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+Net
+<p>
+Rotate the grid squares so that they all join up into a single
+connected network with no loops.
+<p>
+Left-click in a square to rotate it anticlockwise. Right-click to
+rotate it clockwise. Middle-click, or shift-left-click if you have
+no middle mouse button, to lock a square once you think it is
+correct (so you don't accidentally rotate it again); do the same
+again to unlock it if you change your mind.
+<p>
+Squares connected to the middle square are lit up. Aim to light up
+every square in the grid (not just the endpoint blobs).
+<p>
+When this gets too easy, select a 'wrapping' variant from the Type
+menu to enable grid lines to run off one edge of the playing area
+and come back on the opposite edge!