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doom
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Author
2007-01-18
use 11025Hz on all players that support it
Marcoen Hirschberg
2007-01-17
Doom for the Gigabeat and some code reduction
Karl Kurbjun
2007-01-13
Change the gamedata folder for doom to /.rockbox/doom to go in line with othe...
Dominik Riebeling
2007-01-09
Removed executable flag
Linus Nielsen Feltzing
2007-01-05
Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in t...
Dan Everton
2006-12-18
Oops. Forgot rockmacros.h.
Michael Sevakis
2006-12-18
Doom plugin: Enable reading of DEH files. Please test for real though. :)
Michael Sevakis
2006-12-17
Attempt at fixing 64-bit sim warning.
Michael Sevakis
2006-12-13
Free more plugin memory
Karl Kurbjun
2006-12-13
Will it fit?
Karl Kurbjun
2006-12-13
Another file missed
Karl Kurbjun
2006-12-13
Helps to add in the header
Karl Kurbjun
2006-12-13
Dehacked and BEX support for Doom - currently only supports a DEHACKED file i...
Karl Kurbjun
2006-11-26
FS#6357, patch 1: let iramcopy and bss share the same space in codecs and
Tomasz Malesinski
2006-11-18
SWCODEC/IRAM: Save voice IRAM when a plugin initializes its IRAM. Defines two...
Michael Sevakis
2006-11-15
Don't need to remove the backdrop for all plugins - leave it up for some.
Karl Kurbjun
2006-11-05
Doom bugfix: updating a saved tranmap didn't work.
Jens Arnold
2006-10-27
Next step of Makefile tuning: * Use 'make' internal commands for printing mes...
Jens Arnold
2006-10-26
Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...
Barry Wardell
2006-10-23
Consistent style of 'make' messages. Always use ranlib after ar.
Jens Arnold
2006-10-23
rearrange compiler options to avoid conflicts with header files on FreeBSD
Marcoen Hirschberg
2006-10-22
Speed up build process in general by using internal functions of make instead...
Jens Arnold
2006-10-01
Deboost under all exits for rockdoom thanks to patch 5851 by David Dent
Karl Kurbjun
2006-09-29
Cleaner implementation of the recent OSX simulator build fix. No need to defi...
Barry Wardell
2006-09-29
Allow UI simulator to be build on OS (Slightly updated version of FS5767)
Barry Wardell
2006-09-05
Fix sound in Doom on H10 - we don't support 11025Hz so use 44100Hz instead.
Barry Wardell
2006-09-05
Fix not being able to exit Doom on the H10.
Barry Wardell
2006-08-26
Make doom work with sound on X5.
Jens Arnold
2006-08-16
Convert the "short ciruit operator madness" to plain and simple code that
Daniel Stenberg
2006-08-10
Correct calculation of necessary buffer size to give maximum number of shades...
Jens Arnold
2006-08-07
Use striped buffering for grayscale targets to make the buffer fit on iPod g3...
Jens Arnold
2006-08-07
Fix red iPod g3 build.
Jens Arnold
2006-08-07
Grayscale library ported to the grayscale iPods, first version. Added C refer...
Jens Arnold
2006-08-03
Barry Wardell's keymappings for H10
Daniel Stenberg
2006-08-02
Grayscale library: LCD linearisation and gamma correction.
Jens Arnold
2006-07-27
Moved the X5 button driver to the target tree
Linus Nielsen Feltzing
2006-06-10
Fix the menu start for rockdoom
Karl Kurbjun
2006-05-15
Stop playback before starting to use IRAM
Dave Chapman
2006-04-22
Better video update, add options to startup menu, change default screensize
Karl Kurbjun
2006-04-20
Optimizations for doom: coldfire asm drawspan routine = not much, fixed point...
Karl Kurbjun
2006-04-17
Add better error message for messed up graphics.
Karl Kurbjun
2006-04-17
Properly cache animations at level start. Switches still need some caching c...
Karl Kurbjun
2006-04-17
Add in error return if appropriate.
Karl Kurbjun
2006-04-17
Changed the way the addons and demos menus are displayed and built. Should b...
Karl Kurbjun
2006-04-17
Finally add support for unlimited number of addons and demos. Also cleaned u...
Karl Kurbjun
2006-04-17
Temporary fix for the high-pitched sounds on iPod: they should sound correct ...
Zakk Roberts
2006-04-17
Some code cleanup. Adds Always run to configuration options.
Karl Kurbjun
2006-04-16
Fix run so that it stays enabled across level loads. Removed some unused cod...
Karl Kurbjun
2006-04-16
Decrease doom's code size and some code cleanup.
Karl Kurbjun
2006-04-16
Disable some unused code (code used in network play) to bring the plugin size...
Dave Chapman
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