574c37cdbc46b146d7cfc555d86b9a11
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<pre>
The bug was introduced in a06d9c8.
The patch also fixes some (more or less) related obsolete comments.

Change-Id: I5e491d64574c37cdbc46b146d7cfc555d86b9a11
</pre>
</div>
</content>
</entry>
<entry>
<title>Boomshine Fix rb.touchscreen_set_mode()</title>
<updated>2019-06-17T21:03:57+00:00</updated>
<author>
<name>William Wilgus</name>
<email>me.theuser@yahoo.com</email>
</author>
<published>2019-06-17T21:03:57+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=213cdfc1096bc43471a7f01b67ef5f5b29113ff1'/>
<id>213cdfc1096bc43471a7f01b67ef5f5b29113ff1</id>
<content type='text'>
Change-Id: I5bc835f1e006ed923cf0b7a3fcf91d4e357913ed
</content>
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<pre>
Change-Id: I5bc835f1e006ed923cf0b7a3fcf91d4e357913ed
</pre>
</div>
</content>
</entry>
<entry>
<title>sdl: add pointer to wiki for docs</title>
<updated>2019-06-16T18:51:34+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-06-16T18:51:30+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=edd93414a14bf9478d85e9c7afecb35f7fe8ac48'/>
<id>edd93414a14bf9478d85e9c7afecb35f7fe8ac48</id>
<content type='text'>
Change-Id: I6e87658351f32d3c40d9ca2b635ae2f654fdd3aa
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I6e87658351f32d3c40d9ca2b635ae2f654fdd3aa
</pre>
</div>
</content>
</entry>
<entry>
<title>sdl: prevent simulator build from using pthreads</title>
<updated>2019-06-16T18:28:56+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-06-16T18:22:02+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=b04f267ec39dadbfb922b477b8178ad15581db07'/>
<id>b04f267ec39dadbfb922b477b8178ad15581db07</id>
<content type='text'>
The simulator build will pull in the host SDL headers, which we can't
filter out easily. A simple workaround is to simply remove the pthread
include from our SDL.

Change-Id: I09de0f2e85b891aa88958e21426ab450af516e76
</content>
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<pre>
The simulator build will pull in the host SDL headers, which we can't
filter out easily. A simple workaround is to simply remove the pthread
include from our SDL.

Change-Id: I09de0f2e85b891aa88958e21426ab450af516e76
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix IRAM overflow introduced in 7a8c9daf7ef</title>
<updated>2019-05-31T08:42:40+00:00</updated>
<author>
<name>Marcin Bukat</name>
<email>marcin.bukat@gmail.com</email>
</author>
<published>2019-05-31T08:40:20+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=2de2636d6bfc4fac94eee87696b8c2375d14648b'/>
<id>2de2636d6bfc4fac94eee87696b8c2375d14648b</id>
<content type='text'>
There is no easy way to determine iram available for
test_mem plugin and PLUGIN_BUFFER_SIZE is definitely wrong.

Restore previous IRAM buffer sizing

Change-Id: Ia563efd46497438c111efc8d7d2bf65904ca9847
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There is no easy way to determine iram available for
test_mem plugin and PLUGIN_BUFFER_SIZE is definitely wrong.

Restore previous IRAM buffer sizing

Change-Id: Ia563efd46497438c111efc8d7d2bf65904ca9847
</pre>
</div>
</content>
</entry>
<entry>
<title>Work around DX90 compile error</title>
<updated>2019-05-16T00:39:23+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-05-16T00:39:23+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=38cceb95638657c58844a67f5a5cc52e745c8fc1'/>
<id>38cceb95638657c58844a67f5a5cc52e745c8fc1</id>
<content type='text'>
Change-Id: I80751a41d0711c52558ba198c22d1f012998302c
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I80751a41d0711c52558ba198c22d1f012998302c
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: refactor rockbox frontend</title>
<updated>2019-05-15T22:18:17+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-05-15T22:17:28+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=75fe15a06c282b50a9b672c5420a2270e1bfe878'/>
<id>75fe15a06c282b50a9b672c5420a2270e1bfe878</id>
<content type='text'>
Cleaned up a bit of copy-pasted code and added some useful comments.

Change-Id: I9a6f37acbeeda58b3ea8c65ee96230372400f323
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Cleaned up a bit of copy-pasted code and added some useful comments.

Change-Id: I9a6f37acbeeda58b3ea8c65ee96230372400f323
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: resync with upstream</title>
<updated>2019-05-15T22:16:27+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-05-15T22:16:27+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=f940276fd9bc38ae34d4119fd1d983171a627400'/>
<id>f940276fd9bc38ae34d4119fd1d983171a627400</id>
<content type='text'>
This brings the puzzles source to upstream commit e2135d5. (I've made my own
changes on top of that.)

This brings in a couple bugfixes and a new solver for Dominosa.

Change-Id: I11d46b43171787832330a5e2e0d2f353f36f727d
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This brings the puzzles source to upstream commit e2135d5. (I've made my own
changes on top of that.)

This brings in a couple bugfixes and a new solver for Dominosa.

Change-Id: I11d46b43171787832330a5e2e0d2f353f36f727d
</pre>
</div>
</content>
</entry>
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