diff options
| author | Franklin Wei <git@fwei.tk> | 2017-08-16 11:32:28 -0400 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2017-08-16 11:40:37 -0400 |
| commit | bf25f3e6e7b1518b0dd499676ac298172dc25fa1 (patch) | |
| tree | 99c8024a4f931fa3a39a01e1e163a25660b8342e /apps/plugins/puzzles/help/pattern.c | |
| parent | 5645135092aa40e0d2e4ec6e5b3a67bae99fd735 (diff) | |
| download | rockbox-bf25f3e6e7b1518b0dd499676ac298172dc25fa1.zip rockbox-bf25f3e6e7b1518b0dd499676ac298172dc25fa1.tar.gz rockbox-bf25f3e6e7b1518b0dd499676ac298172dc25fa1.tar.bz2 rockbox-bf25f3e6e7b1518b0dd499676ac298172dc25fa1.tar.xz | |
puzzles: compress extensive help text
This is only really needed to save a few bytes on the c200v2, but
since it adds negligible overhead, so it's implemented for all
targets.
A stripped down version of the LZ4 reference implementation is found
in lz4tiny.c.
Change-Id: Ib914ba71c84e04da282328662c752e533912e197
Diffstat (limited to 'apps/plugins/puzzles/help/pattern.c')
| -rw-r--r-- | apps/plugins/puzzles/help/pattern.c | 208 |
1 files changed, 154 insertions, 54 deletions
diff --git a/apps/plugins/puzzles/help/pattern.c b/apps/plugins/puzzles/help/pattern.c index d3764c6..5f11768 100644 --- a/apps/plugins/puzzles/help/pattern.c +++ b/apps/plugins/puzzles/help/pattern.c @@ -1,56 +1,156 @@ -/* auto-generated by genhelp.sh */ +/* auto-generated on Aug 16 2017 by genhelp.sh */ +/* orig 2123 comp 1468 ratio 0.691474 level 4 saved 655 */ /* DO NOT EDIT! */ -const char help_text[] = -"#Chapter 10: Pattern " -"\n" -"You have a grid of squares, which must all be filled in either black " -"or white. Beside each row of the grid are listed the lengths of the " -"runs of black squares on that row; above each column are listed the " -"lengths of the runs of black squares in that column. Your aim is to " -"fill in the entire grid black or white. " -"\n" -"I first saw this puzzle form around 1995, under the name " -"`nonograms'. I've seen it in various places since then, under " -"different names. " -"\n" -"Normally, puzzles of this type turn out to be a meaningful picture " -"of something once you've solved them. However, since this version " -"generates the puzzles automatically, they will just look like random " -"groupings of squares. (One user has suggested that this is actually " -"a _good_ thing, since it prevents you from guessing the colour of " -"squares based on the picture, and forces you to use logic instead.) " -"The advantage, though, is that you never run out of them. " -"\n" -"\n#10.1 Pattern controls " -"\n" -"This game is played with the mouse. " -"\n" -"Left-click in a square to colour it black. Right-click to colour it " -"white. If you make a mistake, you can middle-click, or hold down " -"Shift while clicking with any button, to colour the square in the " -"default grey (meaning `undecided') again. " -"\n" -"You can click and drag with the left or right mouse button to colour " -"a vertical or horizontal line of squares black or white at a time " -"(respectively). If you click and drag with the middle button, or " -"with Shift held down, you can colour a whole rectangle of squares " -"grey. " -"\n" -"You can also move around the grid with the cursor keys. Pressing the " -"return key will cycle the current cell through empty, then black, " -"then white, then empty, and the space bar does the same cycle in " -"reverse. " -"\n" -"Moving the cursor while holding Control will colour the moved-over " -"squares black. Holding Shift will colour the moved-over squares " -"white, and holding both will colour them grey. " -"\n" -"(All the actions described in section 2.1 are also available.) " -"\n" -"\n#10.2 Pattern parameters " -"\n" -"The only options available from the `Custom...' option on the `Type' " -"menu are _Width_ and _Height_, which are self-explanatory. " -"\n" -; + +#include "help.h" +const char help_text[] = { +0xf0, 0x4e, 0x23, 0x43, 0x68, 0x61, 0x70, 0x74, 0x65, 0x72, +0x20, 0x31, 0x30, 0x3a, 0x20, 0x50, 0x61, 0x74, 0x74, 0x65, +0x72, 0x6e, 0x20, 0x0a, 0x59, 0x6f, 0x75, 0x20, 0x68, 0x61, +0x76, 0x65, 0x20, 0x61, 0x20, 0x67, 0x72, 0x69, 0x64, 0x20, +0x6f, 0x66, 0x20, 0x73, 0x71, 0x75, 0x61, 0x72, 0x65, 0x73, +0x2c, 0x20, 0x77, 0x68, 0x69, 0x63, 0x68, 0x20, 0x6d, 0x75, +0x73, 0x74, 0x20, 0x61, 0x6c, 0x6c, 0x20, 0x62, 0x65, 0x20, +0x66, 0x69, 0x6c, 0x6c, 0x65, 0x64, 0x20, 0x69, 0x6e, 0x20, +0x65, 0x69, 0x74, 0x68, 0x65, 0x72, 0x20, 0x62, 0x6c, 0x61, +0x63, 0x6b, 0x20, 0x6f, 0x72, 0x2c, 0x00, 0xf0, 0x04, 0x74, +0x65, 0x2e, 0x20, 0x42, 0x65, 0x73, 0x69, 0x64, 0x65, 0x20, +0x65, 0x61, 0x63, 0x68, 0x20, 0x72, 0x6f, 0x77, 0x4f, 0x00, +0x32, 0x74, 0x68, 0x65, 0x5b, 0x00, 0xa1, 0x61, 0x72, 0x65, +0x20, 0x6c, 0x69, 0x73, 0x74, 0x65, 0x64, 0x14, 0x00, 0x74, +0x6c, 0x65, 0x6e, 0x67, 0x74, 0x68, 0x73, 0x23, 0x00, 0x31, +0x72, 0x75, 0x6e, 0x0c, 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0x0a, 0x00, +}; +const unsigned short help_text_len = 2123; const char quick_help_text[] = "Fill in the pattern in the grid, given only the lengths of runs of black squares."; |