diff options
| author | Franklin Wei <frankhwei536@gmail.com> | 2016-11-20 15:16:41 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-11-24 16:23:09 -0500 |
| commit | 56c9984511f016eab7e1278ba9e40d88bb59a162 (patch) | |
| tree | 1bfa6d3aeb3bf2a6ffec71387ac073cd0b8b2a51 /apps/plugins/puzzles/map.R | |
| parent | 29648f817677b84c03c2bcfe89eb8cf53653e7db (diff) | |
| download | rockbox-puzzles.zip rockbox-puzzles.tar.gz rockbox-puzzles.tar.bz2 rockbox-puzzles.tar.xz | |
[WIP] Port of Simon Tatham's Puzzle Collectionpuzzles
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9
MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.
The following games are at least partially broken for various reasons:
Cube: crash with certain settings
Galaxies: crash
Inertia: crash
Keen: input issues
Loopy: weird stuff happens
Map: crash on input
Mines: weird stuff happens on target
Palisade: input issues
Signpost: crash on input
Solo: input issues
Towers: input and drawing issues
Train Tracks: drawing issues
Twiddle: weird animation on target
Undead: input and drawing issues
Unequal: input and drawing issues
Untangle: input issues
All in all, about 40% of the games are at least partially broken.
Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
Diffstat (limited to '')
| -rw-r--r-- | apps/plugins/puzzles/map.R | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/map.R b/apps/plugins/puzzles/map.R new file mode 100644 index 0000000..1e702aa --- /dev/null +++ b/apps/plugins/puzzles/map.R @@ -0,0 +1,24 @@ +# -*- makefile -*- + +MAP_EXTRA = dsf + +map : [X] GTK COMMON map MAP_EXTRA map-icon|no-icon + +map : [G] WINDOWS COMMON map MAP_EXTRA map.res|noicon.res + +mapsolver : [U] map[STANDALONE_SOLVER] MAP_EXTRA STANDALONE m.lib +mapsolver : [C] map[STANDALONE_SOLVER] MAP_EXTRA STANDALONE + +ALL += map[COMBINED] MAP_EXTRA + +!begin am gtk +GAMES += map +!end + +!begin >list.c + A(map) \ +!end + +!begin >gamedesc.txt +map:map.exe:Map:Map-colouring puzzle:Colour the map so that adjacent regions are never the same colour. +!end |