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path: root/apps/codecs/demac/libdemac/parser.c (follow)
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* Define and use a local APE_MAX function to make the standalone demac decoder ↵Dave Chapman2007-06-09
| | | | | | compile again. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13601 a1c6a512-1295-4272-9138-f99709370657
* Seeking and resume support for Monkey's AudioDave Chapman2007-06-08
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13597 a1c6a512-1295-4272-9138-f99709370657
* Make v3.97 APE files work in RockboxDave Chapman2007-06-06
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13571 a1c6a512-1295-4272-9138-f99709370657
* Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is ↵Dave Chapman2007-06-05
an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13562 a1c6a512-1295-4272-9138-f99709370657