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path: root/apps/plugins/lua/rockaux.c (follow)
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* lua events from rockboxWilliam Wilgus2019-07-19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This library allows events to be subscribed / recieved within a lua script most events in rb are synchronous so flags are set and later checked by a secondary thread to make them (semi?) asynchronous. There are a few caveats to be aware of: FIRST, The main lua state is halted till the lua callback(s) are finished Yielding will not return control to your script from within a callback Also, subsequent callbacks may be delayed by the code in your lua callback SECOND, You must store the value returned from the event_register function you might get away with it for a bit but gc will destroy your callback eventually if you do not store the event THIRD, You only get one cb per event type ["action", "button", "custom", "playback", "timer"] (Re-registration of an event overwrites the previous one) Usage: possible events =["action", "button", "custom", "playback", "timer"] local evX = rockev.register("event", cb_function, [timeout / flags]) cb_function([id] [, data]) ... end rockev.suspend(["event"/nil][true/false]) passing nil affects all events stops event from executing, any but the last event before re-enabling will be lost, passing false, unregistering or re-registering an event will clear the suspend rockev.trigger("event", [true/false], [id]) sets an event to triggered, NOTE!, CUSTOM_EVENT must be unset manually id is only passed to callback by custom and playback events rockev.unregister(evX) Use unregister(evX) to remove an event Unregistering is not necessary before script end, it will be cleaned up on script exit Change-Id: Iea12a5cc0c0295b955dcc1cdf2eec835ca7e354d
* Lua replace fscanfWilliam Wilgus2018-10-29
| | | | | | | | | | | | | | | | | | | | | | Rocklua was using the full fscanf implementation to simply read %ld for the file:read("*n") function wasting 1k on unneeded/unused functionality Instead, I've implemented a filetol function to duplicate it without the extra overhead using strtol which as an added bonus ERANGE errors now resolve to LONG_MIN and LONGMAX instead of integer overflow filetol() reads long int from an open file, skips preceding whitespaces returns -1 if error, 1 on success. *num set to LONG_MAX or LONG_MIN on overflow. If number of digits is > than LUAI_MAXNUMBER2STR filepointer will continue till the next non digit but buffer will stop being filled with characters. Preceding zero is ignored. Change-Id: Ia42d0f73c63a894625bca4581e9b7e1cc7387fd2
* Lua remove gmtime.c use rb_plugin version insteadWilliam Wilgus2018-10-28
| | | | Change-Id: Ia6d47a13ec8ae407661a78c56513ac0c164216da
* lua optimize current_path functionWilliam Wilgus2018-10-15
| | | | | | frees up around 500 bytes by using the builtin string functionality Change-Id: Icd4ec921d3fec339b8a4b7f80c9c63d51d4c101c
* Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with ↵Thomas Martitz2010-06-21
| | | | | | | | | | | #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently). The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR). The new define is to (de-)select code to compile on hosted platforms generally. Should be no functional change to targets or the simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
* Make the sim buildable with mingw againFrank Gevaerts2010-05-14
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26037 a1c6a512-1295-4272-9138-f99709370657
* Lua: implement the ^ and % operatorsMaurus Cuelenaere2009-07-27
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22070 a1c6a512-1295-4272-9138-f99709370657
* Lua: because Rockbox doesn't support any current working directory ↵Maurus Cuelenaere2009-07-01
| | | | | | functionality, 'hack' loadlib so it replace '$' in LUA_PATH_DEFAULT with the directory wherein the current script is. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21595 a1c6a512-1295-4272-9138-f99709370657
* Fix mingw & cygwin buildsMaurus Cuelenaere2009-05-25
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21075 a1c6a512-1295-4272-9138-f99709370657
* Commit FS#9174: Lua scripting language by Dan EvertonMaurus Cuelenaere2009-05-21
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21020 a1c6a512-1295-4272-9138-f99709370657