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authorWilliam Wilgus <me.theuser@yahoo.com>2018-11-11 18:27:19 -0500
committerWilliam Wilgus <me.theuser@yahoo.com>2019-07-11 00:31:41 +0200
commitc6fcb1cf45b249b059c2d53a062f9a6c7f449047 (patch)
tree229eacd12461605a8320eb7590ff83eea13538d6 /apps/plugins/lua/lobject.c
parent42240f6990156fb907a7dce7258be2f1235fab44 (diff)
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lua inbinary strings
Allows saving of ram by reusing strings already stored in the binary and storing a pointer instead of malloc and copy to get them inside the lua state Saves about 1.5K overall Derivative of work by bogdanm RAM optimizations: pseudo RO strings, functions in Flash https://github.com/elua/elua/commit/d54659b5723bcd2b1e3900362398c72c18a9aa0b Change-Id: I21d6dcfa32523877efd9f70fb0f88f2a02872649
Diffstat (limited to 'apps/plugins/lua/lobject.c')
-rw-r--r--apps/plugins/lua/lobject.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/apps/plugins/lua/lobject.c b/apps/plugins/lua/lobject.c
index a351ff4..65a23cf 100644
--- a/apps/plugins/lua/lobject.c
+++ b/apps/plugins/lua/lobject.c
@@ -107,6 +107,21 @@ static void pushstr (lua_State *L, const char *str) {
}
+/* ROCKLUA ADDED -- Retrieves C string from TString */
+const char *luaO_getstring(const TString * ts){
+ const char *string;
+#ifdef INBINARYSTRINGS
+ if (testbits((ts)->tsv.type, TSTR_INBIN))
+ string = *(cast(const char **, (ts) + 1));
+ else
+#else
+ if (true)
+#endif
+ string = cast(const char *, (ts) + 1);
+ return string;
+}
+
+
/* this function handles only `%d', `%c', %f, %p, and `%s' formats */
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
int n = 1;