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authorFranklin Wei <frankhwei536@gmail.com>2016-11-20 15:16:41 -0500
committerFranklin Wei <frankhwei536@gmail.com>2016-11-27 20:35:46 -0500
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[WIP] Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, crash on target (stack overflow maybe?) Towers: input and drawing issues Undead: input issues Unequal: input and drawing issues Untangle: input issues Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
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diff --git a/apps/plugins/puzzles/samegame.R b/apps/plugins/puzzles/samegame.R
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+# -*- makefile -*-
+
+samegame : [X] GTK COMMON samegame samegame-icon|no-icon
+
+samegame : [G] WINDOWS COMMON samegame samegame.res|noicon.res
+
+ALL += samegame[COMBINED]
+
+!begin am gtk
+GAMES += samegame
+!end
+
+!begin >list.c
+ A(samegame) \
+!end
+
+!begin >gamedesc.txt
+samegame:samegame.exe:Same Game:Block-clearing puzzle:Clear the grid by removing touching groups of the same colour squares.
+!end