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| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-24 16:23:09 -0500 |
| commit | 56c9984511f016eab7e1278ba9e40d88bb59a162 (patch) | |
| tree | 1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/icons/keen.sav | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-56c9984511f016eab7e1278ba9e40d88bb59a162.zip rockbox-56c9984511f016eab7e1278ba9e40d88bb59a162.tar.gz rockbox-56c9984511f016eab7e1278ba9e40d88bb59a162.tar.bz2 rockbox-56c9984511f016eab7e1278ba9e40d88bb59a162.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: crash with certain settings
Galaxies: crash
Inertia: crash
Keen: input issues
Loopy: weird stuff happens
Map: crash on input
Mines: weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo: input issues
Towers: input and drawing issues
Train Tracks: drawing issues
Twiddle: weird animation on target
Undead: input and drawing issues
Unequal: input and drawing issues
Untangle: input issues
All in all, about 40% of the games are at least partially broken.
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to 'apps/plugins/puzzles/icons/keen.sav')
| -rw-r--r-- | apps/plugins/puzzles/icons/keen.sav | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/icons/keen.sav b/apps/plugins/puzzles/icons/keen.sav new file mode 100644 index 0000000..4adbd42 --- /dev/null +++ b/apps/plugins/puzzles/icons/keen.sav @@ -0,0 +1,62 @@ +SAVEFILE:41:Simon Tatham's Portable Puzzle Collection +VERSION :1:1 +GAME :4:Keen +PARAMS :3:5de +CPARAMS :3:5de +SEED :15:846699649745236 +DESC :48:a__a_3a_5a_a_a_3b_bac_,a5m15a7a10s2s2d2s3m40m2s2 +AUXINFO :52:6105af67c6ebc8de056b59ebc9a463aa54e75f647055c0a6c1bd +NSTATES :2:53 +STATEPOS:2:39 +MOVE :6:P0,4,2 +MOVE :6:P0,4,4 +MOVE :6:P0,4,5 +MOVE :6:P1,4,2 +MOVE :6:P1,4,4 +MOVE :6:P1,4,5 +MOVE :6:P1,3,2 +MOVE :6:P1,3,4 +MOVE :6:P1,3,5 +MOVE :6:R2,2,4 +MOVE :6:R1,2,2 +MOVE :6:P1,3,2 +MOVE :6:P1,4,2 +MOVE :6:R0,4,2 +MOVE :6:R2,3,2 +MOVE :6:R2,4,1 +MOVE :6:R1,4,4 +MOVE :6:R1,3,5 +MOVE :6:P3,4,3 +MOVE :6:P3,4,5 +MOVE :6:P4,4,3 +MOVE :6:P4,4,5 +MOVE :6:R4,4,5 +MOVE :6:R3,4,3 +MOVE :6:P3,1,2 +MOVE :6:P3,1,5 +MOVE :6:P3,0,2 +MOVE :6:P3,0,5 +MOVE :6:R3,2,1 +MOVE :6:R3,3,4 +MOVE :6:P2,0,3 +MOVE :6:P2,0,5 +MOVE :6:P2,1,3 +MOVE :6:P2,1,5 +MOVE :6:P0,1,1 +MOVE :6:P0,1,3 +MOVE :6:P1,1,1 +MOVE :6:P1,1,3 +MOVE :6:R2,0,3 +MOVE :6:R2,1,5 +MOVE :6:R3,0,5 +MOVE :6:R3,1,2 +MOVE :6:R4,1,4 +MOVE :6:R4,2,3 +MOVE :6:R4,0,2 +MOVE :6:R4,3,1 +MOVE :6:R0,2,5 +MOVE :6:R0,3,3 +MOVE :6:R1,1,3 +MOVE :6:R0,1,1 +MOVE :6:R1,0,1 +MOVE :6:R0,0,4 |