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| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-24 15:21:21 -0500 |
| commit | f311285f23cf7f6c664bc712fab2ea38d7cc2f8c (patch) | |
| tree | 381d9c3a8e40180c66c18096b5dc18b5c5f3e3c8 /apps/plugins/puzzles/html/blackbox.html | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-f311285f23cf7f6c664bc712fab2ea38d7cc2f8c.zip rockbox-f311285f23cf7f6c664bc712fab2ea38d7cc2f8c.tar.gz rockbox-f311285f23cf7f6c664bc712fab2ea38d7cc2f8c.tar.bz2 rockbox-f311285f23cf7f6c664bc712fab2ea38d7cc2f8c.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: crash with certain settings
Galaxies: crash
Inertia: crash
Keen: input issues
Loopy: weird stuff happens
Map: crash on input
Mines: weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo: input issues
Towers: input and drawing issues
Train Tracks: drawing issues
Twiddle: weird animation on target
Undead: input and drawing issues
Unequal: input and drawing issues
Untangle: input issues
All in all, about 40% of the games are at least partially broken.
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/html/blackbox.html')
| -rw-r--r-- | apps/plugins/puzzles/html/blackbox.html | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/html/blackbox.html b/apps/plugins/puzzles/html/blackbox.html new file mode 100644 index 0000000..f98604f --- /dev/null +++ b/apps/plugins/puzzles/html/blackbox.html @@ -0,0 +1,16 @@ +Black Box +<p> +Determine where the hidden balls are in the box, by observing the +behaviour of light beams fired into the box from the sides. +<p> +Click in a square around the edge of the box to send a beam into the +box. Possible results are 'H' (the beam hit a ball dead-on and +stopped), 'R' (the beam was either reflected back the way it came or +there was a ball just to one side of its entry point) or a number +appearing in two squares (indicating that the beam entered one of +those squares and emerged from the other). +<p> +Click in the middle of the box to place your guessed ball positions. +When you have placed enough, a green button will appear in the top +left; click that to indicate that you think you have the answer. +You can also right-click to mark squares as definitely known. |