| Commit message (Collapse) | Author | Age |
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play/pause/seek position in seconds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15985 a1c6a512-1295-4272-9138-f99709370657
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bend events.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15252 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15160 a1c6a512-1295-4272-9138-f99709370657
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works. Tested on two
files. Let me know if anyone discovers any problems with this. This commit also includes Nils's synth
loop optimization patch. I hope committing it does not cause problems.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15112 a1c6a512-1295-4272-9138-f99709370657
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memory accesses inside a very frequently executed loop, also does shifting of the whole sample when synthing is done which improves accurracy slightly, ~10% fewer buffer misses
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14983 a1c6a512-1295-4272-9138-f99709370657
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files as necessary.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14841 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13234 a1c6a512-1295-4272-9138-f99709370657
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int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13233 a1c6a512-1295-4272-9138-f99709370657
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does neither support nor need \n.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13229 a1c6a512-1295-4272-9138-f99709370657
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being stopped instead of
looped. Ramping code still not quite right, but dont want to lose this.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11117 a1c6a512-1295-4272-9138-f99709370657
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Added RMID (Windows MIDI) header support. Added .RMI extension to
viewers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9888 a1c6a512-1295-4272-9138-f99709370657
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Scaling is now calculated once per MIDI event at the most, instead of
once per sample. Increase voice ramping speed, increase number of
active voices a little.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9870 a1c6a512-1295-4272-9138-f99709370657
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played. A few other cosmetic changes. please, please no red build =)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9865 a1c6a512-1295-4272-9138-f99709370657
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Added Karl Kurbjun's sound output patch, cleaned up some output.
Main file is now midiplay.c, midi2wav is still in there for anyone who
wants it. Set sampling rate to 22k, and increased note decay time.
Reduced number of concurrent active voices and made new notes replace
used voices if none are available. This makes lag less apparent.
I really hope this wont go red. (turns around and runs)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9858 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6329 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6323 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6304 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6287 a1c6a512-1295-4272-9138-f99709370657
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