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path: root/apps/plugins/brickmania.c (unfollow)
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2012-02-08brickmania: Use short Lvl %d level indicator if neededWieland Hoffmann
2012-02-08brickmania: Use short L: %d life indicator if neededWieland Hoffmann
2012-02-02MPIOs: keymap tweaksMarcin Bukat
2011-12-24Initial commit of the Samsung YP-R0 port.Thomas Martitz
2011-11-16Sandisk Sansa Connect port (FS #12363)Tomasz Moń
2011-10-02fuze+: add brickmania keymapAmaury Pouly
2011-05-22Fix some residual 'defined but not used' warnings by GCC 4.6.0 for touchscree...Andree Buschmann
2011-03-02RaaA: Fix write locations of pluginsThomas Jarosch
2011-01-24* Rename backlight_force_on to backlight_ignore_timeout to make it clear what...Teruaki Kawashima
2010-11-30HD300 - plugins keymapsMarcin Bukat
2010-11-02Still coming along with HDD6330 plugin keymaps.Robert Menes
2010-11-02MPIO HD200: rename button defines to adhere how they are labeled on the device.Marcin Bukat
2010-08-28plugins: use lcd_putsf/lcd_putsxyfRafaël Carré
2010-08-24Second try: Introduce plugin_crt0.c that every plugin links.Thomas Martitz
2010-08-23Revert "Introduce plugin_crt0.c that every plugin links."Thomas Martitz
2010-08-23Introduce plugin_crt0.c that every plugin links.Thomas Martitz
2010-05-06Make open() posix compliant api-wise. A few calls (those with O_CREAT) need t...Thomas Martitz
2010-04-26Add MPIO HD200 port - changed filesMarcin Bukat
2010-04-20Brickmania: Fix bogus firesTomer Shalev
2010-04-20Brickmania: Use defined constant instead of hard-coded valueTomer Shalev
2010-04-20Yet another try at fixing "FS#10959 - Brickmania - Ball disappears"Tomer Shalev
2010-04-20Brickmania: Fix flip delay was actually N+1 seconds (11 instead of 10)Tomer Shalev
2010-04-20Brickmania: No need to init these global variables, as they are set later onTomer Shalev
2010-04-20Brickmania: Move Congratulations message a bit up, so it won't get clipped by...Tomer Shalev
2010-03-28Brickmania: Don't use hard coded valueTomer Shalev
2010-03-27Brickmania: Fix yellowTomer Shalev
2010-03-27Brickmania: Prevent a ball that is sticked to the edge of the pad from being ...Tomer Shalev
2010-03-27Brickmania: Simplify movement of pad (and any balls that are sticked to it)Tomer Shalev
2010-03-27Brickmania: Prevent two overlapping balls from destrying bricks together and ...Tomer Shalev
2010-02-27Brickmania: Test if power-up hit side of paddleTomer Shalev
2010-02-27Brickmania: Use helper function check_rect to test whether ball hits brickTomer Shalev
2010-02-27use same variable/macro name for highscore among plugins.Teruaki Kawashima
2010-02-27Brickmania: Use NUMBER_OF_POWERUPS in enumTomer Shalev
2010-02-27Brickmania: Revert to using intersection checks for testing if powerup hitTomer Shalev
2010-02-27Brickmania: Use static whenever possibleTomer Shalev
2010-02-27Brickmania: Fix inner loop used the same variable as outer loop, which trashedTomer Shalev
2010-02-26Brickmania: Fix NUMBER_OF_POWERUPS and POWER_TYPE_COUNT were used for the sam...Tomer Shalev
2010-02-26Brickmania: Re-arrange code (no functional change)Tomer Shalev
2010-02-26Brickmania: Fix wrong power image in shown, caused by previous commitTomer Shalev
2010-02-26FS#11057 - brickmania: simplify the powerupsTomer Shalev
2010-02-24FS#11049 - Brickmania: Make brick a two-dimensional arrayTomer Shalev
2010-02-22some changes to use of display_text.Teruaki Kawashima
2010-02-21Brickmania: Hopefully prevent dissappearing of the ballTomer Shalev
2010-02-21Brickmania: Use predefined macro definition when possibleTomer Shalev
2010-02-19FS#10485 - Some changes for brickmaniaTomer Shalev
2010-02-19Brickmania: Use defines for score valuesTomer Shalev
2010-02-19Brickmania: Remove spaces at the end of lineTomer Shalev
2010-02-19Brickmania: Forgotten one more hard-coded valueTomer Shalev
2010-02-19Brickmania: Use constant for default value and rename variable of flip-sides ...Tomer Shalev
2010-02-19Brickmania: Use constants for number of bricks rows and columns, and for numb...Tomer Shalev