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| author | Thomas Martitz <kugel@rockbox.org> | 2012-01-27 00:12:03 +0100 |
|---|---|---|
| committer | Thomas Martitz <kugel@rockbox.org> | 2012-01-27 09:15:05 +0100 |
| commit | aba5c47dd6369a3612be4165a16054ebd6d74af3 (patch) | |
| tree | 38f9340683618d117f6e7d9de5a6b5b8fd3ad798 /apps/plugins/lib/pluginlib_touchscreen.c | |
| parent | 7c623d577beea6fce3eadaa697d5e6835d820bdf (diff) | |
| download | rockbox-aba5c47dd6369a3612be4165a16054ebd6d74af3.zip rockbox-aba5c47dd6369a3612be4165a16054ebd6d74af3.tar.gz rockbox-aba5c47dd6369a3612be4165a16054ebd6d74af3.tar.bz2 rockbox-aba5c47dd6369a3612be4165a16054ebd6d74af3.tar.xz | |
pluginlib_touchscreen: Rework API to offer wait-for-button APIs.
The old touchscreen_get() needed an external button_get() call. Now two APIs are
added that do this call internally. This way they behave similar to get_action.
The old API is preserved (but renamed) since it's used in reversi.
Change-Id: I24902c64a357f2fdd7d0c2f5371cbfd20f34f1c8
Diffstat (limited to 'apps/plugins/lib/pluginlib_touchscreen.c')
| -rw-r--r-- | apps/plugins/lib/pluginlib_touchscreen.c | 51 |
1 files changed, 47 insertions, 4 deletions
diff --git a/apps/plugins/lib/pluginlib_touchscreen.c b/apps/plugins/lib/pluginlib_touchscreen.c index eca76a6..8c746e1 100644 --- a/apps/plugins/lib/pluginlib_touchscreen.c +++ b/apps/plugins/lib/pluginlib_touchscreen.c @@ -23,28 +23,31 @@ #include "plugin.h" #include "pluginlib_touchscreen.h" +#include "pluginlib_exit.h" /******************************************************************************* * Touchbutton functions: These functions allow the plugin to specify a button * location that, in turn gets mapped to a button press return value. ******************************************************************************/ -/* touchbutton_get: +/* touchbutton_check_button: * This function checks the touchbutton structure passed to it for hits. When - * one is found it returns action. + * one is found it returns action. It doesn't block because it doesn't actually + * call button_get. You need to call it before and pass its result. * inputs: * struct touchbutton *data: This is intended to be an array of * touchbuttons of size num_buttons. Each element in the array defines * one button. * int button: This is the button return value from a button_get() call. - * It is used to determine REPEAT/RELEASE events. + * It is used to determine REPEAT/RELEASE events. This way + * this function can be mixed with other buttons * int num_buttons: This tells touchbutton_get how many elements are in * data. * return: * If a touch occured over one of the defined buttons, return action, else * return 0. */ -int touchbutton_get(struct touchbutton *data, int button, int num_buttons) { +int touchbutton_check_button(int button, struct touchbutton *data, int num_buttons) { short x,y; /* Get the x/y location of the button press, this is set by button_get when @@ -71,6 +74,46 @@ int touchbutton_get(struct touchbutton *data, int button, int num_buttons) { return 0; } +/* touchbutton_get_w_tmo: + * This function checks the touchbutton structure passed to it for hits. When + * one is found it returns the corresponding action. + * inputs: + * struct touchbutton *data: This is intended to be an array of + * touchbuttons of size num_buttons. Each element in the array defines + * one button. + * int tmo: Timeout when waiting for input. + * int num_buttons: This tells touchbutton_get how many elements are in + * data. + * return: + * If a touch occured over one of the defined buttons, return action, else + * return 0. + */ +int touchbutton_get_w_tmo(int tmo, struct touchbutton *data, int num_buttons) +{ + int btn = rb->button_get_w_tmo(tmo); + int result = touchbutton_check_button(btn, data, num_buttons); + exit_on_usb(result); + return result; +} + +/* touchbutton_get: + * This function checks the touchbutton structure passed to it for hits. When + * one is found it returns the corresponding action. + * inputs: + * struct touchbutton *data: This is intended to be an array of + * touchbuttons of size num_buttons. Each element in the array defines + * one button. + * int num_buttons: This tells touchbutton_get how many elements are in + * data. + * return: + * If a touch occured over one of the defined buttons, return action, else + * return 0. + */ +int touchbutton_get(struct touchbutton *data, int num_buttons) +{ + return touchbutton_get_w_tmo(TIMEOUT_BLOCK, data, num_buttons); +} + /* touchbutton_draw: * This function draws the button with the associated text as long as the * invisible flag is not set. Support for pixmaps needs to be added. |