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| author | Franklin Wei <git@fwei.tk> | 2017-08-16 11:38:04 -0400 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2017-08-16 11:40:42 -0400 |
| commit | ef9c2f44579543d2fa83632106343ba8b730f734 (patch) | |
| tree | 4327bc5a65e74c71bb98888383ce964d4e7a88c5 /apps/plugins/puzzles/src | |
| parent | f31a400bac0b72e773e32d2a17ac839145dded2b (diff) | |
| download | rockbox-ef9c2f44579543d2fa83632106343ba8b730f734.zip rockbox-ef9c2f44579543d2fa83632106343ba8b730f734.tar.gz rockbox-ef9c2f44579543d2fa83632106343ba8b730f734.tar.bz2 rockbox-ef9c2f44579543d2fa83632106343ba8b730f734.tar.xz | |
puzzles: fix polygon drawing in Inertia
Yet another hack to accommodate our polygon algorithm...
Change-Id: Ic5d304be23d30c380b19771ab68cf01c416261b4
Diffstat (limited to 'apps/plugins/puzzles/src')
| -rw-r--r-- | apps/plugins/puzzles/src/inertia.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/apps/plugins/puzzles/src/inertia.c b/apps/plugins/puzzles/src/inertia.c index c22d2e1..918f979 100644 --- a/apps/plugins/puzzles/src/inertia.c +++ b/apps/plugins/puzzles/src/inertia.c @@ -1871,6 +1871,11 @@ static void draw_player(drawing *dr, game_drawstate *ds, int x, int y, coords[d*4+2] = x + TILESIZE/2 + (int)((TILESIZE*3/7) * x2); coords[d*4+3] = y + TILESIZE/2 + (int)((TILESIZE*3/7) * y2); } + /* rockbox hack */ + int tmp[2] = { coords[0], coords[1] }; + memmove(coords, coords + 2, sizeof(int) * DIRECTIONS * 4 - 2); + memcpy(coords + DIRECTIONS * 4 - 2, tmp, 2 * sizeof(int)); + draw_polygon(dr, coords, DIRECTIONS*2, COL_DEAD_PLAYER, COL_OUTLINE); } else { draw_circle(dr, x + TILESIZE/2, y + TILESIZE/2, @@ -1886,8 +1891,6 @@ static void draw_player(drawing *dr, game_drawstate *ds, int x, int y, int coords[14], *c; c = coords; - *c++ = ox + px/9; - *c++ = oy + py/9; *c++ = ox + px/9 + ax*2/3; *c++ = oy + py/9 + ay*2/3; *c++ = ox + px/3 + ax*2/3; @@ -1900,6 +1903,8 @@ static void draw_player(drawing *dr, game_drawstate *ds, int x, int y, *c++ = oy - py/9 + ay*2/3; *c++ = ox - px/9; *c++ = oy - py/9; + *c++ = ox + px/9; + *c++ = oy + py/9; draw_polygon(dr, coords, 7, COL_HINT, COL_OUTLINE); } |