summaryrefslogtreecommitdiff
path: root/apps
diff options
context:
space:
mode:
authorMark Arigo <markarigo@gmail.com>2008-01-09 20:07:42 +0000
committerMark Arigo <markarigo@gmail.com>2008-01-09 20:07:42 +0000
commit2e69ec6aa76e37a7ba0c977460c6838648cd4eb1 (patch)
treed6f8b7b03677a8240874b4ef3d8a180dac32a32e /apps
parent7152bce7de59f4dfb93389e8408398e0ad495c10 (diff)
downloadrockbox-2e69ec6aa76e37a7ba0c977460c6838648cd4eb1.zip
rockbox-2e69ec6aa76e37a7ba0c977460c6838648cd4eb1.tar.gz
rockbox-2e69ec6aa76e37a7ba0c977460c6838648cd4eb1.tar.bz2
rockbox-2e69ec6aa76e37a7ba0c977460c6838648cd4eb1.tar.xz
m:robe 100 fixes: (1) add missing keymap (copied from H10), (2) rename lcd_yuv_blit to lcd_grey_phase_blit (since lcd is mono), and (3) update firmware/FILES for the new target. The bootloader and target builds should compile now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16037 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps')
-rw-r--r--apps/keymaps/keymap-mr100.c394
1 files changed, 394 insertions, 0 deletions
diff --git a/apps/keymaps/keymap-mr100.c b/apps/keymaps/keymap-mr100.c
new file mode 100644
index 0000000..572f510
--- /dev/null
+++ b/apps/keymaps/keymap-mr100.c
@@ -0,0 +1,394 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) Barry Wardell 2006
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+/* Button Code Definitions for Olympus m:robe 100 target
+ NOTE: COPIED FROM IRIVER H10, NEEDS ADAPTING TO MROBE 100 */
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+#include "settings.h"
+
+/* {Action Code, Button code, Prereq button code } */
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+static const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_STD_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+
+ /* TODO: this is a bit of a hack so that we can exit some debug screens
+ * (audio, tagcache, dircache, hwinfo, stack, ports). They don't like it
+ * when ACTION_STD_CANCEL has anything other than BUTTON_NONE for prereq.
+ */
+ { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+static const struct button_mapping remote_button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* remote_button_context_standard */
+
+static const struct button_mapping button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT,BUTTON_PLAY },
+ { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW},
+ { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
+ { ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
+ { ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT },
+
+ { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_FF, BUTTON_POWER },
+ { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_REW, BUTTON_POWER },
+ { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER },
+
+ { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_BROWSE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_WPS_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
+ { ACTION_WPS_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_WPS_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_WPS_PITCHSCREEN, BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY },
+ { ACTION_WPS_ID3SCREEN, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_wps */
+
+static const struct button_mapping remote_button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
+ { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT,BUTTON_RC_PLAY },
+ { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW},
+ { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
+ { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
+ { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
+
+ { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_PITCHSCREEN, BUTTON_RC_PLAY|BUTTON_LEFT, BUTTON_RC_PLAY },
+ { ACTION_WPS_ID3SCREEN, BUTTON_RC_PLAY|BUTTON_RIGHT, BUTTON_RC_PLAY },
+
+ LAST_ITEM_IN_LIST
+}; /* remote_button_context_wps */
+
+static const struct button_mapping button_context_settings[] = {
+ { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_settings */
+
+static const struct button_mapping button_context_list[] = {
+ { ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REL, BUTTON_REW },
+ { ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REL, BUTTON_FF },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+static const struct button_mapping remote_button_context_list[] = {
+ { ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
+ { ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+static const struct button_mapping button_context_tree[] = {
+ { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_tree */
+
+static const struct button_mapping remote_button_context_tree[] = {
+ { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
+ { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_tree */
+
+static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
+ { ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
+ { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+}; /* button_context_listtree_scroll_without_combo */
+
+static const struct button_mapping remote_button_context_listtree_scroll_without_combo[] = {
+ { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
+ { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+}; /* button_context_listtree_scroll_without_combo */
+
+static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
+ { ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
+ { ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF },
+ { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_PLAY },
+ { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_PLAY },
+ { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_REW|BUTTON_REL },
+ { ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_REW|BUTTON_PLAY },
+ { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_PLAY },
+ { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_PLAY },
+ { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_FF|BUTTON_REL },
+ { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+}; /* button_context_listtree_scroll_with_combo */
+
+static const struct button_mapping remote_button_context_listtree_scroll_with_combo[] = {
+ { ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
+ { ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF },
+ { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_PLAY },
+ { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_RC_PLAY },
+ { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_REW|BUTTON_REL },
+ { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_REW|BUTTON_RC_PLAY },
+ { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_PLAY },
+ { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_RC_PLAY },
+ { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_FF|BUTTON_REL },
+ { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+}; /* button_context_listtree_scroll_with_combo */
+
+static const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_RIGHT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_settings_yesno */
+
+static const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_QS_DOWNINV, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_QS_DOWNINV, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_REW, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_FF, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_quickscreen */
+
+static const struct button_mapping remote_button_context_quickscreen[] = {
+ { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
+ { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_quickscreen */
+
+static const struct button_mapping button_context_settings_right_is_inc[] = {
+ { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_settings_right_is_inc */
+
+static const struct button_mapping button_context_pitchscreen[] = {
+ { ACTION_PS_INC_SMALL, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_PS_INC_BIG, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_DEC_SMALL, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_PS_DEC_BIG, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_FF, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FF|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_TOGGLE_MODE, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_LEFT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_pitchscreen */
+
+static const struct button_mapping remote_button_context_pitchscreen[] = {
+ { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
+ { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
+ { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_RESET, BUTTON_RC_PLAY, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
+}; /* button_context_pitchscreen */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_SELECT, BUTTON_REW, BUTTON_NONE },
+ { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_SCROLL_UP, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_MORSE_INPUT, BUTTON_REW|BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_KBD_MORSE_SELECT, BUTTON_REW|BUTTON_REL, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
+
+static const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMS_DELETE, BUTTON_REW, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_bmark */
+
+const struct button_mapping button_context_recscreen[] = {
+ { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_recscreen */
+
+static const struct button_mapping* get_context_mapping_remote( int context )
+{
+ context ^= CONTEXT_REMOTE;
+
+ switch (context)
+ {
+ case CONTEXT_STD:
+ case CONTEXT_MAINMENU:
+ return remote_button_context_standard;
+
+ case CONTEXT_WPS:
+ return remote_button_context_wps;
+
+ case CONTEXT_LIST:
+ return remote_button_context_list;
+ case CONTEXT_TREE:
+ if (global_settings.hold_lr_for_scroll_in_list)
+ return remote_button_context_listtree_scroll_without_combo;
+ else
+ return remote_button_context_listtree_scroll_with_combo;
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return remote_button_context_tree;
+
+ case CONTEXT_QUICKSCREEN:
+ return remote_button_context_quickscreen;
+ case CONTEXT_PITCHSCREEN:
+ return remote_button_context_pitchscreen;
+ case CONTEXT_RECSCREEN:
+ return button_context_recscreen;
+
+ default:
+ return remote_button_context_standard;
+ }
+}
+
+/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
+const struct button_mapping* get_context_mapping(int context)
+{
+ if (context&CONTEXT_REMOTE)
+ return get_context_mapping_remote(context);
+
+ switch (context)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+
+ case CONTEXT_WPS:
+ return button_context_wps;
+
+ case CONTEXT_LIST:
+ return button_context_list;
+ case CONTEXT_TREE:
+ case CONTEXT_MAINMENU:
+ if (global_settings.hold_lr_for_scroll_in_list)
+ return button_context_listtree_scroll_without_combo;
+ else
+ return button_context_listtree_scroll_with_combo;
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return button_context_tree;
+
+ case CONTEXT_SETTINGS:
+ return button_context_settings;
+ case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
+ case CONTEXT_SETTINGS_COLOURCHOOSER:
+ case CONTEXT_SETTINGS_EQ:
+ case CONTEXT_SETTINGS_TIME:
+ return button_context_settings_right_is_inc;
+
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+ case CONTEXT_KEYBOARD:
+ return button_context_keyboard;
+ case CONTEXT_RECSCREEN:
+ return button_context_recscreen;
+
+ default:
+ return button_context_standard;
+ }
+ return button_context_standard;
+}