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authorMarianne Arnold <pixelma@rockbox.org>2007-10-06 09:10:34 +0000
committerMarianne Arnold <pixelma@rockbox.org>2007-10-06 09:10:34 +0000
commitfc7413d9d081f78e7d73ec835e2f2126fbd63c0b (patch)
tree02999e0b2113a2e885a36926218632c4c09de527 /manual/plugins/rockblox.tex
parent8383bff582fd0570f32fc94ce3ff2ab380417786 (diff)
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Fill out some plugin button tables in the c200 manual.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15001 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/rockblox.tex')
-rw-r--r--manual/plugins/rockblox.tex21
1 files changed, 12 insertions, 9 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 9d874fe..42bafde 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -9,16 +9,17 @@ pile of blocks reach the ceiling the game is over.
\begin{table}
\begin{btnmap}{}{}
- \opt{RECORDER_PAD}{\ButtonFOne & Restart game\\}
- \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn & Restart game\\}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\}
- \opt{SANSA_E200_PAD}{\ButtonRec & Restart game\\}
- \opt{GIGABEAT_PAD}{\ButtonA & Restart game\\}
+ \opt{RECORDER_PAD}{\ButtonFOne}
+ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
+ \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec}
+ \opt{GIGABEAT_PAD}{\ButtonA}
+ \nopt{ONDIO_PAD}{& Restart game\\}
\ButtonLeft & Move left\\
\ButtonRight & Move right\\
\opt{PLAYER_PAD}{\ButtonMenu}
- \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
+ \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}
{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@@ -31,6 +32,7 @@ pile of blocks reach the ceiling the game is over.
\opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollDown}
+ \opt{SANSA_C200_PAD}{\ButtonVolDown}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
& Rotate left\\
\opt{PLAYER_PAD}{\ButtonPlay}
@@ -38,19 +40,20 @@ pile of blocks reach the ceiling the game is over.
{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp}
+ \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Rotate right\\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
- \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
+ \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
& Drop\\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
- \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
+ \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Quit\\
\end{btnmap}
\end{table}