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| author | Sebastian Leonhardt <sebastian.leonhardt@web.de> | 2016-01-08 01:05:36 +0100 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-06-13 22:49:35 -0400 |
| commit | b33d4e9ae51f7b5fcd4add3f9e7a6fb966f67d76 (patch) | |
| tree | 1226f0ab0c06d71b7f5a336dcb317f456bd68551 /manual/plugins | |
| parent | 9a6700d52e8dfb2e93623e7143204ae34f798bbf (diff) | |
| download | rockbox-b33d4e9ae51f7b5fcd4add3f9e7a6fb966f67d76.zip rockbox-b33d4e9ae51f7b5fcd4add3f9e7a6fb966f67d76.tar.gz rockbox-b33d4e9ae51f7b5fcd4add3f9e7a6fb966f67d76.tar.bz2 rockbox-b33d4e9ae51f7b5fcd4add3f9e7a6fb966f67d76.tar.xz | |
added xrick game
original xrick code by 'BigOrno' at:
http://www.bigorno.net/xrick/
Rockbox port, plus bugfixes at:
https://github.com/pierluigi-vicinanza/xrick
Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7
Diffstat (limited to 'manual/plugins')
| -rwxr-xr-x | manual/plugins/images/ss-xrick-220x176x16.png | bin | 0 -> 7938 bytes | |||
| -rwxr-xr-x | manual/plugins/images/ss-xrick-240x320x16.png | bin | 0 -> 9160 bytes | |||
| -rwxr-xr-x | manual/plugins/images/ss-xrick-320x240x16.png | bin | 0 -> 9346 bytes | |||
| -rw-r--r-- | manual/plugins/main.tex | 2 | ||||
| -rwxr-xr-x | manual/plugins/xrick.tex | 99 |
5 files changed, 99 insertions, 2 deletions
diff --git a/manual/plugins/images/ss-xrick-220x176x16.png b/manual/plugins/images/ss-xrick-220x176x16.png Binary files differnew file mode 100755 index 0000000..5fb3a74 --- /dev/null +++ b/manual/plugins/images/ss-xrick-220x176x16.png diff --git a/manual/plugins/images/ss-xrick-240x320x16.png b/manual/plugins/images/ss-xrick-240x320x16.png Binary files differnew file mode 100755 index 0000000..2d86387 --- /dev/null +++ b/manual/plugins/images/ss-xrick-240x320x16.png diff --git a/manual/plugins/images/ss-xrick-320x240x16.png b/manual/plugins/images/ss-xrick-320x240x16.png Binary files differnew file mode 100755 index 0000000..7739445 --- /dev/null +++ b/manual/plugins/images/ss-xrick-320x240x16.png diff --git a/manual/plugins/main.tex b/manual/plugins/main.tex index 2cd4903..1997683 100644 --- a/manual/plugins/main.tex +++ b/manual/plugins/main.tex @@ -37,8 +37,6 @@ text files% \opt{lcd_bitmap}{\input{plugins/chessbox.tex}} -\opt{lcd_bitmap}{\input{plugins/chopper.tex}} - \opt{lcd_color}{\input{plugins/clix.tex}} \opt{lcd_color}{\input{plugins/codebuster.tex}} diff --git a/manual/plugins/xrick.tex b/manual/plugins/xrick.tex new file mode 100755 index 0000000..5b68f8d --- /dev/null +++ b/manual/plugins/xrick.tex @@ -0,0 +1,99 @@ +% $Id$ % +\subsection{xrick} +\screenshot{plugins/images/ss-xrick}{xrick}{img:xrick} +xrick is a clone of the platform game +\emph{'Rick Dangerous'} +(\url{http://en.wikipedia.org/wiki/Rick_Dangerous}), +originally written by 'BigOrno' +(\url{http://www.bigorno.net/xrick/}), +modified and ported to Rockbox by Pierluigi Vicinanza +(\url{https://github.com/pierluigi-vicinanza/xrick}). + +Walk through the maps, avoid traps, kill the Bad Guys... and +try to stay alive long enough to accomplish your mission! + +Rick can fire bullets, lay sticks of dynamite, walk, crawl, +climb, and also poke walls or Bad Guys with his stick. +Poking walls can trigger traps, open doors, etc. although +sometimes a dynamite stick or a bullet is needed. +Go figure. + +\subsubsection{Getting started} +For the game to run you need \fname{.dat} game files located in +\fname{/.rockbox/rocks/games/xrick} on your \dap. +Create the directory and extract xrick \fname{data.zip} archive into it. +The needed files can be found at +\url{https://github.com/pierluigi-vicinanza/xrick/blob/master/game/data.zip}. + +\subsubsection{Controls} +By holding down \emph{Fire} and pressing \emph{Left} or \emph{Right}, +you can poke a wall (or anything else) with your stick. +By holding down \emph{Fire} and pressing \emph{Down}, you can lay a stick of dynamite. +By holding down \emph{Fire} and pressing \emph{Up}, you can fire a bullet. + +Throughout the game, use these buttons to control Rick: + +\begin{btnmap} +% + \opt{iriverh300}{\ButtonUp/\ButtonRec} + \opt{fuzeplus}{\ButtonUp} + \opt{ipodvideo}{\ButtonMenu} + \opt{HAVEREMOTEKEYMAP}{& } + & Jump or Climb Up\\ +% + \opt{fuzeplus}{\ButtonPlay & Jump Right or Climb Up and Right\\} +% + \opt{fuzeplus}{\ButtonBack & Jump Left or Climb Up and Left\\} +% + \opt{iriverh300}{\ButtonDown/\ButtonMode} + \opt{fuzeplus}{\ButtonDown} + \opt{ipodvideo}{\ButtonPlay} + \opt{HAVEREMOTEKEYMAP}{& } + & Crouch or Climb Down\\ +% + \opt{fuzeplus}{\ButtonBottomRight & Crouch and Move Right or Climb Down and Right\\} +% + \opt{fuzeplus}{\ButtonBottomLeft & Crouch and Move Left or Climb Down and Left\\} +% + \opt{iriverh300,fuzeplus,ipodvideo}{\ButtonLeft} + \opt{HAVEREMOTEKEYMAP}{& } + & Move Left\\ +% + \opt{iriverh300,fuzeplus,ipodvideo}{\ButtonRight} + \opt{HAVEREMOTEKEYMAP}{& } + & Move Right\\ +% + \opt{iriverh300}{\ButtonOn} + \opt{fuzeplus}{\ButtonVolDown} + \opt{ipodvideo}{\ButtonSelect} + \opt{HAVEREMOTEKEYMAP}{& } + & Fire\\ +% + \opt{iriverh300}{\ButtonSelect} + \opt{fuzeplus}{\ButtonVolUp} + \opt{ipodvideo}{\ButtonScrollBack} + \opt{HAVEREMOTEKEYMAP}{& } + & Pause\\ +% + \opt{iriverh300}{\ButtonOff} + \opt{fuzeplus}{\ButtonPower} + \opt{ipodvideo}{\ButtonScrollFwd} + \opt{hold_button}{/\ButtonHold} + \opt{HAVEREMOTEKEYMAP}{& } + & Menu\\ +% +\end{btnmap} + +\subsubsection{Menu} +\begin{description} + \item[Resume Game. ] Resume the game + \item[Restart Game. ] Restart the game + \item[Cheat Settings. ] This menu has the following options: + + \emph{Enable Unlimited Lives/Ammo Mode. } Toggle trainer mode (always six bullets, six sticks, six Rick).\\ + \emph{Enable Never Die Mode. } Toggle 'never die' mode (nothing can kill Rick). Use with care. + Although it lets you walk through Bad Guys unharmed, it can produce strange results.\\ + \emph{Enable Expose Mode. } Toggle 'expose' mode (see all entities).%\\ + + \item[Quit. ] Quit the game +\end{description} |