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+--[[ Lua Image functions
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2017 William Wilgus
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+]]
+
+--[[ Exposed Functions
+
+ _img.save
+ _img.search
+ _img.rotate
+ _img.resize
+ _img.tile
+ _img.new
+ _img.load
+
+-- Exposed Constants
+ _img.RLI_INFO_ALL
+ _img.RLI_INFO_TYPE
+ _img.RLI_INFO_WIDTH
+ _img.RLI_INFO_HEIGHT
+ _img.RLI_INFO_ELEMS
+ _img.RLI_INFO_BYTES
+ _img.RLI_INFO_DEPTH
+ _img.RLI_INFO_FORMAT
+ _img.RLI_INFO_ADDRESS
+
+]]
+
+--[[Other rbimage Functions:
+--------------------------------------------------------------------------------
+img:_len() or #img -- returns number of pixels in image
+
+img:__tostring([item]) or tostring(img) -- returns data about the image item = 0
+ is the same as tostring(img) otherwise
+ item = 1 is the first item in list
+ item = 7 is the 7th item
+ item = 8 is the data address in hex
+ -- See Constants _img.RLI_INFO_....
+
+img:_data(element) -- returns/sets raw pixel data
+ NOTE!! this data is defined by the target and targets with
+ different color depth, bit packing, etc will not be
+ compatible with the same image's data on another target
+]]
+--------------------------------------------------------------------------------
+if not rb.lcd_framebuffer then rb.splash(rb.HZ, "No Support!") return nil end
+
+local _img = {} do
+
+ -- internal constants
+ local _NIL = nil -- _NIL placeholder
+ local _math = require("math_ex") -- math functions needed
+ local LCD_W, LCD_H = rb.LCD_WIDTH, rb.LCD_HEIGHT
+
+ -- returns new image -of- img sized to fit w/h tiling to fit if needed
+ local function tile(img, w, h)
+ local hs , ws = img:height(), img:width()
+ local t_img = rb.new_image(w, h)
+
+ for x = 1, w, ws do t_img:copy(img, x, 1, 1, 1) end
+ for y = hs, h, hs do t_img:copy(t_img, 1, y, 1, 1, w, hs) end
+ return t_img
+ end
+
+ -- resizes src to size of dst
+ local function resize(dst, src)
+ -- simple nearest neighbor resize derived from rockbox - pluginlib_bmp.c
+ -- pretty rough results highly recommend building one more suited..
+ local dw, dh = dst:width(), dst:height()
+
+ local xstep = (bit.lshift(src:width(),8) / (dw)) + 1
+ local ystep = (bit.lshift(src:height(),8) / (dh))
+
+ local xpos, ypos = 0, 0
+ local src_x, src_y
+
+ -- walk the dest get src pixel
+ function rsz_trans(val, x, y)
+ if x == 1 then
+ src_y = bit.rshift(ypos,8) + 1
+ xpos = xstep - bit.rshift(xstep,4) + 1
+ ypos = ypos + ystep;
+ end
+ src_x = bit.rshift(xpos,8) + 1
+ xpos = xpos + xstep
+ return (src:get(src_x, src_y, true) or 0)
+ end
+ --/* (dst*, [x1, y1, x2, y2, dx, dy, clip, function]) */
+ dst:marshal(1, 1, dw, dh, _NIL, _NIL, false, rsz_trans)
+ end
+
+ -- returns new image -of- img rotated in whole degrees 0 - 360
+ local function rotate(img, degrees)
+ -- we do this backwards as if dest was the unrotated object
+ degrees = 360 - degrees
+ local c, s = _math.d_cos(degrees), _math.d_sin(degrees)
+
+ -- get the center of the source image
+ local s_xctr, s_yctr = img:width() / 2, img:height() / 2
+
+ -- get the the new center of the dest image at rotation angle
+ local d_xctr = ((math.abs(s_xctr * c) + math.abs(s_yctr * s))/ 10000) + 1
+ local d_yctr = ((math.abs(s_xctr * s) + math.abs(s_yctr * c))/ 10000) + 1
+
+ -- calculate size of rect new image will occupy
+ local dw, dh = d_xctr * 2 - 1, d_yctr * 2 - 1
+
+ local r_img = rb.new_image(dw, dh)
+ -- r_img:clear() -- doesn't need cleared as we walk every pixel
+
+ --[[rotation works on origin of 0,0 we need to offset to the center of the
+ image and then place the upper left back at the origin (0, 0)]]
+ --[[0,0|-----| ^< |-------| v> 0,0|-------|
+ | | | 0,0 | | |
+ |_____| |_______| |_______| ]]
+
+ -- walk the dest get translated src pixel, oversamples src to fill gaps
+ function rot_trans(val, x, y)
+ -- move center x/y to the origin
+ local xtran = x - d_xctr;
+ local ytran = y - d_yctr;
+
+ -- rotate about the center of the image by x degrees
+ local yrot = ((xtran * s) + (ytran * c)) / 10000 + s_yctr
+ local xrot = ((xtran * c) - (ytran * s)) / 10000 + s_xctr
+ -- upper left of src image back to origin, copy src pixel
+ return img:get(xrot, yrot, true) or 0
+ end
+ r_img:marshal(1, 1, dw, dh, _NIL, _NIL, false, rot_trans)
+ return r_img
+ end
+
+ -- saves img to file: name
+ local function save(img, name)
+ -- bmp saving derived from rockbox - screendump.c
+ -- bitdepth is limited by the device
+ -- eg. device displays greyscale, rgb images are saved greyscale
+ local file
+
+ local fbuffer = {} -- concat buffer for file writes, reused
+
+ local function dump_fbuffer(thresh)
+ if #fbuffer >= thresh then
+ file:write(table.concat(fbuffer))
+ for i=1, #fbuffer do fbuffer[i] = _NIL end -- reuse table
+ end
+ end
+
+ local function s_bytesLE(bits, value)
+ -- bits must be multiples of 8 (sizeof byte)
+ local byte
+ local result = ""
+ for b = 1, bit.rshift(bits, 3) do
+ if value > 0 then
+ byte = value % 256
+ value = (value - byte) / 256
+ result = result .. string.char(byte)
+ else
+ result = result .. string.char(0)
+ end
+ end
+ return result
+ end
+
+ local function s_bytesBE(bits, value)
+ -- bits must be multiples of 8 (sizeof byte)
+ local byte
+ local result = ""
+ for b = 1, bit.rshift(bits, 3) do
+ if value > 0 then
+ byte = value % 256
+ value = (value - byte) / 256
+ result = string.char(byte) .. result
+ else
+ result = string.char(0) .. result
+ end
+ end
+ return result
+ end
+
+ local function c_cmp(color, shift)
+ -- [RR][GG][BB]
+ return bit.band(bit.rshift(color, shift), 0xFF)
+ end
+
+ local cmp = {["r"] = function(c) return c_cmp(c, 16) end,
+ ["g"] = function(c) return c_cmp(c, 08) end,
+ ["b"] = function(c) return c_cmp(c, 00) end}
+
+ local function bmp_color(color)
+ return s_bytesLE(8, cmp.b(color))..
+ s_bytesLE(8, cmp.g(color))..
+ s_bytesLE(8, cmp.r(color))..
+ s_bytesLE(8, 0) .. ""
+ end -- c_cmp(color, c.r))
+
+ local function bmp_color_mix(c1, c2, num, den)
+ -- mixes c1 and c2 as ratio of numerator / denominator
+ -- used 2x each save results
+ local bc1, gc1, rc1 = cmp.b(c1), cmp.g(c1), cmp.r(c1)
+
+ return s_bytesLE(8, cmp.b(c2) - bc1 * num / den + bc1)..
+ s_bytesLE(8, cmp.g(c2) - gc1 * num / den + gc1)..
+ s_bytesLE(8, cmp.r(c2) - rc1 * num / den + rc1)..
+ s_bytesLE(8, 0) .. ""
+ end
+
+ local w, h = img:width(), img:height()
+ local depth = tonumber(img:__tostring(6)) -- RLI_INFO_DEPTH = 0x6
+ local format = tonumber(img:__tostring(7)) -- RLI_INFO_FORMAT = 0x7
+
+ local bpp, bypl -- bits per pixel, bytes per line
+ -- bypl, pad rows to a multiple of 4 bytes
+ if depth <= 4 then
+ bpp = 8 -- 256 color image
+ bypl = (w + 3)
+ elseif depth <= 16 then
+ bpp = 16
+ bypl = (w * 2 + 3)
+ else
+ bpp = 24
+ bypl = (w * 3 + 3)
+ end
+
+ local linebytes = bit.band(bypl, bit.bnot(3))
+
+ local bytesperpixel = bit.rshift(bpp, 3)
+ local headersz = 54
+ local imgszpad = h * linebytes
+
+ local compression, n_colors = 0, 0
+ local h_ppm, v_ppm = 0x00000EC4, 0x00000EC4 --Pixels Per Meter ~ 96 dpi
+
+ if depth == 16 then
+ compression = 3 -- BITFIELDS
+ n_colors = 3
+ elseif depth <= 8 then
+ n_colors = bit.lshift(1, depth)
+ end
+
+ headersz = headersz + (4 * n_colors)
+
+ file = io.open('/' .. name, "w+") -- overwrite, rb ignores the 'b' flag
+
+ if not file then
+ rb.splash(rb.HZ, "Error opening /" .. name)
+ return
+ end
+ -- create a bitmap header 'rope' with image details -- concatenated at end
+ local bmpheader = fbuffer
+
+ bmpheader[01] = "BM"
+ bmpheader[02] = s_bytesLE(32, headersz + imgszpad)
+ bmpheader[03] = "\0\0\0\0" -- WORD reserved 1 & 2
+ bmpheader[04] = s_bytesLE(32, headersz) -- BITMAPCOREHEADER size
+ bmpheader[05] = s_bytesLE(32, 40) -- BITMAPINFOHEADER size
+
+ bmpheader[06] = s_bytesLE(32, w)
+ bmpheader[07] = s_bytesLE(32, h)
+ bmpheader[08] = "\1\0" -- WORD color planes ALWAYS 1
+ bmpheader[09] = s_bytesLE(16, bpp) -- bits/pixel
+ bmpheader[10] = s_bytesLE(32, compression)
+ bmpheader[11] = s_bytesLE(32, imgszpad)
+ bmpheader[12] = s_bytesLE(32, h_ppm) -- biXPelsPerMeter
+ bmpheader[13] = s_bytesLE(32, v_ppm) -- biYPelsPerMeter
+ bmpheader[14] = s_bytesLE(32, n_colors)
+ bmpheader[15] = s_bytesLE(32, n_colors)
+
+ -- Color Table (#n_colors entries)
+ if depth == 1 then -- assuming positive display
+ bmpheader[#bmpheader + 1] = bmp_color(0xFFFFFF)
+ bmpheader[#bmpheader + 1] = bmp_color(0x0)
+ elseif depth == 2 then
+ bmpheader[#bmpheader + 1] = bmp_color(0xFFFFFF)
+ bmpheader[#bmpheader + 1] = bmp_color_mix(0xFFFFFF, 0, 1, 3)
+ bmpheader[#bmpheader + 1] = bmp_color_mix(0xFFFFFF, 0, 2, 3)
+ bmpheader[#bmpheader + 1] = bmp_color(0x0)
+ elseif depth == 16 then
+ -- red bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x0000F800)
+ -- green bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x000007E0)
+ -- blue bitfield mask
+ bmpheader[#bmpheader + 1] = s_bytesLE(32, 0x0000001F)
+ end
+
+ dump_fbuffer(0) -- write the header to the file now
+
+ local imgdata = fbuffer
+ -- pad rows to a multiple of 4 bytes
+ local bytesleft = linebytes - (bytesperpixel * w)
+ local t_data = {}
+ local fs_bytes_E = s_bytesLE -- default save in Little Endian
+
+ if format == 3553 then -- RGB565SWAPPED
+ fs_bytes_E = s_bytesBE -- Saves in Big Endian
+ end
+
+ -- Bitmap lines start at bottom unless biHeight is negative
+ for point in img:points(1, h, w + bytesleft, 1) do
+ imgdata[#imgdata + 1] = fs_bytes_E(bpp, point or 0)
+ dump_fbuffer(31) -- buffered write, increase # for performance
+ end
+
+ dump_fbuffer(0) --write leftovers to file
+
+ file:close()
+ end -- save(img, name)
+
+ --searches an image for target color
+ local function search(img, x1, y1, x2, y2, targetclr, variation, stepx, stepy)
+
+ if variation > 128 then variation = 128 end
+ if variation < -128 then variation = -128 end
+
+ local targeth = targetclr + variation
+ local targetl = targetclr - variation
+
+ if targeth < targetl then
+ local swap = targeth
+ targeth = targetl
+ targetl = swap
+ end
+
+ for point, x, y in img:points(x1, y1, x2, y2, stepx, stepy) do
+ if point >= targetl and point <= targeth then
+ return point, x, y
+ end
+ end
+ return nil, nil, nil
+ end
+
+ --[[ we won't be extending these into RLI_IMAGE]]
+ -- creates a new rbimage size w x h
+ local function new(w, h)
+ return rb.new_image(w, h)
+ end
+
+ -- returns new image -of- file: name (_NIL if error)
+ local function load(name)
+ return rb.read_bmp_file("/" .. name)
+ end
+
+ -- expose tostring constants to outside through _img table
+ _img.RLI_INFO_ALL = 0x0
+ _img.RLI_INFO_TYPE = 0x1
+ _img.RLI_INFO_WIDTH = 0x2
+ _img.RLI_INFO_HEIGHT = 0x3
+ _img.RLI_INFO_ELEMS = 0x4
+ _img.RLI_INFO_BYTES = 0x5
+ _img.RLI_INFO_DEPTH = 0x6
+ _img.RLI_INFO_FORMAT = 0x7
+ _img.RLI_INFO_ADDRESS = 0x8
+
+ -- expose functions to the outside through _img table
+ _img.save = save
+ _img.search = search
+ _img.rotate = rotate
+ _img.resize = resize
+ _img.tile = tile
+
+ -- adds the above _img functions into the metatable for RLI_IMAGE
+ local ex = getmetatable(rb.lcd_framebuffer())
+ for k, v in pairs(_img) do
+ if ex[k] == _NIL then ex[k] = v end
+ end
+ -- not exposed through RLI_IMAGE
+ _img.new = new
+ _img.load = load
+
+end -- _img functions
+
+return _img