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<title>rockbox/manual/plugins, branch quake5</title>
<subtitle>My Rockbox tree</subtitle>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/'/>
<entry>
<title>Quake!</title>
<updated>2019-07-20T02:37:40+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2018-02-11T20:34:30+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4'/>
<id>5d05b9d3e920a6aa5fcb553758e98ed0da8c91e4</id>
<content type='text'>
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.

Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.

Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.

To run, extract Quake's data files to /.rockbox/quake. Have fun!

Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.

Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.

Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.

To run, extract Quake's data files to /.rockbox/quake. Have fun!

Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
</pre>
</div>
</content>
</entry>
<entry>
<title>Wolfenstein 3-D!</title>
<updated>2019-07-09T15:20:55+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-07-08T02:00:20+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3f59fc8b771625aca9c3aefe03cf1038d8461963'/>
<id>3f59fc8b771625aca9c3aefe03cf1038d8461963</id>
<content type='text'>
This is a port of Wolf4SDL, which is derived from the original id
software source release. The port runs on top of the SDL plugin
runtime and is loaded as an overlay.

Licensing of the game code is not an issue, as discussed below
(essentially, the Debian project treats Wolf4SDL as GPLv2, with an
email from John Carmack backing it up):

  http://forums.rockbox.org/index.php?topic=52872

Included is a copy of MAME's Yamaha OPL sound chip emulator
(fmopl_gpl.c).  This file was not part of the original Wolf4SDL source
(which includes a non-GPL'd version), but was rather rebased from from
a later MAME source which had been relicensed to GPLv2.

Change-Id: I64c2ba035e0be7e2f49252f40640641416613439
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is a port of Wolf4SDL, which is derived from the original id
software source release. The port runs on top of the SDL plugin
runtime and is loaded as an overlay.

Licensing of the game code is not an issue, as discussed below
(essentially, the Debian project treats Wolf4SDL as GPLv2, with an
email from John Carmack backing it up):

  http://forums.rockbox.org/index.php?topic=52872

Included is a copy of MAME's Yamaha OPL sound chip emulator
(fmopl_gpl.c).  This file was not part of the original Wolf4SDL source
(which includes a non-GPL'd version), but was rather rebased from from
a later MAME source which had been relicensed to GPLv2.

Change-Id: I64c2ba035e0be7e2f49252f40640641416613439
</pre>
</div>
</content>
</entry>
<entry>
<title>duke3d: improve manual</title>
<updated>2019-06-16T18:26:13+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2019-06-16T18:23:49+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=94e6a7dade44ee389f3feffe55f90098248f8810'/>
<id>94e6a7dade44ee389f3feffe55f90098248f8810</id>
<content type='text'>
Adds screenshots for all supported targets. Also adds a bit of information
to point users to the data files.

Change-Id: I5e0f1bcdb73690a14616a3e486228c73b1617ffc
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Adds screenshots for all supported targets. Also adds a bit of information
to point users to the data files.

Change-Id: I5e0f1bcdb73690a14616a3e486228c73b1617ffc
</pre>
</div>
</content>
</entry>
<entry>
<title>manual: nitpicking on '-' character and other minor details</title>
<updated>2018-08-05T10:57:05+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2018-07-31T10:10:29+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=5dfcadc45bdecd2d5f075e9792e0c7ca65f9bb5f'/>
<id>5dfcadc45bdecd2d5f075e9792e0c7ca65f9bb5f</id>
<content type='text'>
Change-Id: Id204276387d55ba2276530ed1cb6ee827e28062a
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Id204276387d55ba2276530ed1cb6ee827e28062a
</pre>
</div>
</content>
</entry>
<entry>
<title>pacbox for small screens, up to 75x96</title>
<updated>2018-04-02T22:21:40+00:00</updated>
<author>
<name>Sebastian Leonhardt</name>
<email>sebastian.leonhardt@web.de</email>
</author>
<published>2016-04-12T15:20:04+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=fb3f7651fd68bf3b8c7e4dbd62dbb2b3505f929a'/>
<id>fb3f7651fd68bf3b8c7e4dbd62dbb2b3505f929a</id>
<content type='text'>
Change-Id: I6e9adf2f6923f4d0078a54e9857fc8eacef259a6
</content>
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<pre>
Change-Id: I6e9adf2f6923f4d0078a54e9857fc8eacef259a6
</pre>
</div>
</content>
</entry>
<entry>
<title>duke3d: add manual entry</title>
<updated>2018-03-18T23:23:57+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2018-03-18T23:22:42+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=d5847e8cb2cf6eb5bc6929a13c95a1c563df8bc6'/>
<id>d5847e8cb2cf6eb5bc6929a13c95a1c563df8bc6</id>
<content type='text'>
Oops. Apparently I neglected to add this and it's gone unnoticed until
now.

Change-Id: I938f14c3dfcc4336acca1517988fd096e11ab241
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Oops. Apparently I neglected to add this and it's gone unnoticed until
now.

Change-Id: I938f14c3dfcc4336acca1517988fd096e11ab241
</pre>
</div>
</content>
</entry>
<entry>
<title>duke3d: restrict manual building to enabled targets</title>
<updated>2017-12-24T23:01:33+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-12-24T23:01:16+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=56d14b0a0e77bc135943404e19b75109cfb7684f'/>
<id>56d14b0a0e77bc135943404e19b75109cfb7684f</id>
<content type='text'>
Change-Id: I1a66bf5184c9e1f53212f97b097a542f794f2721
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: I1a66bf5184c9e1f53212f97b097a542f794f2721
</pre>
</div>
</content>
</entry>
<entry>
<title>Port of Duke Nukem 3D</title>
<updated>2017-12-24T02:01:26+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-01-21T20:18:31+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=a855d6202536ff28e5aae4f22a0f31d8f5b325d0'/>
<id>a855d6202536ff28e5aae4f22a0f31d8f5b325d0</id>
<content type='text'>
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
</pre>
</div>
</content>
</entry>
<entry>
<title>puzzles: add an interaction mode to the "Zoom In" feature</title>
<updated>2017-10-31T01:25:33+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-10-31T01:25:01+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=65e7617ab645b1680a31fbc6d8f231ca7408f05e'/>
<id>65e7617ab645b1680a31fbc6d8f231ca7408f05e</id>
<content type='text'>
This makes it possible to play the game while zoomed in. Read the
manual entry if you want to know more.

Change-Id: Iff8bab12f92ebd2798047c25d1fde7740aa543ce
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This makes it possible to play the game while zoomed in. Read the
manual entry if you want to know more.

Change-Id: Iff8bab12f92ebd2798047c25d1fde7740aa543ce
</pre>
</div>
</content>
</entry>
<entry>
<title>xworld: only build manual for color targets</title>
<updated>2017-10-02T20:45:53+00:00</updated>
<author>
<name>Franklin Wei</name>
<email>git@fwei.tk</email>
</author>
<published>2017-10-02T20:45:06+00:00</published>
<link rel='alternate' type='text/html' href='https://www.franklinwei.com/cgit/rockbox/commit/?id=3f1e4a0b1aa3c77d27a85fefb00c9c575eab715b'/>
<id>3f1e4a0b1aa3c77d27a85fefb00c9c575eab715b</id>
<content type='text'>
Change-Id: Ia6aeddfcae21afaed13debb487bc8b46d515d031
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<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Change-Id: Ia6aeddfcae21afaed13debb487bc8b46d515d031
</pre>
</div>
</content>
</entry>
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