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| author | Teruaki Kawashima <teru@rockbox.org> | 2010-02-22 07:17:15 +0000 |
|---|---|---|
| committer | Teruaki Kawashima <teru@rockbox.org> | 2010-02-22 07:17:15 +0000 |
| commit | 56d29e89778f30e87a20bb1e67fd6854fe19684c (patch) | |
| tree | 588064022421b1094aebdc6f627a1a0f5ed4d4df /apps/plugins/clix.c | |
| parent | 04067fd7a0570692b0a25f578aaeeb5ab1cbff46 (diff) | |
| download | rockbox-56d29e89778f30e87a20bb1e67fd6854fe19684c.zip rockbox-56d29e89778f30e87a20bb1e67fd6854fe19684c.tar.gz rockbox-56d29e89778f30e87a20bb1e67fd6854fe19684c.tar.bz2 rockbox-56d29e89778f30e87a20bb1e67fd6854fe19684c.tar.xz | |
some changes to use of display_text.
* add parameter, wait_key to display_text().
- set this true to wait button press after all words is displayed.
* use ARRAYLEN macro instead of #define WORDS
* add macro to indicate end of style array.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24846 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/clix.c')
| -rw-r--r-- | apps/plugins/clix.c | 19 |
1 files changed, 6 insertions, 13 deletions
diff --git a/apps/plugins/clix.c b/apps/plugins/clix.c index 34c62e9..a048246 100644 --- a/apps/plugins/clix.c +++ b/apps/plugins/clix.c @@ -435,6 +435,7 @@ static void clix_draw(struct clix_game_state_t* state) } rb->lcd_update(); + rb->lcd_set_foreground(LCD_WHITE); } static void clix_move_cursor(struct clix_game_state_t* state, const bool left) @@ -467,7 +468,6 @@ static void clix_move_cursor(struct clix_game_state_t* state, const bool left) } } } while ( y != state->y); - } /* returns the color of the given position, if out of bounds return CC_BLACK */ @@ -581,7 +581,6 @@ static int clix_clear_selected(struct clix_game_state_t* state) static bool clix_help(void) { -#define WORDS (sizeof help_text / sizeof (char*)) static char *help_text[] = { "Clix", "", "Aim", "", "Remove", "all", "blocks", "from", "the", "board", "to", "achieve", @@ -593,22 +592,16 @@ static bool clix_help(void) static struct style_text formation[]={ { 0, TEXT_CENTER|TEXT_UNDERLINE }, { 2, C_RED }, - { -1, 0 } + LAST_STYLE_ITEM }; - int button; - + rb->lcd_setfont(FONT_UI); rb->lcd_set_foreground(LCD_WHITE); - if (display_text(WORDS, help_text, formation, NULL)) + if (display_text(ARRAYLEN(help_text), help_text, formation, NULL, true)) return true; - do { - button = rb->button_get(true); - if ( rb->default_event_handler( button ) == SYS_USB_CONNECTED ) - return true; - } while( ( button == BUTTON_NONE ) - || ( button & (BUTTON_REL|BUTTON_REPEAT) ) ); rb->lcd_setfont(FONT_SYSFIXED); - return 0; + + return false; } static bool _ingame; |