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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/penrose.h
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
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puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
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diff --git a/apps/plugins/puzzles/src/penrose.h b/apps/plugins/puzzles/src/penrose.h
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+/* penrose.h
+ *
+ * Penrose tiling functions.
+ *
+ * Provides an interface with which to generate Penrose tilings
+ * by recursive subdivision of an initial tile of choice (one of the
+ * four sets of two pairs kite/dart, or thin/thick rhombus).
+ *
+ * You supply a callback function and a context pointer, which is
+ * called with each tile in turn: you choose how many times to recurse.
+ */
+
+#ifndef _PENROSE_H
+#define _PENROSE_H
+
+#ifndef PHI
+#define PHI 1.6180339887
+#endif
+
+typedef struct vector vector;
+
+double v_x(vector *vs, int i);
+double v_y(vector *vs, int i);
+
+typedef struct penrose_state penrose_state;
+
+/* Return non-zero to clip the tree here (i.e. not recurse
+ * below this tile).
+ *
+ * Parameters are state, vector array, npoints, depth.
+ * ctx is inside state.
+ */
+typedef int (*tile_callback)(penrose_state *, vector *, int, int);
+
+struct penrose_state {
+ int start_size; /* initial side length */
+ int max_depth; /* Recursion depth */
+
+ tile_callback new_tile;
+ void *ctx; /* for callback */
+};
+
+enum { PENROSE_P2, PENROSE_P3 };
+
+extern int penrose(penrose_state *state, int which, int angle);
+
+/* Returns the side-length of a penrose tile at recursion level
+ * gen, given a starting side length. */
+extern double penrose_side_length(double start_size, int depth);
+
+/* Returns the count of each type of tile at a given recursion depth. */
+extern void penrose_count_tiles(int gen, int *nlarge, int *nsmall);
+
+/* Calculate start size and recursion depth required to produce a
+ * width-by-height sized patch of penrose tiles with the given tilesize */
+extern void penrose_calculate_size(int which, int tilesize, int w, int h,
+ double *required_radius, int *start_size, int *depth);
+
+#endif