summaryrefslogtreecommitdiff
path: root/apps/plugins/boomshine.lua (unfollow)
Commit message (Collapse)Author
2015-04-19Rename 'expanded' to 'expended'. Was this a typo?Christ van Willegen
Change-Id: I2feaee4225f04e3b93f8ccde555090437238ee0f
2015-04-08Re-seed the random generator for each new game.Christ van Willegen
Change-Id: I1b814e8475798830d204b4838d98b8b671d93e02
2013-12-14scroll_engine: Rename scroll_stop* functions to be more consistent with the ↵Thomas Martitz
lcd api. Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
2012-01-27Use PLA in boomshine.lua instead of the awkward kbd_input context. This ↵Thomas Martitz
enables it on RaaA. Change-Id: I616bb39c1e785e39e9369d2ccef45477911bb5a3
2010-10-12fix FS#11659. wait for user input before exiting the plugin.Teruaki Kawashima
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28253 a1c6a512-1295-4272-9138-f99709370657
2010-03-06boomshine: improve collision detection.Teruaki Kawashima
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25043 a1c6a512-1295-4272-9138-f99709370657
2009-12-06Boomshine:Maurus Cuelenaere
* simplify some things (no functional changes) * increase default and exploded ball size a bit to be more compliant with the original game (and make beating it on big screens a bit easier) * whitespace cleanups git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23876 a1c6a512-1295-4272-9138-f99709370657
2009-12-05boomshine: use theme colour to draw text so that text would be more readable ↵Teruaki Kawashima
with white background. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23852 a1c6a512-1295-4272-9138-f99709370657
2009-10-29Fix FS#10734 - scoring in boomshine.lua is broken (r23391)Robert Kukla
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23399 a1c6a512-1295-4272-9138-f99709370657
2009-10-29Boomshine plugin : make speed and ball sizes adapt to the target screen size ↵Kevin Ferrare
to get a constant gameplay git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23398 a1c6a512-1295-4272-9138-f99709370657
2009-10-29Boomshine plugin : port to Greyscale and B/W targets, and targets without ↵Kevin Ferrare
touchscreen (currently using the virtual keyboard keymap) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23397 a1c6a512-1295-4272-9138-f99709370657
2009-10-29Boomshine plugin : Better messages at the end of the game (fixes the ↵Kevin Ferrare
nblevel+1 being displayed) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23394 a1c6a512-1295-4272-9138-f99709370657
2009-10-29Fixed the Boomshine plugin not to crash when there are no more levels to playKevin Ferrare
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23392 a1c6a512-1295-4272-9138-f99709370657
2009-10-28Add new Lua touchscreen-only game: BoomshineMaurus Cuelenaere
Flyspray: FS#10727 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23387 a1c6a512-1295-4272-9138-f99709370657