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* Use pre-multiplication in scaler to save one multiply per color component on ↵Andrew Mahone2009-05-26
| | | | | | | | ARM and Coldfire, at the cost of an extra add/shift in the horizontal scaler to reduce values to a workable range. SH-1 retains the same basic math, as the use of 16x16->32 hardware multiplication in the earlier scaler stages saves more than removing the 32x32->40 multiply to descale output. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21091 a1c6a512-1295-4272-9138-f99709370657
* Use TIME_BEFORE in bench_* plugins, and use 10s test duration.Andrew Mahone2009-05-18
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20983 a1c6a512-1295-4272-9138-f99709370657
* Add a simple benchmark plugin for the scaler, using the pluginlib import of ↵Andrew Mahone2009-05-16
resize_on_load. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20969 a1c6a512-1295-4272-9138-f99709370657