| Commit message (Collapse) | Author | Age |
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moved items to rb.system
added read access to audio_current_track and audio_next_track
Change-Id: Ia055b8cb3848e540067818f596ffd1058da057fb
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Change-Id: Ibe2bc6602ff27524a3b96d9523780acbfbf03c76
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rb.strncasecmp
strcasecmp just exclude count -> rb.strncasecmp(s1, s2)
rb.backlight_brightness_set
backlight_set_brightness -- redundant
rb.backlight_brightness_use_setting -> rb.backlight_brightness_set()
rb.buttonlight_brightness_set
buttonlight_set_brightness -- redundant
rb.buttonlight_brightness_use_setting -> rb.buttonlight_brightness_set()
rb.mixer_frequency
rb.mixer_set_frequency -> mixer_frequency(freq)
rb.mixer_get_frequency -> mixer_frequency
rb.backlight_onoff
rb.backlight_on -> rb.backlight_onoff(true)
rb.backlight_off -> rb.backlight_onoff(false)
rb.touchscreen_mode
rb.touchscreen_set_mode -> rb.touchscreen_mode(mode)
rb.touchscreen_get_mode -> rb.touchscreen_mode()
rb.schedule_cpu_boost
rb.trigger_cpu_boost -> rb.schedule_cpu_boost(true)
rb.cancel_cpu_boost -> rb.schedule_cpu_boost(false)
Includes rbcompat.lua for backwards compatibility
if your script is broken by this change you simply add
`require("rbcompat")` to the top for the old functionality
Change-Id: Ibffd79a0d9be6d7d6a65cc4af5c0a1c6a0f3f94d
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String constants were already expanded in the first macro
pcm functions were looking for stack position #1 when they needed stack pos #2
Change-Id: I7b4fb90953ab2395b77cbd550fdd257fafca6aae
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The auto generated utf8/16 encode/decode functions did not work.
Upon implementing them correctly I found that lua handles the utf-8
form properly but I could not get utf-16 to work without crashing
maybe someone can come along later and implement utf-16 safe string
functions but for now utf-16 is removed.
Change-Id: I97a044e200dc27f683a45487cd93fce667c670c4
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Lessen confusion for end users looking for the underlying function names in
plugin.h
Change-Id: I6662dc7bd9f22d83af372b3d3c5af53d9a1eac9a
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The way to call the pcm functions has changed
rb.pcm("option", var)
rb.pcm_set_frequency(freq) = becomes rb.pcm("pcmsetfrequency", freq)
added pcm.lua to the includes for conversion to old functions
if your script is broken by this change you simply add
`require("pcm")` to the top for the old functionality
added rb.pcm("calculatepeaks")
Change-Id: I092057b0c0b5575e567862661f122da1ca2680e8
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Some of the lcd functions had support for multiple screens but this wasn't
very safe since the screen number wasn't bounded within the screens[] array
This adds support for all the lcd functions along with checking that screen#
is bounded properly, adds around 600 bytes to devices with a remote screen
devices without a remote screen lock to SCREEN_MAIN
Change-Id: I618bbc7b3919c7b0ff375fb2d71949d7cab43c87
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While luaL_addstring() works perfectly fine for the
final buffer once Lual_pushresult() is called
kbd_input doesn't display a previous input properly
since the buffer hasn't been finalized yet
Change-Id: Ic50acaa8b7b17077dec8750dd2b6382624e8a549
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Removes unneeded functions from kbd_input
Consolidates message filling function for gui_syncyesno_run & do_menu
Change-Id: If3c3cea3cbf37a8dc52983c0db174de6d54b35f8
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The way to call the playlist functions has changed
rb.playlist("option", var)
rb.playlist_add(filename) = becomes rb.playlist("add", filename)
added playlist.lua to the includes for conversion to old functions
if your script is broken by this change you simply add `require("playlist")`
to the top for the old functionality
added rb.playlist_tracks(dir, filename) to playlist.lua
this will allow you to add all tracks in a playlist.m3u8
to a lua table
Change-Id: I87fcc56be365d8495d214f069331b6ddbfbef1db
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audio_play was removed from the rocklib I assume due to inconsistent
behavior I've readded it with a check for audio paused which instead
uses rewind/ff and then resumes audio
the way to call the audio functions has changed as well
rb.audio("option", var)
so rb.audio_play(0, 0) becomes rb.audio("play", 0, 0)
audio_audio_flush_and_reload_tracks becomes
rb.audio("flushandreloadtracks")
all functions except audio("getfilepos") return the previous (or still current)
status
added audio.lua to the includes for conversion to old functions
if your script is broken by this change you simply add `require("audio")`
to the top for the old functionality
Change-Id: I364adf0c85d9c12b98cde29c26fbe5ee05b9d331
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I didn't realize that some devices used the *num variable
this fixes that oversight
Change-Id: I2ecd6f475bebdd6ce745b360be3762a069bfc2b1
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Both of these functions modified the string in the lua stack
per lua manual:
'When a C function receives a string argument from Lua,
there are only two rules that it must observe: Not to pop the string
from the stack while accessing it and never to modify the string'
strip_extension will still work with old parameters
and is thus backwards compatible
strip_extension("filename")
create_numbered_filename has changed slightly and IS NOT backwards compatible
create_numbered_filename(path, prefix, suffix, [number])
(number defaults to -1)
Change-Id: I34cf7e2f6f691f33d5ac2b2e995855a171fb99b3
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allows rocklib_img to be excluded if needed
stops rocklib_aux from generating redundant prototypes for
lcd_mono_bitmap[_part]
Change-Id: Ie208ad71ab5f9a7deb026dc01a5b0a0631a0d29c
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frees up around 500 bytes by using the builtin string functionality
Change-Id: Icd4ec921d3fec339b8a4b7f80c9c63d51d4c101c
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removes tslf allocations from do_menu and gui_syncyesno_run in favor of
lua_newuserdata
removes some luaL_opt functions in favor of equivalent lua_to functions
moves some definitions to the rocklib.h file
Change-Id: Iaacc3249b8f1af2c220ce59dead0050c66cb3b04
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use a table approach for registering integer / string constants
Change-Id: Idbccae9c2203de1c694f6dd5a7014a7fccedae9b
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Change-Id: Icd10e4c348deec7729d4a6e2bf1152e1dfc70243
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Some devices(1-bit / 2-bit displays) have packed bit formats that
need to be unpacked in order to work on them at a pixel level.
This caused a few issues on 1 & 2-bit devices:
Greatly Oversized data arrays for bitmaps
Improper handling of native image data
Framebuffer data was near unusable without jumping through hoops
Conversion between native addressing and per pixel addressing
incurs extra overhead but it is much faster to do it
on the 'C' side rather than in lua.
Not to mention the advantage of a unified interface for the end programer
-------------------------------------------------------------------
Adds a sane way to access each pixel of image data
Adds:
--------------------------------------------------------------------
img:clear([color],[x1],[y1],[x2],[y2])
(set whole image or a portion to a particular value)
--------------------------------------------------------------------
img:invert([x1],[y1],[x2],[y2])
(inverts whole image or a portion)
--------------------------------------------------------------------
img:marshal([x1],[y1],[x2],[y2],[funct])
(calls funct for each point defined by rect of x1,y1 x2,y2
returns value and allows setting value of each point return
nil to terminate early)
--------------------------------------------------------------------
img:points([x1],[y1],[x2],[y2],[dx],[dy])
(returns iterator function that steps delta-x and delta-y pixels each call
returns value of pixel each call but doesn't allow setting to a new value
compare to lua pairs method)
--------------------------------------------------------------------
img:copy(src,[x1],[y1],[x2],[y2],[w],[h],[clip][operation][clr/funct])
(copies all or part of an image -- straight copy or special ops
optionally calls funct for each point defined by rect of
x1, y1, w, h and x2, y2, w, h for dest and src images
returns value of dst and src and allows setting value of
each point return nil to terminate early)
--------------------------------------------------------------------
img:line(x1, y1, x2, y2, color)
--------------------------------------------------------------------
img:ellipse(x1, y1, x2, y2, color, [fillcolor]
--------------------------------------------------------------------
Fixed handling of 2-bit vertical integrated screens
Added direct element access for saving / restoring native image etc.
Added more data to tostring() handler and a way to access individual items
Added equals method to see if two variables reference the same image address
(doesn't check if two separate images contain the same 'picture')
Optimized get and set routines
Fixed out of bound x coord access shifting to next line
Added lua include files to expose new functionality
Finished image saving routine
Static allocation of set_viewport struct faster + saves ram over dynamic
Cleaned up code
Fixed pixel get/set for 1/2 bit devices
Fixed handling for 24-bit devices (32?)
-------------------------------------------------------------------------
Example lua script to follow on forums
-------------------------------------------------------------------------
Change-Id: I8a9ff0ff72aacf4b1662767ccb2b312fc355239c
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This reverts commit 2daec3d3c3d84e7176a22bc073ca5530e8e44c6d.
Change-Id: I53ea1f491e3c6d6fb759f426f203f927bd26b1e9
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Some devices(1-bit / 2-bit displays) have packed bit formats that
need to be unpacked in order to work on them at a pixel level.
This caused a few issues on 1 & 2-bit devices:
Greatly Oversized data arrays for bitmaps
Improper handling of native image data
Framebuffer data was near unusable without jumping through hoops
Conversion between native addressing and per pixel addressing
incurs extra overhead but it is much faster to do it
on the 'C' side rather than in lua.
Not to mention the advantage of a unified interface for the end programer
-------------------------------------------------------------------
Adds a sane way to access each pixel of image data
Adds:
--------------------------------------------------------------------
img:clear([color],[x1],[y1],[x2],[y2])
(set whole image or a portion to a particular value)
--------------------------------------------------------------------
img:invert([x1],[y1],[x2],[y2])
(inverts whole image or a portion)
--------------------------------------------------------------------
img:marshal([x1],[y1],[x2],[y2],[funct])
(calls funct for each point defined by rect of x1,y1 x2,y2
returns value and allows setting value of each point return
nil to terminate early)
--------------------------------------------------------------------
img:points([x1],[y1],[x2],[y2],[dx],[dy])
(returns iterator function that steps delta-x and delta-y pixels each call
returns value of pixel each call but doesn't allow setting to a new value
compare to lua pairs method)
--------------------------------------------------------------------
img:copy(src,[x1],[y1],[x2],[y2],[w],[h],[clip][operation][clr/funct])
(copies all or part of an image -- straight copy or special ops
optionally calls funct for each point defined by rect of
x1, y1, w, h and x2, y2, w, h for dest and src images
returns value of dst and src and allows setting value of
each point return nil to terminate early)
--------------------------------------------------------------------
img:line(x1, y1, x2, y2, color)
--------------------------------------------------------------------
img:ellipse(x1, y1, x2, y2, color, [fillcolor]
--------------------------------------------------------------------
Fixed handling of 2-bit vertical integrated screens
Added direct element access for saving / restoring native image etc.
Added more data to tostring() handler and a way to access individual items
Added equals method to see if two variables reference the same image address
(doesn't check if two separate images contain the same 'picture')
Optimized get and set routines
Fixed out of bound x coord access shifting to next line
Added lua include files to expose new functionality
Finished image saving routine
Static allocation of set_viewport struct faster + saves ram over dynamic
Cleaned up code
Fixed pixel get/set for 1/2 bit devices
-------------------------------------------------------------------------
Example lua script to follow on forums
-------------------------------------------------------------------------
Change-Id: I7b9c1fd699442fb683760f781021091786c18509
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This reverts commit 37a20dffb6c285e625f049820a6aaadbbd7952aa.
Change-Id: Ibf3a56f2b84e0e4af4c2ed890bc22b3555ab24ae
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This reverts commit 0565f671181f10e6eb38156d9f409825e2513290.
Removing Typedef from rliimage
Change-Id: Ib14241785c73de8ba6dc18ac76bec35eaed4661d
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Change-Id: I83b967a266837ebdf887e0f2c2d169a69af9e287
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Change-Id: I11dad15320f209655fd72c2365fe29afd65057d3
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With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.
It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.
lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.
All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).
Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
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FILE typedef to *void needs more work to not break sim and
application builds. I checked only a few random native builds
unfortunately. Sorry for inconvenience.
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Prior to this patch the Lua plugin used version 5.1.4. This change
reduces the number of modifications in the Lua source using some new
defines and because the upstream source is now more flexible.
Unless otherwise stated, l*.[ch] files are taken unmodified from the
upstream lua-5.2.3.
fscanf.c:
file descriptors in rockbox are just ints, they are hidden behind a
void* now so liolib requires less modifications. fscanf is updated to
use void* too.
getc.c: this is a new file required for getc implementation in lauxlib.c
lauxlib.c: LoadF replaced FILE* with int, the rockbox file
descriptor int are cast to FILE* (actually void* due to typedef).
getc uses the PREFIX version. stdin is not used, as per 5.1.4.
lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now
rather than being commented out.
lbitlib.c: use the built-in version from 5.2.3 rather than Reuben
Thomas's external library. Backwards compatible and adds some new bit
operations.
ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have
been removed from rockconf.h
liolib.c: here the implementation has changed to use the LStream from
the original source, and cast the FILE* pointers to int. This has
reduced the number of modifications from the upstream version.
llex.c: the only change from upstream is to remove the locale include.
lmathlib.c: updated from the 5.2.3 version and re-applied the changes
that were made vs 5.1.4 for random numbers and to remove unsupported
float functions.
loadlib.c: upstream version, with the 5.1.4 changes for missing
functions.
lobject.c: upstream version, with ctype.h added and sprintf changed to
snprintf.
loslib.c: upstream version with locale.h removed and 5.1.4 changes for
unsupportable functions.
lstrlib.c: sprintf changed to snprintf.
ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp
in luai_hashnum.
luaconf.h: updated to 5.2.3 version, restored relevant parts from the
original 5.1.4 configuration. The COMPAT defines that are no longer
available are not included.
lundump.c: VERSION macro conflicts with the core Rockbox equivalent.
rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg
equivalent. Moved checkboolean/optboolean functions to this file and out
of core lua files. luaL_getn is no longer available, replaced by
luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs
replacements. rli_init has to be called before setting up the newlib to
avoid overwriting the rb table.
rocklib_aux.pl: use rli_checkboolean from rocklib.c.
rocklua.c: new default bits library used, update the library loading
code with idiomatic 5.2 code.
strcspn.c: no longer needed, but strspn.c is required for strspn in
lbaselib.c
Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651
Reviewed-on: http://gerrit.rockbox.org/774
Tested: Richard Quirk <richard.quirk@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
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These where used for line styling during scrolling, which is now done in apps/,
The viewport struct doesn't need to record these anymore.
Change-Id: I810d9dcb2644b00a798c6e75acab69c74a78e77f
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Instead of providing yet another memory allocator implementation
use tlsf and simply link tlsf library.
Another small improvement is to *grow* memory pool by grabbing
audiobuffer instead of just switching to use audiobuf exclusively.
Tested with simple lua 'memory eater' script.
This patch extends tlsf lib slightly. You can provide
void *get_new_area(size_t * size) function which will override
weak dummy implementation provided in lib itself. This allows to
automaticaly initialize memory pool as well as grow memory
pool if needed (for example grab audiobuffer when pluginbuffer
is exhaused).
Change-Id: I841af6b6b5bbbf546c14cbf139a7723fbb982f1b
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Change-Id: If19393db123e89e58545c9e0736e6fa32fccb810
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adds wrappers for the functions playlist_sync, playlist_remove_all_tracks, and playlist_insert_track, playlist_insert_directory
playlist_{sync,remove_all_tracks} take no arguments
playlist_insert_{track,directory} only have one required argument (either the filename or directory name)
They take as optional arguments position, queue, and either sync or recurse
They all just pass NULL to work with the current playlist
also adds constants for:
PLAYLIST_PREPEND,
PLAYLIST_INSERT,
PLAYLIST_INSERT_LAST,
PLAYLIST_INSERT_FIRST,
PLAYLIST_INSERT_SHUFFLED,
PLAYLIST_REPLACE, and
PLAYLIST_INSERT_LAST_SHUFFLED
Change-Id: Ib7464cba50e7a250edf092e50668f11010f2b737
Reviewed-on: http://gerrit.rockbox.org/109
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
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hardcoded path.
Change-Id: I5b843002d63a332b3fad02973d00b9863d283062
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Scripts can now make use of PLA_* actions to be more target independant.
Change-Id: I1b9f69e07f41b2187ecc1bad25a2c20eaaef92b4
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Change-Id: I44b8693c689da00f57c14622f4ba3dc554dbbfc9
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30589 a1c6a512-1295-4272-9138-f99709370657
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stumbling over a CC error in rocklib_aux.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26912 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23405 a1c6a512-1295-4272-9138-f99709370657
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touchscreen (currently using the virtual keyboard keymap)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23397 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23360 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23320 a1c6a512-1295-4272-9138-f99709370657
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the input string (based on FS#10455 by Christophe Gragnic)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22008 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21712 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21676 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21662 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21657 a1c6a512-1295-4272-9138-f99709370657
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rocklib.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21630 a1c6a512-1295-4272-9138-f99709370657
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functionality, 'hack' loadlib so it replace '$' in LUA_PATH_DEFAULT with the directory wherein the current script is.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21595 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21544 a1c6a512-1295-4272-9138-f99709370657
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