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| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-27 20:35:46 -0500 |
| commit | d71a2abe90a751fc1b8321fc53c38098c17b6bc8 (patch) | |
| tree | ac628c2337a119913486aa8e19d9e87d8584daf0 /apps/plugins/puzzles/html/pattern.html | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-d71a2abe90a751fc1b8321fc53c38098c17b6bc8.zip rockbox-d71a2abe90a751fc1b8321fc53c38098c17b6bc8.tar.gz rockbox-d71a2abe90a751fc1b8321fc53c38098c17b6bc8.tar.bz2 rockbox-d71a2abe90a751fc1b8321fc53c38098c17b6bc8.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: failed assertion with "Icosahedron" setting
Keen: input issues
Mines: weird stuff happens on target
Palisade: input issues
Solo: input issues, crash on target (stack overflow maybe?)
Towers: input and drawing issues
Undead: input issues
Unequal: input and drawing issues
Untangle: input issues
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/html/pattern.html')
| -rw-r--r-- | apps/plugins/puzzles/html/pattern.html | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/html/pattern.html b/apps/plugins/puzzles/html/pattern.html new file mode 100644 index 0000000..54e05d6 --- /dev/null +++ b/apps/plugins/puzzles/html/pattern.html @@ -0,0 +1,12 @@ +Pattern +<p> +Fill in the grid with a pattern of black and white squares, so that +the numbers in each row and column match the lengths of consecutive +runs of black squares. +<p> +Left-click in a square to mark it black; right-click (or hold Ctrl +while left-clicking) to mark it white. Click and drag along a row or +column to mark multiple squares black or white at once. Middle-click +(or hold Shift while left-clicking) to return a square to grey +(meaning undecided): dragging like that can erase a whole rectangle, +not just a row or column. |