summaryrefslogtreecommitdiff
path: root/apps/plugins/puzzles/html/solo.html
diff options
context:
space:
mode:
authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-24 16:23:09 -0500
commit56c9984511f016eab7e1278ba9e40d88bb59a162 (patch)
tree1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/html/solo.html
parent29648f817677b84c03c2bcfe89eb8cf53653e7db (diff)
downloadrockbox-puzzles.zip
rockbox-puzzles.tar.gz
rockbox-puzzles.tar.bz2
rockbox-puzzles.tar.xz
[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to '')
-rw-r--r--apps/plugins/puzzles/html/solo.html20
1 files changed, 20 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/html/solo.html b/apps/plugins/puzzles/html/solo.html
new file mode 100644
index 0000000..88ebd5c
--- /dev/null
+++ b/apps/plugins/puzzles/html/solo.html
@@ -0,0 +1,20 @@
+Solo
+<p>
+Fill in a number in every square so that every number appears
+exactly once in each row, each column and each block marked by thick
+lines.
+<p>
+To place a number, click in a square to select it, then type the
+number on the keyboard. To erase a number, click to select a square
+and then press Backspace.
+<p>
+Right-click in a square and then type a number to add or remove the
+number as a pencil mark, indicating numbers that you think
+<em>might</em> go in that square.
+<p>
+When you master the basic game, try Jigsaw mode (irregularly shaped
+blocks), X mode (the two main diagonals of the grid must also
+contain every number once), Killer mode (instead of single-cell
+clues you are given regions of the grid each of which must add up to
+a given total, again without reusing any digits), or all of those at
+once!