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* skin_engine: Support percentages for viewport positioningJonathan Gordon2012-07-29
| | | | | | | | | | | %V(0,50%,75%,50%,-) - make a viewport at x=0, y=half the lcd height, 75% lcd width and the remaining height (the other half) of the lcd. Change-Id: If26ccb65e8dc52c9225f3fd6d7b222d770add0f0 Reviewed-on: http://gerrit.rockbox.org/184 Reviewed-by: Thomas Martitz <kugel@rockbox.org> Tested-by: Thomas Martitz <kugel@rockbox.org> Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
* skin_engine: Make pressing the setting bar touch region workJonathan Gordon2012-07-06
| | | | | | might need some tweaking, but works. Change-Id: I0784cd4fe9996531da6cc275491ff3b4e83cdbcf
* skin_engine: Allow the %St() (setting) skin tag be used as a barJonathan Gordon2012-07-05
| | | | | | %St(<setting name>) or %St(<bar tags>, setting, <setting name>) Change-Id: I71396d683634d4d1ad2357018c4029ecb4229677
* fix build warningsJonathan Gordon2012-07-05
| | | | Change-Id: Id5f0e84834f1cb74a317bb5653fdb6f665233345
* skin_engine: Automatically create touch regions for skin barsJonathan Gordon2012-07-05
| | | | | | | | | | | | | | | | | skin bars now automatically create the touch region the same size as the bar on touchscreen targets. This means touches will magically "just work" for reveresed bars (rtl or otherwise). ~5% padding is added on all 4 sides of the region rectangle but this may need to be tweaked. Please consider the 'progressbar' and 'volume' touchregion actions to be deprecated. Kudos to my new wife for figuring out the bleedingly obvious way to do this! Change-Id: I997a7bcaa70fce9885808aae27953c7676e9c2ff
* CHARCELL doesn't have sbs support, so disable it properly.Frank Gevaerts2012-06-19
| | | | | | This actually fixes a nullpointer dereference. Change-Id: Ie3e153d72bcacdce46bfe5a514ff77aebdfd7225
* Fix checks on buflib allocated handles (0 is not a valid handle value)Bertrik Sikken2012-06-10
| | | | Change-Id: I8fdc5a59a5062f40a431cd49971390e21631b8ec
* Fix FS#12674 - %ax() doesnt mirror viewport correctlyJonathan Gordon2012-05-30
| | | | Change-Id: I10c933542037eeedc9c4be74b3d43a1430ec05b2
* (hopefully) Fix FS#12639 and other skin related buflib corruption issues.Jonathan Gordon2012-05-16
| | | | | | | | | | | Kudos to funman for figuring out the problem - skin_find_item() rather stupidly uses the global skin_buffer variable in skin_parser.c which is fine in the parser EXCEPT it gets changed in skin_render when the sbs is being redrawn while another skin is loading, so fix this by makeing skin_find_item() use a local data pointer so a skin_render() during parsing won't break anything. Change-Id: I80e1c0efe569c18225e5772159c18ebb21e07332
* Rename HAVE_PITCHSCREEN to HAVE_PITCHCONTROLNils Wallménius2012-05-09
| | | | | | | | Also move the definition to config.h Change-Id: I36bb5020c5e06b2344292bc05e8c13ccc7a6a1ff Reviewed-on: http://gerrit.rockbox.org/234 Reviewed-by: Nils Wallménius <nils@rockbox.org>
* get_image_filename() return value is never usedRafaël Carré2012-05-06
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* skin_parser: simplify skin_buffer_allocRafaël Carré2012-05-06
| | | | | | - no need to cast void * return value (it is not C++) - use sizeof(*var) instead of sizeof(struct foobar), it is shorter and will stay correct if the type is changed but forgotten in the sizeof()
* Use buflib for the allocation of voice PCM resources.Michael Sevakis2012-05-02
| | | | | | | | | | | | | Buffers are not allocated and thread is not created until the first call where voice is required. Adds a different callback (sync_callback) to buflib so that other sorts of synchonization are possible, such as briefly locking-out the PCM callback for a buffer move. It's sort of a messy addition but it is needed so voice decoding won't have to be stopped when its buffer is moved. Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
* Make DSP's replaygain independent of global_settings.Michael Sevakis2012-04-30
| | | | | | | | | | Moves replaygain definitions to lib/rbcodec/dsp/dsp_misc.h. Intermediate functions in misc.c handle any adjustment and calling the rbcodec APIs. Change-Id: I9f03561bca9aedd13760cf19c4e19aa3c68e7024 Reviewed-on: http://gerrit.rockbox.org/140 Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
* Make rbcodec/dsp includes more specific.Michael Sevakis2012-04-29
| | | | Change-Id: Idb6af40df26f5b8499a40e8b98602261ef227044
* skin_engine: Allow negative numbers for the start offset in %ssJonathan Gordon2012-03-27
| | | | | | i.e %ss(-1, -, %ia) will get the last letter in the %ia tag Change-Id: I6b2764d30c072b549e7424fc6e847ec48850b46a
* skin_engine: fix scrolling lines with dynamic contentJonathan Gordon2012-03-26
| | | | Change-Id: If85220c8b59123814e0e6b1a3b8e00c981271021
* Fix FS#12606 - next track can cause the screen to be clearedJonathan Gordon2012-03-20
| | | | | | | | | | | | | This is a bit of a hack. We now trigger an event when the skin engine is doing a full redraw (which means fullscreen clear) before the lcd_update() to give the current screen a chance to redraw to avoid the screen flicker. This commit fixes the issue for screens which are entirely the list widget (i.e browser and menus), other screens will need aditional fixes (i.e quickscreen, time&date screen) Change-Id: I3725c51518be724ce7aacee9877663c2de6866fa
* skin_engine: Reenable skin debugging in the sim (use --debugwps)Jonathan Gordon2012-03-15
| | | | Change-Id: I2881edda45cd3ea69f5284d93bc93c47bb63b3f2
* Fix compile errorsJonathan Gordon2012-03-15
| | | | Change-Id: Ic985bf57da04847bff716ee41db8f107100ff95b
* skin_engine: New tag to draw a rectangle (optionally with a gradient)Jonathan Gordon2012-03-15
| | | | | | | | | | | %dr(x, y, width, height, [colour1[, colour2]]): x,y - viewport relative pixel coordinates to start the rectangle. width, height - obvious. can be '-' to fill the viewport if both colours are left out the viewports foreground colour will be used if one colour is specified it will fill the rectangle that colour. if both colours are specified it will gradient fill the rectangle. Change-Id: Iad451e99ded663bc7c5d182443659db7d909b388
* Revert "Fix FS#12606 - next track can cause the screen to be cleared"Jonathan Gordon2012-03-15
| | | | This reverts commit cb9bc3bbc8a66c3d5296bfbc68f4487c39c6ac68.
* Fix FS#12606 - next track can cause the screen to be clearedJonathan Gordon2012-03-14
| | | | | | | | | | | | | This is a bit of a hack. We now trigger an event when the skin engine is doing a full redraw (which means fullscreen clear) before the lcd_update() to give the current screen a chance to redraw to avoid the screen flicker. This commit fixes the issue for screens which are entirely the list widget (i.e browser and menus), other screens will need aditional fixes (i.e quickscreen, time&date screen) Change-Id: I3ffdcd8ccad2c663732f8d5983049c837de00fe5
* Add new actions to %Tp (Touchscreen areas)Osborne Jacobs2012-03-13
| | | | | | | | | | | | | | | Add the following actions to %Tp: createbookmark create a new bookmark from the wps listbookmarks list bookmarks from the wps trackinfo show track info from the wps My main motivation was to allow bookmarking and jumping around audio books from the wps on touch enabled targets. You can do it now through the context menu but it requires 4 screen presses instead of 1. Change-Id: I1fa1bf0064dfd22b897eca7c56acc1ce8956f14c Reviewed-on: http://gerrit.rockbox.org/171 Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
* Call skinlist_set_cfg() unconditionally, i.e. also if do_refresh==falseFrank Gevaerts2012-02-29
| | | | | | | | | | | | This call is cheap (except if the list config changes, but then it should be called anyway), and do_refresh isn't always set appropriately, e.g. when the screen has just changed, which could cause the list config to be null at bad times, which caused the standard list to be shown instead of the desired skinned list. Change-Id: I47dd2552d6d1062456ede4529c4891e80a8159ea Reviewed-on: http://gerrit.rockbox.org/113 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
* fix warningJonathan Gordon2012-02-29
| | | | Change-Id: Iccadc7558b9ffb2d87e5bc7697080dd567f4775f
* skin_engine: ease the restrictions on %x/%xlJonathan Gordon2012-02-29
| | | | | | | | | %x and %xl only require the id and filename now. If you leave off the x,y it will default to 0,0. If you want to use the default x,y you can still put in the num_subimages param on the end (e.g %xl(a, file, 3) ) Change-Id: I8eff793dfdd037e302ace8deec9dc16dcea264a7
* skin_engine: Clean up %x() handling - beware theme issuesJonathan Gordon2012-02-28
| | | | | | | | | Internally remove some hacks around how %x() is handled. %x() inside the default viewport will no longer work if other viewports are used, so if you are using viewports and %x() make sure it is in a viewport! Change-Id: I8ecab805d55fc0f8476ff0516cba38e23400aa20
* Fix build errorsJonathan Gordon2012-02-28
| | | | Change-Id: Ie46e807799034af2a025c607a76e17c50c5b613e
* lcd/skin_engine: Add the ability to draw onto the backdrop layerJonathan Gordon2012-02-28
| | | | | | | | | | | | | | The framebuffer the lcd driver uses can now be changed on the fly which means that regular lcd_* drawing functions can draw onto the "backdrop" buffer. The skin engine can use this to create layered effects. Add the tag %VB to a viewport to draw that viewport onto the backdrop layer. If you want to draw an image onto the backdrop framebuffer use %x(backdrop filename) instead of %X() inside a viewport with %VB. Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
* Add %LR and %LC to get at the current row and columm in skinned lists.Frank Gevaerts2012-02-25
| | | | | | | This allows list items to be rendered differently depending on their on-screen position, allowing things like gradients or nonlinear alignment Change-Id: I1d9c080f97e83707f0e80f57abc762cb2b94f6ed
* FS#12586 - Modify %ss to be able to use numbers for conditionalsJonathan Gordon2012-02-26
| | | | | | i.e %?ss(1,1,%cM)<|one|two|three|...|> or %xd(numbers, %ss(1,1%cM) Change-Id: I74ecb3f253f3be1fd270f75c0ef79addd364a7de
* Store listitem_viewport_cfg->label as skinoffset instead of raw pointerFrank Gevaerts2012-02-22
| | | | | | | | | This fixes the case where some blocks got relocated and the skin render code couldn't find the matching viewports any more. Change-Id: I4394444fb139ee5bc986f374dba82a104013e354 Reviewed-on: http://gerrit.rockbox.org/112 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
* skin engine: Add 'touch' command to the %vs() tagJonathan Gordon2012-02-21
| | | | | | | %vs(label, touch, -) will reset the timeout for the variable without changing the variables value. Change-Id: Idba03f454a82ac7460bb53a4de3aa6903656c585
* skin engine: Make %vs() dynamic so it updated every screen updateJonathan Gordon2012-02-21
| | | | | | This makes it easier to use %?vl() (variable last changed) in a sensible manner. Change-Id: I0bf9ae24bc4516d2fd5691af236cc4439a0863c8
* skin engine: New logical 'and' and 'or' tags to evaluate multiple tags in a ↵Jonathan Gordon2012-02-07
| | | | | | | | | | single conditional. Use these tags to stop having multiple conditionals.. e.g: OLD: %?C<%?Ia<something>> NEW: %?and(%C, %Ia)<something> Change-Id: Ia3bbe4611cf808e87dcd1b1147181461fa08294a
* skin touchregions: change the rwd/ffwd region actions to make it less buggy ↵Jonathan Gordon2012-01-28
| | | | | | in the sbs Change-Id: Ib823860e65909ac227910a16f6caac207b7e22c3
* skin touchregions: fix the 'none' region firing when it shouldnt.Jonathan Gordon2012-01-23
| | | | | | Change the none action return value so the various action layers don't get confused by ACTION_TOUCHSCREEN return codes which shouldn't be happening (i.e when a long press region overlaps a short press region whihc has the none action) Change-Id: I63db2c0b49597ada2c5ebd0ef98e99aeef4f522a
* Rework powermgmt to enable code re-use on appliation and sims.Thomas Martitz2012-01-03
| | | | | | | | | | | | | | | | | | | | | * Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application) to break powermgmt.c's assumption about the ability to read battery voltage. There's now additionally percentage (android) and remaining time measure (maemo). No measure at all also works (sdl app). If voltage can't be measured, then battery_level() is king and it'll be used for power_history and runtime estimation. * Implement target's API in the simulator, i.e. _battery_voltage(), so it doesn't need to implement it's own powermgmt.c and other stubs. Now the sim behaves much more like a native target, although it still changes the simulated battery voltage quickly, * Other changes include include renaming battery_adc_voltage() to _battery_voltage(), for consistency with the new target functions and making some of the apps code aware that voltage and runtime estimation is not always available. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
* Another round of making local functions staticBertrik Sikken2011-12-20
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31384 a1c6a512-1295-4272-9138-f99709370657
* FS#12378 : Remove various unused code, and comment out some unused code and ↵Boris Gjenero2011-12-14
| | | | | | data for reference or future use. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31256 a1c6a512-1295-4272-9138-f99709370657
* Allow scrolling lines to have their content changed without restarting the ↵Jonathan Gordon2011-12-14
| | | | | | scroll line. This means skin lines with dynamic tags can be updated in realtime instead of delayed git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31247 a1c6a512-1295-4272-9138-f99709370657
* Fix FS#12237 (caused by r30302) where centered skin text isnt eqactly centeredJonathan Gordon2011-12-14
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31246 a1c6a512-1295-4272-9138-f99709370657
* FS#12412 : Delete old buffer allocation code which has been replaced by ↵Boris Gjenero2011-11-29
| | | | | | core_alloc, and move buffer setup code to core_alloc.c git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31088 a1c6a512-1295-4272-9138-f99709370657
* Fix fs#12005 - have %pc,%pl and %pr return the number of seconds when used ↵Jonathan Gordon2011-11-28
| | | | | | with %if() instead of a formatted time string git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31082 a1c6a512-1295-4272-9138-f99709370657
* Be less smart about when to reload skins as it caused more problems than it ↵Jonathan Gordon2011-11-28
| | | | | | was worth. If any theme setting is loading from a .cfg reload all skins. Fixes FS#12410 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31081 a1c6a512-1295-4272-9138-f99709370657
* Fix FS#12408 - don't load skins too early causing buflib handles to leakJonathan Gordon2011-11-28
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31080 a1c6a512-1295-4272-9138-f99709370657
* slightly reaarange code to make fml happy :)Jonathan Gordon2011-11-27
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31071 a1c6a512-1295-4272-9138-f99709370657
* Free a handle when we try to load a backdrop file which doesnt exist or cant ↵Jonathan Gordon2011-11-27
| | | | | | be loaded git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31070 a1c6a512-1295-4272-9138-f99709370657
* Fix the charcell compile error and rmeove an unused #defineJonathan Gordon2011-11-21
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31039 a1c6a512-1295-4272-9138-f99709370657