| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2012-04-25 | Add codecs to librbcodec. | Sean Bartell | |
| Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius <nils@rockbox.org> Tested-by: Nils Wallménius <nils@rockbox.org> | |||
| 2011-08-31 | Update libgme to Blargg's Game_Music_Emu 0.6-pre. | Andree Buschmann | |
| git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657 | |||
| 2011-08-07 | Submit initial patch from FS#12176. Adds support for several new game music ↵ | Andree Buschmann | |
| formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657 | |||